Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DragonJuice_
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,552 Elo+
Party 2
Skadi
Skadi
NeroPromise
Skadi
Level 85
God Stats
1W - 3L
1,444 SR
Queue Stats
196W - 207L
1,442 Elo+
Party 2
Martichoras
Martichoras
PAINQ_O
Martichoras
Level 157
God Stats
6W - 7L
1,516 SR
Queue Stats
423W - 439L
1,486 Elo+
Solo
Izanami
Izanami
iam-Bago
Izanami
Level 69
God Stats
2W - 1L
1,687 SR
Queue Stats
17W - 17L
1,562 Elo+
Party 2
Team Averages
Level 110
1,529 SR
1,508 Elo+

VS

Team Averages
Level 76
1,522 SR
1,554 Elo+
Sylvanus
Sylvanus
ArticPosidon
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,503 Elo+
Solo
Nox
Nox
DyIan_TG
Nox
Level 142
God Stats
5W - 4L
1,557 SR
Queue Stats
226W - 201L
1,590 Elo+
Party 1
Anubis
Anubis
MrPerkins254
Anubis
Level 61
God Stats
5W - 3L
1,609 SR
Queue Stats
268W - 251L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
d4rk50ul1
Gilgamesh
Level 49
God Stats
6W - 4L
1,491 SR
Queue Stats
193W - 195L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
deeppressed
Erlang Shen
Level 84
God Stats
3W - 2L
1,453 SR
Queue Stats
133W - 115L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 3 / 5
6,234
623
2,517
7,791
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
DragonJuice_
Sylvanus
11
0 / 2 / 10
7,104
710
3,020
8,955
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 8
8,171
817
7,794
7,131
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Martichoras
PAINQ_O
Martichoras
18
8 / 1 / 4
9,502
950
10,139
7,639
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
iam-Bago
Izanami
12
1 / 5 / 5
6,971
697
3,250
8,745
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArticPosidon
Sylvanus
13
1 / 2 / 7
7,711
771
2,663
10,823
12,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
3 / 1 / 6
8,536
854
10,886
6,068
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
4 / 1 / 5
8,890
889
9,798
5,328
2,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
d4rk50ul1
Gilgamesh
13
2 / 5 / 8
8,313
831
9,615
12,451
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
deeppressed
Erlang Shen
13
2 / 3 / 8
8,654
865
6,007
11,300
15,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
12
Kills
12
12
Deaths
12
32
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
5
0.83
W
Sylvanus
ArticPosidon
Sylvanus
1
2
7
2.25
L
Sylvanus
DragonJuice_
Sylvanus
0
2
10
2.5
W
3
1
6
6
W
Anubis
4
1
5
6.5
L
3
1
8
7
L
Martichoras
PAINQ_O
Martichoras
8
1
4
10
W
Gilgamesh
d4rk50ul1
Gilgamesh
2
5
8
1.2
W
Erlang Shen
deeppressed
Erlang Shen
2
3
8
2
L
Izanami
iam-Bago
Izanami
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
38,969
40,261
Taken
45,970
20,178
Mitigated
47,444
14,706
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,517
604
462
1,171
7,791
5,590
0
5,302
2,280
0
3,529
W
Sylvanus
ArticPosidon
Sylvanus
2,663
736
1,517
2,287
10,823
12,227
53
533
10,290
7,221
714
L
Sylvanus
DragonJuice_
Sylvanus
3,020
411
3,834
3,466
8,955
6,579
0
5,531
3,193
3,684
0
W
10,886
501
99
375
6,068
2,664
524
352
5,716
20,372
992
W
Anubis
9,798
301
382
1,921
5,328
2,403
864
374
4,954
32,377
0
L
7,794
1,753
792
594
7,131
2,704
0
3,883
3,103
0
23,651
L
Martichoras
PAINQ_O
Martichoras
10,139
1,901
962
1,360
7,639
2,720
0
5,252
2,348
0
34,567
W
Gilgamesh
d4rk50ul1
Gilgamesh
9,615
308
301
1,607
12,451
14,946
95
1,002
11,449
3,809
11,551
W
Erlang Shen
deeppressed
Erlang Shen
6,007
1,127
999
2,462
11,300
15,204
190
759
10,541
0
10,582
L
Izanami
iam-Bago
Izanami
3,250
1,787
786
1,279
8,745
2,585
0
5,730
2,897
0
8,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
42,104
115
Minions Killed
130
0
Camps Cleared
0
776,346
Distance Traveled
866,613
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,234
623
2
0
0
122,007
0
W
Sylvanus
7,711
771
14
1
0
159,302
0
L
Sylvanus
7,104
710
5
1
0
160,336
0
W
Nox
8,536
854
32
3
0
171,426
0
W
Anubis
8,890
889
63
6
0
171,470
0
L
Skadi
8,171
817
45
5
0
168,731
0
L
Martichoras
9,502
950
45
5
0
166,608
0
W
Gilgamesh
8,313
831
13
1
0
176,564
2
W
Erlang Shen
8,654
865
8
1
0
187,851
0
L
Izanami
6,971
697
18
2
0
158,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role