Player Matchup

Ao Kuang
Ao Kuang
KarmaDiff
Ao Kuang
Level 141
God Stats
14W - 4L
1,795 SR
Queue Stats
118W - 63L
1,712 Elo+
Party 1
Kuzenbo
Kuzenbo
LordPocky
Kuzenbo
Level 159
God Stats
19W - 22L
1,531 SR
Queue Stats
216W - 235L
1,677 Elo+
Party 1
Osiris
Osiris
ShadowLugia21
Osiris
Level 27
God Stats
3W - 5L
1,365 SR
Queue Stats
59W - 50L
1,584 Elo+
Party 1
Raijin
Raijin
olaf1311
Raijin
Level 8
God Stats
3W - 1L
1,805 SR
Queue Stats
7W - 1L
1,847 Elo+
Party 1
Ishtar
Ishtar
pingüin
Ishtar
Level 39
God Stats
3W - 0L
1,716 SR
Queue Stats
34W - 26L
1,568 Elo+
Party 1
Team Averages
Level 75
1,642 SR
1,678 Elo+

VS

Team Averages
Level 118
1,544 SR
1,511 Elo+
Sol
Sol
 
Sol
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AntiqueRanger
Nu Wa
Level 40
God Stats
7W - 8L
1,530 SR
Queue Stats
29W - 25L
1,545 Elo+
Solo
Arachne
Arachne
LuzbelGame
Arachne
Level 149
God Stats
26W - 17L
1,693 SR
Queue Stats
912W - 875L
1,573 Elo+
Solo
Tyr
Tyr
myon10
Tyr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KarmaDiff
Ao Kuang
11
6 / 0 / 2
6,041
671
4,288
6,112
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
LordPocky
Kuzenbo
9
1 / 1 / 6
5,635
626
2,975
5,461
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 1
6,793
755
5,112
7,569
6,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
olaf1311
Raijin
9
4 / 2 / 3
6,266
696
4,386
4,116
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
pingüin
Ishtar
10
2 / 0 / 4
5,536
615
4,910
4,705
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 3 / 0
4,395
488
3,303
5,429
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
 
Cupid
6
1 / 2 / 0
4,194
466
1,653
5,833
1,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 1
4,450
494
2,737
3,394
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
LuzbelGame
Arachne
9
3 / 6 / 0
5,278
586
4,222
8,645
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
myon10
Tyr
6
0 / 5 / 1
3,970
441
1,489
6,622
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
4
4
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Cupid
 
Cupid
1
2
0
0.5
L
0
2
1
0.25
W
Ao Kuang
KarmaDiff
Ao Kuang
6
0
2
7
W
Kuzenbo
LordPocky
Kuzenbo
1
1
6
4
L
Arachne
LuzbelGame
Arachne
3
6
0
0.5
W
5
1
1
5.5
L
Tyr
myon10
Tyr
0
5
1
0.1
W
Raijin
olaf1311
Raijin
4
2
3
2.75
W
Ishtar
pingüin
Ishtar
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,671
Damage
13,404
27,963
Taken
29,923
15,193
Mitigated
9,819
10,284
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,303
875
0
1,646
5,429
1,093
0
1,548
3,881
24,841
1,968
L
Cupid
 
Cupid
1,653
894
586
2,159
5,833
1,979
0
1,507
4,326
0
12,006
L
2,737
953
0
836
3,394
829
0
1,901
1,070
19,978
547
W
Ao Kuang
KarmaDiff
Ao Kuang
4,288
794
0
1,345
6,112
2,081
0
215
5,897
41,625
2,562
W
Kuzenbo
LordPocky
Kuzenbo
2,975
948
0
1,638
5,461
4,571
33
1,360
4,101
14,198
73
L
Arachne
LuzbelGame
Arachne
4,222
2,874
0
2,391
8,645
2,346
0
4,137
4,279
0
24,508
W
5,112
1,080
0
3,475
7,569
6,015
0
512
7,057
689
43,871
L
Tyr
myon10
Tyr
1,489
400
0
763
6,622
3,572
0
2,141
4,019
0
9,694
W
Raijin
olaf1311
Raijin
4,386
498
0
774
4,116
1,131
132
1,609
2,507
35,102
746
W
Ishtar
pingüin
Ishtar
4,910
2,678
0
3,052
4,705
1,395
858
2,202
2,503
0
40,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
22,287
329
Minions Killed
167
0
Camps Cleared
0
913,436
Distance Traveled
782,610
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,395
488
48
5
0
150,072
0
L
Cupid
4,194
466
19
2
0
92,577
2
L
Nu Wa
4,450
494
28
3
0
172,461
6
W
Ao Kuang
6,041
671
80
9
0
219,094
0
W
Kuzenbo
5,635
626
27
3
0
192,419
2
L
Arachne
5,278
586
49
5
0
221,042
0
W
Osiris
6,793
755
85
9
0
184,159
0
L
Tyr
3,970
441
23
3
0
146,458
0
W
Raijin
6,266
696
68
8
0
151,144
0
W
Ishtar
5,536
615
69
8
0
166,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role