Player Matchup

Skadi
Skadi
MakaveliROU
Skadi
Level 63
God Stats
5W - 2L
1,535 SR
Queue Stats
10W - 12L
1,407 Elo+
Solo
Da Ji
Da Ji
Marvinho030
Da Ji
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,170 Elo+
Solo
Ares
Ares
Tanghil
Ares
Level 65
God Stats
35W - 25L
1,530 SR
Queue Stats
143W - 147L
1,398 Elo+
Solo
Janus
Janus
Taslacenje
Janus
Level 35
God Stats
8W - 10L
1,388 SR
Queue Stats
29W - 45L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
lupilu_97
Sun Wukong
Level 64
God Stats
2W - 2L
1,509 SR
Queue Stats
130W - 139L
1,457 Elo+
Solo
Team Averages
Level 52
1,492 SR
1,336 Elo+

VS

Team Averages
Level 101
1,466 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Infernias
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 2
Bacchus
Bacchus
blardoras
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
gigilicious69
Chang'e
Level 151
God Stats
12W - 16L
1,356 SR
Queue Stats
152W - 181L
1,371 Elo+
Party 1
Neith
Neith
ras_d0
Neith
Level 109
God Stats
34W - 40L
1,476 SR
Queue Stats
111W - 127L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,571
582
6,461
6,156
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 1
5,016
386
1,059
2,530
622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
Tanghil
Ares
12
1 / 0 / 7
7,444
573
7,079
9,477
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
13
7 / 4 / 1
8,470
652
7,109
7,135
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
lupilu_97
Sun Wukong
10
1 / 3 / 2
6,308
485
3,808
11,164
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 4 / 0
8,079
621
9,831
8,767
3,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
10
1 / 4 / 2
6,191
476
1,660
9,450
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
blardoras
Bacchus
9
0 / 3 / 0
5,584
430
843
6,080
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
13
2 / 3 / 1
6,925
533
5,518
9,994
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ras_d0
Neith
11
2 / 3 / 1
6,591
507
3,606
6,960
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
9
9
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
0
1
L
Thor
1
4
2
0.5
W
6
1
2
7
W
1
1
1
1.5
W
Ares
Tanghil
Ares
1
0
7
4.5
W
Janus
7
4
1
1.88
L
Bacchus
blardoras
Bacchus
0
3
0
0
L
Chang'e
2
3
1
0.83
W
Sun Wukong
lupilu_97
Sun Wukong
1
3
2
0.67
L
Neith
ras_d0
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
21,458
36,462
Taken
41,251
16,800
Mitigated
15,384
7,359
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,831
617
0
3,287
8,767
3,770
174
1,596
7,093
52,427
1,955
L
Thor
1,660
551
0
3,959
9,450
2,536
0
1,939
7,418
0
36,293
W
6,461
1,810
0
650
6,156
2,070
513
1,058
5,098
0
49,780
W
1,059
250
0
452
2,530
622
0
774
1,756
0
9,882
W
Ares
Tanghil
Ares
7,079
309
0
2,586
9,477
7,042
97
2,990
6,487
22,552
2,329
W
Janus
7,109
174
0
1,390
7,135
2,211
542
4,041
3,094
45,256
1,169
L
Bacchus
blardoras
Bacchus
843
188
0
829
6,080
4,144
0
2,186
3,894
3,759
0
L
Chang'e
5,518
416
643
2,977
9,994
2,819
0
4,763
4,819
39,791
3,265
W
Sun Wukong
lupilu_97
Sun Wukong
3,808
486
24
2,257
11,164
4,855
0
7,141
4,023
0
27,017
L
Neith
ras_d0
Neith
3,606
488
81
1,588
6,960
2,115
0
2,305
4,655
0
46,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
33,370
283
Minions Killed
329
0
Camps Cleared
0
1,090,320
Distance Traveled
1,198,458
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,079
621
103
8
0
206,772
3
L
Thor
6,191
476
68
5
0
250,997
0
W
Skadi
7,571
582
80
6
0
238,295
4
W
Da Ji
5,016
386
22
2
0
90,997
2
W
Ares
7,444
573
28
2
0
243,537
3
W
Janus
8,470
652
105
8
0
270,603
0
L
Bacchus
5,584
430
14
1
0
232,320
0
L
Chang'e
6,925
533
72
6
0
267,524
2
W
Sun Wukong
6,308
485
48
4
0
246,888
3
L
Neith
6,591
507
72
6
0
240,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role