Player Matchup

Thor
Thor
Actic RIMMER
Thor
Level 99
God Stats
10W - 7L
1,589 SR
Queue Stats
136W - 127L
1,497 Elo+
Solo
Izanami
Izanami
PscetchNSkarz
Izanami
Level 123
God Stats
16W - 13L
1,536 SR
Queue Stats
229W - 236L
1,435 Elo+
Party 1
Arachne
Arachne
Soggyracoon
Arachne
Level 158
God Stats
110W - 99L
1,611 SR
Queue Stats
344W - 446L
1,410 Elo+
Party 1
Zeus
Zeus
TheFallenH
Zeus
Level 157
God Stats
18W - 11L
1,669 SR
Queue Stats
212W - 218L
1,578 Elo+
Solo
Scylla
Scylla
eFF3kt_01
Scylla
Level 125
God Stats
4W - 4L
1,351 SR
Queue Stats
229W - 230L
1,454 Elo+
Solo
Team Averages
Level 132
1,551 SR
1,475 Elo+

VS

Team Averages
Level 105
1,508 SR
1,441 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Donauwelle101
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,281 Elo+
Solo
Kumbhakarna
Kumbhakarna
GIPSY_PORO
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 335L
1,440 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 107
God Stats
731W - 763L
1,538 SR
Queue Stats
731W - 763L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,070
674
4,227
6,514
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
11
3 / 2 / 1
6,158
684
3,693
4,998
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Soggyracoon
Arachne
10
2 / 4 / 1
5,679
631
2,935
10,994
5,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 1 / 0
7,261
807
3,584
2,766
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
eFF3kt_01
Scylla
10
0 / 1 / 2
5,908
656
2,894
4,233
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 3 / 3
5,734
637
6,773
7,764
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
 
Kukulkan
9
0 / 3 / 1
5,127
570
2,341
5,196
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
3,505
389
174
1,720
599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
GIPSY_PORO
Kumbhakarna
9
3 / 2 / 3
5,684
632
3,523
9,062
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 1 / 3
5,730
637
2,803
6,728
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
11
Kills
8
8
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
3
3
1.83
L
Kukulkan
 
Kukulkan
0
3
1
0.17
W
3
0
2
4
L
0
2
0
0
L
Kumbhakarna
GIPSY_PORO
Kumbhakarna
3
2
3
2.25
W
Izanami
3
2
1
1.75
W
Arachne
Soggyracoon
Arachne
2
4
1
0.63
W
3
1
0
3
W
Scylla
eFF3kt_01
Scylla
0
1
2
1
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,333
Damage
15,614
29,505
Taken
30,470
11,137
Mitigated
12,289
8,096
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,773
3,113
152
2,447
7,764
3,053
0
730
6,952
0
36,830
L
Kukulkan
 
Kukulkan
2,341
260
0
695
5,196
1,509
0
2,119
3,077
28,576
1,096
W
4,227
802
0
2,076
6,514
2,382
0
1,024
5,490
0
50,450
L
174
0
0
278
1,720
599
0
687
991
0
5,456
L
Kumbhakarna
GIPSY_PORO
Kumbhakarna
3,523
596
0
1,903
9,062
5,129
0
764
8,298
16,567
315
W
Izanami
3,693
2,432
0
868
4,998
1,033
469
680
4,318
0
32,213
W
Arachne
Soggyracoon
Arachne
2,935
1,080
0
3,337
10,994
5,975
0
1,119
9,875
1,821
13,930
W
3,584
673
0
739
2,766
556
108
0
2,738
42,354
734
W
Scylla
eFF3kt_01
Scylla
2,894
372
0
1,076
4,233
1,191
0
2,635
1,598
34,574
350
L
2,803
1,977
0
2,087
6,728
1,999
76
2,030
4,592
0
42,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
25,780
348
Minions Killed
248
0
Camps Cleared
0
962,432
Distance Traveled
796,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,734
637
62
7
0
207,594
0
L
Kukulkan
5,127
570
65
7
0
185,824
0
W
Thor
6,070
674
89
10
0
220,662
0
L
Nike
3,505
389
8
1
0
38,135
0
L
Kumbhakarna
5,684
632
23
3
0
175,494
0
W
Izanami
6,158
684
48
5
0
188,354
0
W
Arachne
5,679
631
45
5
0
196,377
0
W
Zeus
7,261
807
99
11
0
164,436
0
W
Scylla
5,908
656
67
7
0
192,603
0
L
Rama
5,730
637
90
10
0
189,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role