Player Matchup

Cupid
Cupid
Cho_chobi_
Cupid
Level 136
God Stats
13W - 15L
1,515 SR
Queue Stats
47W - 54L
1,511 Elo+
Solo
Hercules
Hercules
KactusJoose
Hercules
Level 158
God Stats
0W - 1L
1,723 SR
Queue Stats
174W - 92L
1,652 Elo+
Solo
Janus
Janus
Mogar3140
Janus
Level 119
God Stats
12W - 12L
1,582 SR
Queue Stats
316W - 306L
1,503 Elo+
Solo
Ymir
Ymir
ZenMartian
Ymir
Level 233
God Stats
11W - 10L
1,535 SR
Queue Stats
787W - 733L
1,532 Elo+
Solo
Geb
Geb
unluckman
Geb
Level 115
God Stats
2W - 5L
1,377 SR
Queue Stats
102W - 95L
1,516 Elo+
Solo
Team Averages
Level 152
1,546 SR
1,543 Elo+

VS

Team Averages
Level 131
1,558 SR
1,530 Elo+
Baron Samedi
Baron Samedi
The_kings_ofbob
Baron Samedi
Level 159
God Stats
1W - 1L
1,658 SR
Queue Stats
209W - 204L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
Twisted Abuse
Cu Chulainn
Level 161
God Stats
58W - 57L
1,582 SR
Queue Stats
284W - 277L
1,539 Elo+
Solo
Achilles
Achilles
natadekoko0113
Achilles
Level 100
God Stats
8W - 4L
1,595 SR
Queue Stats
540W - 539L
1,537 Elo+
Solo
Rama
Rama
noodlehead424
Rama
Level 82
God Stats
41W - 23L
1,626 SR
Queue Stats
62W - 49L
1,536 Elo+
Solo
Maui
Maui
xRaDiKaL-Bry
Maui
Level 154
God Stats
1W - 1L
1,330 SR
Queue Stats
298W - 270L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 2 / 0
4,877
488
2,091
3,915
1,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
KactusJoose
Hercules
10
0 / 1 / 0
5,630
563
3,980
8,955
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Mogar3140
Janus
9
0 / 2 / 0
4,885
489
1,048
4,439
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 3 / 0
4,296
430
1,659
8,306
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 0
4,984
498
3,029
7,581
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
The_kings_ofbob
Baron Samedi
9
1 / 1 / 2
5,669
567
4,362
4,666
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Twisted Abuse
Cu Chulainn
12
4 / 0 / 2
6,164
616
4,214
6,243
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
12
0 / 0 / 1
6,318
632
4,827
7,461
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 0 / 3
7,053
705
5,704
4,114
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 0 / 7
5,737
574
2,861
4,575
2,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
9
9
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
2
0
0
L
Hercules
KactusJoose
Hercules
0
1
0
0
L
Janus
Mogar3140
Janus
0
2
0
0
W
Baron Samedi
The_kings_ofbob
Baron Samedi
1
1
2
2
W
Cu Chulainn
Twisted Abuse
Cu Chulainn
4
0
2
5
L
0
3
0
0
W
Achilles
0
0
1
0.5
W
4
0
3
5.5
L
1
1
0
1
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,807
Damage
21,968
33,196
Taken
27,059
15,804
Mitigated
13,048
10,908
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
2,091
1,212
414
1,609
3,915
1,018
0
357
3,558
0
29,558
L
Hercules
KactusJoose
Hercules
3,980
1,115
0
2,727
8,955
7,108
0
0
8,242
0
34,578
L
Janus
Mogar3140
Janus
1,048
0
0
768
4,439
1,207
0
2,373
2,066
23,941
0
W
Baron Samedi
The_kings_ofbob
Baron Samedi
4,362
297
140
1,834
4,666
1,928
0
3,017
1,542
36,378
1,820
W
Cu Chulainn
Twisted Abuse
Cu Chulainn
4,214
286
0
5,339
6,243
2,452
0
628
5,615
0
49,286
L
1,659
378
0
1,518
8,306
3,742
0
2,688
5,618
7,573
0
W
Achilles
4,827
951
0
3,910
7,461
4,887
0
0
7,123
0
40,646
W
5,704
4,768
0
2,348
4,114
1,347
320
701
3,413
0
55,111
L
3,029
626
0
3,872
7,581
2,729
0
1,690
5,891
33,803
0
W
2,861
884
0
1,982
4,575
2,434
0
1,243
3,292
16,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,672
Gold Earned
30,941
266
Minions Killed
376
0
Camps Cleared
0
1,012,127
Distance Traveled
1,033,879
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,877
488
59
6
0
194,556
3
L
Hercules
5,630
563
81
8
0
202,930
3
L
Janus
4,885
489
58
6
0
211,551
0
W
Baron Samedi
5,669
567
73
7
0
180,444
2
W
Cu Chulainn
6,164
616
98
10
0
235,892
0
L
Ymir
4,296
430
4
0
0
153,959
0
W
Achilles
6,318
632
79
8
0
215,309
0
W
Rama
7,053
705
96
10
0
189,145
0
L
Geb
4,984
498
64
6
0
249,131
0
W
Maui
5,737
574
30
3
0
213,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role