Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Gekyume3
Hel
Level 145
God Stats
29W - 28L
1,594 SR
Queue Stats
324W - 346L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Twincamm
Ah Muzen Cab
Level 126
God Stats
270W - 229L
1,570 SR
Queue Stats
407W - 438L
1,483 Elo+
Party 1
Team Averages
Level 129
1,555 SR
1,507 Elo+

VS

Team Averages
Level 71
1,459 SR
1,529 Elo+
Xing Tian
Xing Tian
Bob Babylon
Xing Tian
Level 61
God Stats
1W - 5L
1,371 SR
Queue Stats
141W - 147L
1,529 Elo+
Solo
Achilles
Achilles
CTR_Kurayami
Achilles
Level 85
God Stats
58W - 67L
1,534 SR
Queue Stats
75W - 92L
1,481 Elo+
Solo
Skadi
Skadi
ElNoisyboi
Skadi
Level 68
God Stats
5W - 4L
1,472 SR
Queue Stats
145W - 170L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 1 / 1
8,731
873
7,732
8,474
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
1 / 1 / 4
8,182
818
2,382
5,988
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Twincamm
Ah Muzen Cab
13
0 / 2 / 4
7,538
754
4,355
4,584
1,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bob Babylon
Xing Tian
12
1 / 1 / 2
7,509
751
5,300
6,623
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
CTR_Kurayami
Achilles
14
3 / 1 / 1
7,853
785
4,036
6,753
8,498
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
13
0 / 3 / 2
7,622
762
5,319
5,994
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
4
4
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
1
4.5
L
Xing Tian
Bob Babylon
Xing Tian
1
1
2
2
L
Achilles
CTR_Kurayami
Achilles
3
1
1
3.5
L
Skadi
0
3
2
0.33
W
1
1
4
3
W
Ah Muzen Cab
Twincamm
Ah Muzen Cab
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,469
Damage
14,655
19,046
Taken
19,370
12,349
Mitigated
16,861
11,536
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,732
796
257
1,644
8,474
7,247
488
1,824
6,300
0
27,009
L
Xing Tian
Bob Babylon
Xing Tian
5,300
340
0
662
6,623
6,075
0
434
6,006
16,595
579
L
Achilles
CTR_Kurayami
Achilles
4,036
824
0
1,899
6,753
8,498
0
1,549
4,993
0
14,812
L
Skadi
5,319
1,701
0
544
5,994
2,288
0
447
5,402
0
38,233
W
2,382
0
4,090
4,909
5,988
3,582
282
1,350
4,591
22,629
0
W
Ah Muzen Cab
Twincamm
Ah Muzen Cab
4,355
1,156
0
636
4,584
1,520
1,081
1,172
3,315
0
24,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,451
Gold Earned
22,984
142
Minions Killed
142
0
Camps Cleared
0
593,507
Distance Traveled
554,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,731
873
40
4
0
209,934
0
L
Xing Tian
7,509
751
30
3
0
176,597
0
L
Achilles
7,853
785
30
3
0
202,182
0
L
Skadi
7,622
762
82
8
0
175,871
0
W
Hel
8,182
818
49
5
0
194,340
0
W
Ah Muzen Cab
7,538
754
53
5
0
189,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role