Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
All_MightySmiter
Chang'e
Level 157
God Stats
1W - 4L
1,359 SR
Queue Stats
73W - 70L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BanjoKazooted
Kumbhakarna
Level 148
God Stats
2W - 3L
1,577 SR
Queue Stats
193W - 228L
1,589 Elo+
Party 1
Thor
Thor
Xènn
Thor
Level 161
God Stats
6W - 7L
1,492 SR
Queue Stats
185W - 151L
1,610 Elo+
Party 1
Xing Tian
Xing Tian
idkhow2playsmite
Xing Tian
Level 84
God Stats
5W - 7L
1,492 SR
Queue Stats
345W - 347L
1,453 Elo+
Solo
Team Averages
Level 142
1,484 SR
1,546 Elo+

VS

Team Averages
Level 134
1,695 SR
1,641 Elo+
Poseidon
Poseidon
Jayhank003
Poseidon
Level 114
God Stats
11W - 5L
1,593 SR
Queue Stats
165W - 162L
1,502 Elo+
Solo
Maui
Maui
Jαson
Maui
Level 149
God Stats
2W - 0L
1,765 SR
Queue Stats
37W - 17L
1,675 Elo+
Party 2
Artemis
Artemis
Masaki8
Artemis
Level 29
God Stats
13W - 4L
1,767 SR
Queue Stats
41W - 14L
1,750 Elo+
Party 2
Awilix
Awilix
Sydate
Awilix
Level 227
God Stats
8W - 5L
1,540 SR
Queue Stats
414W - 400L
1,545 Elo+
Solo
Bakasura
Bakasura
semuc
Bakasura
Level 149
God Stats
12W - 2L
1,811 SR
Queue Stats
40W - 15L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 3 / 1
5,254
525
2,574
5,463
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 0
5,452
545
1,847
4,911
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
BanjoKazooted
Kumbhakarna
8
0 / 3 / 0
4,847
485
1,254
8,241
4,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Xènn
Thor
8
1 / 2 / 2
4,828
483
2,431
6,006
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
10
0 / 3 / 0
5,153
515
2,380
6,616
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jayhank003
Poseidon
11
2 / 2 / 4
6,266
627
3,541
4,340
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
Jαson
Maui
10
1 / 1 / 6
5,959
596
3,370
6,873
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Masaki8
Artemis
10
1 / 1 / 4
5,916
592
4,146
4,297
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Sydate
Awilix
12
5 / 0 / 2
6,269
627
4,635
5,701
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
semuc
Bakasura
12
4 / 0 / 0
7,411
741
3,474
4,226
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
13
13
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
1
0.5
L
2
2
0
1
L
Kumbhakarna
BanjoKazooted
Kumbhakarna
0
3
0
0
W
Poseidon
Jayhank003
Poseidon
2
2
4
2
W
Maui
Jαson
Maui
1
1
6
4
W
Artemis
Masaki8
Artemis
1
1
4
3
W
Awilix
Sydate
Awilix
5
0
2
6
L
Thor
Xènn
Thor
1
2
2
1
L
Xing Tian
0
3
0
0
W
Bakasura
semuc
Bakasura
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,486
Damage
19,166
31,237
Taken
25,437
10,610
Mitigated
11,297
8,514
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,574
1,398
0
1,588
5,463
1,557
0
1,526
3,913
0
33,923
L
1,847
83
281
1,848
4,911
1,229
0
1,568
3,113
28,110
1,343
L
Kumbhakarna
BanjoKazooted
Kumbhakarna
1,254
87
0
1,504
8,241
4,186
0
2,288
5,777
9,197
0
W
Poseidon
Jayhank003
Poseidon
3,541
687
0
174
4,340
1,164
0
1,773
2,381
37,410
0
W
Maui
Jαson
Maui
3,370
1,053
0
2,011
6,873
5,001
0
386
6,463
18,151
0
W
Artemis
Masaki8
Artemis
4,146
1,933
0
1,207
4,297
1,269
116
675
3,622
0
38,316
W
Awilix
Sydate
Awilix
4,635
1,446
0
767
5,701
2,077
0
715
4,846
0
50,176
L
Thor
Xènn
Thor
2,431
489
0
2,465
6,006
1,427
0
607
5,035
0
23,200
L
Xing Tian
2,380
87
0
828
6,616
2,211
0
390
5,854
30,087
0
W
Bakasura
semuc
Bakasura
3,474
2,600
0
2,482
4,226
1,786
0
1,196
2,726
0
35,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,534
Gold Earned
31,821
260
Minions Killed
353
0
Camps Cleared
0
1,015,727
Distance Traveled
1,091,754
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,254
525
73
7
0
187,402
1
L
Chang'e
5,452
545
69
7
0
195,552
0
L
Kumbhakarna
4,847
485
9
1
0
209,185
2
W
Poseidon
6,266
627
81
8
0
204,649
2
W
Maui
5,959
596
20
2
0
226,938
0
W
Artemis
5,916
592
65
7
0
182,672
0
W
Awilix
6,269
627
83
8
0
253,600
2
L
Thor
4,828
483
44
4
0
214,786
0
L
Xing Tian
5,153
515
65
7
0
208,802
0
W
Bakasura
7,411
741
104
10
0
223,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role