Player Matchup

Skadi
Skadi
JahsiahShawty
Skadi
Level 125
God Stats
17W - 11L
1,566 SR
Queue Stats
307W - 328L
1,515 Elo+
Party 3
Odin
Odin
MrPingouin1
Odin
Level 77
God Stats
9W - 5L
1,582 SR
Queue Stats
45W - 45L
1,452 Elo+
Solo
Nox
Nox
PuffGodOG
Nox
Level 157
God Stats
15W - 11L
1,648 SR
Queue Stats
262W - 263L
1,534 Elo+
Party 3
Hel
Hel
TTG-Maurizio
Hel
Level 156
God Stats
10W - 7L
1,639 SR
Queue Stats
308W - 336L
1,534 Elo+
Party 3
Bellona
Bellona
gambling_panda
Bellona
Level 143
God Stats
9W - 4L
1,745 SR
Queue Stats
343W - 336L
1,447 Elo+
Solo
Team Averages
Level 132
1,636 SR
1,497 Elo+

VS

Team Averages
Level 123
1,522 SR
1,494 Elo+
Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
B_Chris97
Fafnir
Level 104
God Stats
1W - 2L
1,584 SR
Queue Stats
116W - 122L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
Level 320
God Stats
122W - 103L
1,565 SR
Queue Stats
641W - 588L
1,489 Elo+
Solo
Artemis
Artemis
JesterDeth
Artemis
Level 29
God Stats
1W - 1L
1,788 SR
Queue Stats
86W - 92L
1,472 Elo+
Party 1
Hera
Hera
xXYokoHanaXx
Hera
Level 15
God Stats
0W - 3L
1,173 SR
Queue Stats
23W - 18L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
6,792
679
7,716
4,021
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 0
4,573
457
987
7,202
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 6
6,291
629
2,835
4,478
2,160
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,502
550
3,795
4,483
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 1 / 0
4,629
463
2,238
7,556
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 1
5,244
524
3,104
9,996
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
B_Chris97
Fafnir
7
0 / 3 / 1
4,662
466
894
6,883
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Crazyboy Aztek
Cu Chulainn
11
0 / 0 / 0
6,181
618
4,621
5,841
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
JesterDeth
Artemis
8
0 / 5 / 1
4,172
417
3,668
6,820
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 1
5,672
567
2,935
3,186
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
2
2
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
1
0.75
L
Fafnir
B_Chris97
Fafnir
0
3
1
0.17
L
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
0
0
0
0
W
7
0
2
8
L
Artemis
JesterDeth
Artemis
0
5
1
0.1
W
0
0
0
0
W
2
0
6
5
W
1
1
0
1
W
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,571
Damage
15,222
27,740
Taken
32,726
13,670
Mitigated
15,508
9,508
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,104
2,169
0
6,658
9,996
3,242
0
2,247
7,749
0
31,362
L
Fafnir
B_Chris97
Fafnir
894
377
0
1,932
6,883
5,866
0
2,108
4,775
11,518
0
L
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
4,621
412
0
1,528
5,841
3,985
0
0
5,645
851
47,303
W
7,716
3,278
0
999
4,021
1,126
0
84
3,937
0
51,875
L
Artemis
JesterDeth
Artemis
3,668
1,637
0
1,584
6,820
1,575
0
636
6,184
0
22,639
W
987
261
0
1,245
7,202
5,252
0
227
6,975
0
24,246
W
2,835
505
0
2,027
4,478
2,160
0
846
3,580
13,744
2,062
W
3,795
66
714
2,676
4,483
1,307
0
1,690
2,773
43,082
0
W
2,238
1,085
0
1,847
7,556
3,825
0
1,179
5,867
0
27,954
L
2,935
526
0
849
3,186
840
0
1,480
1,706
38,350
1,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
25,931
306
Minions Killed
281
0
Camps Cleared
0
1,021,621
Distance Traveled
989,673
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,244
524
85
9
0
225,758
0
L
Fafnir
4,662
466
18
2
0
196,331
2
L
Cu Chulainn
6,181
618
79
8
0
183,731
0
W
Skadi
6,792
679
87
9
0
189,463
0
L
Artemis
4,172
417
25
3
0
176,644
0
W
Odin
4,573
457
47
5
0
177,347
0
W
Nox
6,291
629
26
3
0
206,784
0
W
Hel
5,502
550
94
9
0
219,299
0
W
Bellona
4,629
463
52
5
0
228,728
0
L
Hera
5,672
567
74
7
0
207,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role