Player Matchup

King Arthur
King Arthur
Cyanatik
King Arthur
Level 138
God Stats
1W - 0L
1,730 SR
Queue Stats
22W - 28L
1,450 Elo+
Solo
Vulcan
Vulcan
HACKIErobinson
Vulcan
Level 210
God Stats
34W - 16L
1,680 SR
Queue Stats
911W - 964L
1,502 Elo+
Solo
Xbalanque
Xbalanque
HugableJewBear
Xbalanque
Level 155
God Stats
8W - 2L
1,814 SR
Queue Stats
138W - 111L
1,561 Elo+
Party 2
Rama
Rama
ShankinFlankins
Rama
Level 136
God Stats
2W - 0L
1,644 SR
Queue Stats
44W - 21L
1,701 Elo+
Solo
Mulan
Mulan
Yarddog96
Mulan
Level 138
God Stats
4W - 0L
1,898 SR
Queue Stats
59W - 50L
1,567 Elo+
Party 2
Team Averages
Level 155
1,753 SR
1,556 Elo+

VS

Team Averages
Level 98
1,645 SR
1,572 Elo+
Erlang Shen
Erlang Shen
Busyenough
Erlang Shen
Level 119
God Stats
2W - 1L
1,885 SR
Queue Stats
184W - 179L
1,508 Elo+
Party 3
Chronos
Chronos
Champxn
Chronos
Level 118
God Stats
7W - 6L
1,665 SR
Queue Stats
679W - 505L
1,613 Elo+
Party 1
Merlin
Merlin
LoadMaster
Merlin
Level 70
God Stats
12W - 9L
1,636 SR
Queue Stats
501W - 409L
1,606 Elo+
Party 1
Medusa
Medusa
RipOctizy
Medusa
Level 105
God Stats
1W - 4L
1,622 SR
Queue Stats
94W - 68L
1,640 Elo+
Solo
King Arthur
King Arthur
SilentStarz
King Arthur
Level 80
God Stats
14W - 22L
1,417 SR
Queue Stats
241W - 256L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cyanatik
King Arthur
18
6 / 3 / 18
11,166
798
12,595
24,210
22,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 3 / 13
10,864
776
10,963
9,174
2,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
HugableJewBear
Xbalanque
20
11 / 1 / 17
12,330
881
22,316
12,080
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 17
10,832
774
12,251
11,797
3,913
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Yarddog96
Mulan
19
7 / 1 / 20
12,713
908
10,147
16,594
17,355
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Busyenough
Erlang Shen
15
0 / 5 / 6
8,448
603
4,805
16,053
16,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Champxn
Chronos
16
2 / 7 / 7
9,421
673
13,501
15,724
5,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
LoadMaster
Merlin
16
2 / 6 / 4
9,441
674
12,255
9,763
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
RipOctizy
Medusa
17
8 / 8 / 1
10,594
757
22,128
15,638
6,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

King Arthur
SilentStarz
King Arthur
14
0 / 7 / 5
8,044
575
4,376
15,536
12,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
35
33
Kills
12
12
Deaths
33
85
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Busyenough
Erlang Shen
0
5
6
0.6
L
Chronos
Champxn
Chronos
2
7
7
0.79
W
King Arthur
Cyanatik
King Arthur
6
3
18
5
W
3
3
13
3.17
W
Xbalanque
HugableJewBear
Xbalanque
11
1
17
19.5
L
Merlin
LoadMaster
Merlin
2
6
4
0.67
L
Medusa
RipOctizy
Medusa
8
8
1
1.06
W
6
4
17
3.63
L
King Arthur
SilentStarz
King Arthur
0
7
5
0.36
W
Mulan
Yarddog96
Mulan
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,272
Damage
57,065
73,855
Taken
72,714
51,690
Mitigated
45,652
34,968
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Busyenough
Erlang Shen
4,805
1,932
1,683
4,393
16,053
16,435
0
2,566
13,266
0
8,398
L
Chronos
Champxn
Chronos
13,501
3,267
1,337
2,324
15,724
5,608
0
3,623
11,913
30,192
0
W
King Arthur
Cyanatik
King Arthur
12,595
1,086
2,974
9,914
24,210
22,412
282
8,345
15,167
0
21,046
W
10,963
23
3,052
1,196
9,174
2,933
692
3,881
5,113
25,612
628
W
Xbalanque
HugableJewBear
Xbalanque
22,316
10,514
2,054
4,204
12,080
5,077
3,707
3,654
8,264
0
49,126
L
Merlin
LoadMaster
Merlin
12,255
218
0
0
9,763
4,169
0
768
8,910
30,648
0
L
Medusa
RipOctizy
Medusa
22,128
6,146
0
1,925
15,638
6,517
0
1,727
13,611
0
47,773
W
12,251
8,242
340
2,561
11,797
3,913
4,217
4,846
6,775
0
24,062
L
King Arthur
SilentStarz
King Arthur
4,376
234
414
324
15,536
12,923
0
1,956
13,368
0
11,047
W
Mulan
Yarddog96
Mulan
10,147
593
3,891
4,782
16,594
17,355
78
4,091
12,111
0
19,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,905
Gold Earned
45,948
162
Minions Killed
158
0
Camps Cleared
0
1,261,412
Distance Traveled
1,163,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,448
603
9
1
0
229,065
0
L
Chronos
9,421
673
42
3
0
248,103
0
W
King Arthur
11,166
798
13
1
0
275,367
0
W
Vulcan
10,864
776
32
2
0
267,898
0
W
Xbalanque
12,330
881
72
5
0
278,036
0
L
Merlin
9,441
674
45
3
0
207,750
0
L
Medusa
10,594
757
49
4
0
249,161
0
W
Rama
10,832
774
26
2
0
199,393
0
L
King Arthur
8,044
575
13
1
0
229,798
0
W
Mulan
12,713
908
19
1
0
240,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role