Player Matchup

Jing Wei
Jing Wei
Eyekome
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,497 Elo+
Party 1
Agni
Agni
Lolxmello
Agni
Level 120
God Stats
5W - 4L
1,672 SR
Queue Stats
20W - 19L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
ya1c
Cthulhu
Level 148
God Stats
0W - 3L
1,473 SR
Queue Stats
24W - 23L
1,546 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,527 Elo+

VS

Team Averages
Level 96
1,641 SR
1,459 Elo+
Danzaburou
Danzaburou
Bob Babylon
Danzaburou
Level 61
God Stats
5W - 1L
1,624 SR
Queue Stats
111W - 124L
1,518 Elo+
Solo
Achilles
Achilles
CTR_Kurayami
Achilles
Level 85
God Stats
58W - 67L
1,524 SR
Queue Stats
75W - 92L
1,472 Elo+
Solo
Ah Puch
Ah Puch
Fellps_BR
Ah Puch
Level 143
God Stats
2W - 0L
1,774 SR
Queue Stats
3W - 3L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eyekome
Jing Wei
11
0 / 6 / 1
6,789
679
3,752
10,129
2,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
13
3 / 4 / 1
7,940
794
6,359
6,089
2,028
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ya1c
Cthulhu
13
1 / 5 / 2
7,680
768
6,413
10,704
8,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bob Babylon
Danzaburou
16
8 / 1 / 6
10,136
1,014
9,832
9,110
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
CTR_Kurayami
Achilles
15
2 / 2 / 13
8,877
888
4,327
10,064
8,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Fellps_BR
Ah Puch
15
5 / 1 / 8
9,200
920
9,293
5,987
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
15
15
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bob Babylon
Danzaburou
8
1
6
11
W
Achilles
CTR_Kurayami
Achilles
2
2
13
4.25
L
Jing Wei
Eyekome
Jing Wei
0
6
1
0.08
W
Ah Puch
Fellps_BR
Ah Puch
5
1
8
9
L
Agni
3
4
1
0.88
L
Cthulhu
ya1c
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,524
Damage
23,452
26,922
Taken
25,161
12,784
Mitigated
13,453
1,614
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bob Babylon
Danzaburou
9,832
3,200
0
2,769
9,110
3,456
530
3,608
5,187
0
42,967
W
Achilles
CTR_Kurayami
Achilles
4,327
794
0
2,277
10,064
8,106
138
4,638
5,046
0
14,699
L
Jing Wei
Eyekome
Jing Wei
3,752
1,761
0
310
10,129
2,574
0
4,796
5,262
0
12,639
W
Ah Puch
Fellps_BR
Ah Puch
9,293
199
0
2,383
5,987
1,891
352
3,335
2,553
37,151
0
L
Agni
6,359
118
0
228
6,089
2,028
0
468
5,613
20,170
79
L
Cthulhu
ya1c
Cthulhu
6,413
382
147
929
10,704
8,182
0
3,927
6,693
21,742
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,409
Gold Earned
28,213
102
Minions Killed
151
0
Camps Cleared
0
479,408
Distance Traveled
580,091
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,136
1,014
64
6
0
187,095
0
W
Achilles
8,877
888
30
3
0
209,037
0
L
Jing Wei
6,789
679
24
2
0
159,845
0
W
Ah Puch
9,200
920
57
6
0
183,959
0
L
Agni
7,940
794
35
4
0
160,072
3
L
Cthulhu
7,680
768
43
4
0
159,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role