Player Matchup

Hades
Hades
JOSUEDOBLEA
Hades
Level 113
God Stats
1W - 1L
1,586 SR
Queue Stats
84W - 104L
1,468 Elo+
Solo
Jing Wei
Jing Wei
MonsterKuchi
Jing Wei
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 199L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
RipOctizy
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 68L
1,636 Elo+
Solo
Mercury
Mercury
aacgeske
Mercury
Level 129
God Stats
2W - 2L
1,551 SR
Queue Stats
163W - 183L
1,504 Elo+
Solo
Yemoja
Yemoja
mij50
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,357 Elo+
Solo
Team Averages
Level 106
1,527 SR
1,472 Elo+

VS

Team Averages
Level 138
1,396 SR
1,499 Elo+
Aphrodite
Aphrodite
Birdi8Special
Aphrodite
Level 154
God Stats
4W - 4L
1,308 SR
Queue Stats
236W - 233L
1,521 Elo+
Solo
Cernunnos
Cernunnos
MinyTan
Cernunnos
Level 115
God Stats
2W - 4L
1,298 SR
Queue Stats
232W - 225L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ornatewater
Morgan Le Fay
Level 118
God Stats
5W - 5L
1,409 SR
Queue Stats
261W - 249L
1,477 Elo+
Solo
Geb
Geb
Thetruethhurts
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,462 Elo+
Solo
Odin
Odin
xGhost420Riderx
Odin
Level 176
God Stats
3W - 4L
1,465 SR
Queue Stats
243W - 259L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
6,893
574
3,088
4,578
2,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MonsterKuchi
Jing Wei
6
0 / 2 / 1
6,271
523
0
1,756
401
Gilgamesh
RipOctizy
Gilgamesh
18
9 / 6 / 3
10,341
862
18,071
21,714
19,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
aacgeske
Mercury
15
1 / 8 / 9
8,306
692
7,549
12,920
4,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
mij50
Yemoja
15
1 / 5 / 5
8,074
673
8,969
10,079
5,169
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Birdi8Special
Aphrodite
17
5 / 2 / 10
10,335
861
3,041
10,623
5,340
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
MinyTan
Cernunnos
15
4 / 4 / 12
9,388
782
12,198
11,602
5,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
Ornatewater
Morgan Le Fay
18
6 / 2 / 13
10,704
892
15,211
11,289
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 15
9,988
832
6,906
11,928
13,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 10
9,620
802
6,341
13,183
8,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
12
Kills
24
24
Deaths
13
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Birdi8Special
Aphrodite
5
2
10
5
L
1
3
2
0.67
W
Cernunnos
MinyTan
Cernunnos
4
4
12
2.5
L
Jing Wei
MonsterKuchi
Jing Wei
0
2
1
0.25
W
Morgan Le Fay
Ornatewater
Morgan Le Fay
6
2
13
6.25
L
Gilgamesh
RipOctizy
Gilgamesh
9
6
3
1.75
W
5
2
15
6.25
L
Mercury
aacgeske
Mercury
1
8
9
0.69
L
Yemoja
mij50
Yemoja
1
5
5
0.7
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
43,697
51,047
Taken
58,625
32,776
Mitigated
38,542
8,469
Healing
24,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Birdi8Special
Aphrodite
3,041
190
6,727
6,912
10,623
5,340
1,167
1,811
8,779
10,231
1,008
L
3,088
135
194
927
4,578
2,909
0
1,325
3,125
5,565
0
W
Cernunnos
MinyTan
Cernunnos
12,198
5,746
973
2,002
11,602
5,648
1,863
2,594
8,908
0
31,230
L
Jing Wei
MonsterKuchi
Jing Wei
0
0
0
0
1,756
401
0
0
1,756
0
0
W
Morgan Le Fay
Ornatewater
Morgan Le Fay
15,211
1,839
0
2,964
11,289
5,201
2,233
3,875
7,213
34,931
0
L
Gilgamesh
RipOctizy
Gilgamesh
18,071
5,739
29
3,294
21,714
19,495
36
9,186
11,894
250
33,961
W
6,906
489
126
286
11,928
13,542
977
2,683
9,151
12,372
859
L
Mercury
aacgeske
Mercury
7,549
1,432
621
1,398
12,920
4,802
38
6,812
5,728
0
13,756
L
Yemoja
mij50
Yemoja
8,969
430
1,428
578
10,079
5,169
123
5,592
4,021
19,977
0
W
6,341
841
1,416
3,516
13,183
8,811
873
1,344
9,753
62
14,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
50,035
82
Minions Killed
124
0
Camps Cleared
0
653,611
Distance Traveled
1,083,044
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,335
861
20
2
0
236,903
0
L
Hades
6,893
574
4
0
0
112,983
0
W
Cernunnos
9,388
782
30
3
0
200,914
0
L
Jing Wei
6,271
523
0
0
0
10,497
0
W
Morgan Le Fay
10,704
892
40
3
0
222,728
0
L
Gilgamesh
10,341
862
38
3
0
181,882
0
W
Geb
9,988
832
9
1
0
219,913
0
L
Mercury
8,306
692
16
1
0
167,896
0
L
Yemoja
8,074
673
24
2
0
180,353
2
W
Odin
9,620
802
25
2
0
202,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role