Player Matchup

Ravana
Ravana
CALCIO-SAMA
Ravana
Level 128
God Stats
18W - 10L
1,605 SR
Queue Stats
396W - 373L
1,449 Elo+
Solo
Ymir
Ymir
ItamiKurobara
Ymir
Level 149
God Stats
1W - 1L
1,405 SR
Queue Stats
206W - 213L
1,497 Elo+
Solo
Ra
Ra
KatzeMaster
Ra
Level 86
God Stats
10W - 6L
1,621 SR
Queue Stats
74W - 64L
1,518 Elo+
Solo
Lancelot
Lancelot
Xkcire24
Lancelot
Level 100
God Stats
5W - 2L
1,606 SR
Queue Stats
110W - 127L
1,431 Elo+
Solo
Skadi
Skadi
malemanipul8r
Skadi
Level 81
God Stats
16W - 19L
1,485 SR
Queue Stats
332W - 328L
1,428 Elo+
Solo
Team Averages
Level 109
1,544 SR
1,465 Elo+

VS

Team Averages
Level 94
1,488 SR
1,490 Elo+
Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BoredAllen
Heimdallr
Level 67
God Stats
2W - 4L
1,404 SR
Queue Stats
111W - 121L
1,461 Elo+
Solo
Nu Wa
Nu Wa
II SITHIS II
Nu Wa
Level 44
God Stats
4W - 7L
1,500 SR
Queue Stats
59W - 83L
1,394 Elo+
Solo
Sobek
Sobek
LXXIVLaunch
Sobek
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,539 Elo+
Solo
Mulan
Mulan
suzume8020
Mulan
Level 117
God Stats
15W - 16L
1,535 SR
Queue Stats
198W - 208L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
2 / 0 / 1
4,062
812
2,212
2,162
1,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 2
3,900
780
901
1,998
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 0 / 1
3,925
785
964
1,830
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Xkcire24
Lancelot
5
2 / 0 / 0
3,292
658
664
1,788
628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
2 / 0 / 0
3,852
770
950
1,471
308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
4
0 / 1 / 0
2,864
573
188
2,097
571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Heimdallr
BoredAllen
Heimdallr
5
0 / 2 / 0
2,926
585
810
2,600
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,436
687
1,244
1,928
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

1
0 / 0 / 0
989
198
0
0
0
Mulan
6
0 / 3 / 0
3,350
670
1,441
4,370
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
L
Heimdallr
BoredAllen
Heimdallr
0
2
0
0
W
Ravana
2
0
1
2.5
L
0
0
0
0
W
0
0
2
1
W
0
0
1
0.5
L
0
0
0
0
W
Lancelot
Xkcire24
Lancelot
2
0
0
2
W
2
0
0
2
L
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,691
Damage
3,683
9,249
Taken
10,995
4,236
Mitigated
2,933
3,740
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
188
188
0
238
2,097
571
0
446
1,651
0
8,467
L
Heimdallr
BoredAllen
Heimdallr
810
398
0
732
2,600
657
0
791
1,809
0
9,328
W
Ravana
2,212
1,054
0
1,237
2,162
1,577
0
24
2,128
0
19,019
L
1,244
160
0
830
1,928
444
0
628
1,300
16,472
0
W
901
262
0
932
1,998
1,249
0
84
1,904
8,096
0
W
964
266
96
854
1,830
474
0
782
920
27,615
1,912
L
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Xkcire24
Lancelot
664
338
0
371
1,788
628
0
93
1,685
0
11,558
W
950
223
0
250
1,471
308
0
93
1,368
0
22,528
L
Mulan
1,441
528
0
1,155
4,370
1,261
0
0
4,370
0
16,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,031
Gold Earned
13,565
179
Minions Killed
103
0
Camps Cleared
0
537,275
Distance Traveled
397,971
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,864
573
22
4
0
114,841
0
L
Heimdallr
2,926
585
8
2
0
95,621
0
W
Ravana
4,062
812
39
8
0
102,322
0
L
Nu Wa
3,436
687
36
7
0
88,296
0
W
Ymir
3,900
780
24
5
0
109,300
4
W
Ra
3,925
785
57
11
0
88,502
0
L
Sobek
989
198
0
0
0
0
0
W
Lancelot
3,292
658
24
5
0
129,829
0
W
Skadi
3,852
770
35
7
0
107,322
0
L
Mulan
3,350
670
37
7
0
99,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role