Player Matchup

Raijin
Raijin
Melo004
Raijin
Level 107
God Stats
5W - 4L
1,668 SR
Queue Stats
130W - 138L
1,504 Elo+
Solo
Izanami
Izanami
RevanClaw
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 136L
1,566 Elo+
Solo
Da Ji
Da Ji
Saichō
Da Ji
Level 123
God Stats
2W - 2L
1,642 SR
Queue Stats
296W - 297L
1,476 Elo+
Solo
Olorun
Olorun
Somtin Rong
Olorun
Level 143
God Stats
3W - 7L
1,344 SR
Queue Stats
773W - 787L
1,544 Elo+
Solo
Ishtar
Ishtar
翟翟有瑜
Ishtar
Level 254
God Stats
4W - 7L
1,409 SR
Queue Stats
358W - 368L
1,402 Elo+
Solo
Team Averages
Level 147
1,513 SR
1,498 Elo+

VS

Team Averages
Level 134
1,393 SR
1,496 Elo+
Nike
Nike
 
Nike
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
WlmShk
Hades
Level 166
God Stats
4W - 7L
1,324 SR
Queue Stats
612W - 606L
1,463 Elo+
Solo
Fenrir
Fenrir
qmanmatt
Fenrir
Level 146
God Stats
2W - 4L
1,350 SR
Queue Stats
491W - 494L
1,524 Elo+
Solo
Cernunnos
Cernunnos
rubi-sergi
Cernunnos
Level 111
God Stats
1W - 0L
1,292 SR
Queue Stats
25W - 25L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Melo004
Raijin
13
3 / 3 / 4
7,329
1,047
10,155
7,257
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RevanClaw
Izanami
10
0 / 2 / 3
5,653
808
3,499
4,430
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Da Ji
Saichō
Da Ji
12
2 / 3 / 5
6,300
900
4,209
7,902
7,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
12
3 / 4 / 5
6,860
980
4,427
8,682
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ishtar
11
1 / 5 / 6
6,042
863
6,885
7,308
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
7 / 1 / 9
8,510
1,216
10,605
9,847
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
 
Olorun
13
1 / 1 / 14
7,797
1,114
5,053
7,231
3,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
WlmShk
Hades
11
3 / 3 / 4
7,313
1,045
5,189
6,869
2,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
qmanmatt
Fenrir
13
3 / 2 / 10
7,388
1,055
4,649
9,973
7,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
rubi-sergi
Cernunnos
13
3 / 2 / 8
7,326
1,047
7,201
7,099
2,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
9
Kills
17
17
Deaths
9
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
9
11.5
W
Olorun
 
Olorun
1
1
14
8
L
Raijin
Melo004
Raijin
3
3
4
1.67
L
Izanami
RevanClaw
Izanami
0
2
3
0.75
L
Da Ji
Saichō
Da Ji
2
3
5
1.5
L
Olorun
3
4
5
1.38
W
Hades
WlmShk
Hades
3
3
4
1.67
W
Fenrir
qmanmatt
Fenrir
3
2
10
4
W
Cernunnos
rubi-sergi
Cernunnos
3
2
8
3.5
L
Ishtar
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,175
Damage
32,697
35,579
Taken
41,019
18,481
Mitigated
22,248
11,272
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,605
376
1,803
1,112
9,847
5,700
504
4,348
5,499
0
19,807
W
Olorun
 
Olorun
5,053
2,510
6,132
3,951
7,231
3,617
1,006
2,895
4,336
10,971
0
L
Raijin
Melo004
Raijin
10,155
1,305
709
1,537
7,257
2,462
0
2,251
5,006
17,346
0
L
Izanami
RevanClaw
Izanami
3,499
1,578
371
483
4,430
1,372
0
869
3,561
0
10,122
L
Da Ji
Saichō
Da Ji
4,209
1,003
366
985
7,902
7,345
0
2,238
5,664
0
5,982
L
Olorun
4,427
1,594
2,658
2,992
8,682
4,794
0
3,651
5,031
8,973
0
W
Hades
WlmShk
Hades
5,189
158
51
1,444
6,869
2,878
0
2,523
4,346
13,602
0
W
Fenrir
qmanmatt
Fenrir
4,649
871
699
1,557
9,973
7,883
57
2,962
7,011
0
8,766
W
Cernunnos
rubi-sergi
Cernunnos
7,201
2,467
1,143
1,551
7,099
2,170
1,687
1,854
5,245
0
17,137
L
Ishtar
6,885
2,937
460
711
7,308
2,508
0
1,233
6,075
0
13,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,184
Gold Earned
38,334
54
Minions Killed
88
0
Camps Cleared
0
601,786
Distance Traveled
750,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,510
1,216
18
3
0
152,238
0
W
Olorun
7,797
1,114
15
2
0
146,145
0
L
Raijin
7,329
1,047
16
2
0
133,380
0
L
Izanami
5,653
808
17
2
0
93,536
0
L
Da Ji
6,300
900
3
0
0
137,881
0
L
Olorun
6,860
980
6
1
0
118,044
0
W
Hades
7,313
1,045
20
3
0
139,870
0
W
Fenrir
7,388
1,055
14
2
0
157,367
0
W
Cernunnos
7,326
1,047
21
3
0
155,178
0
L
Ishtar
6,042
863
12
2
0
118,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role