Player Matchup

Gilgamesh
Gilgamesh
FaintCrystal
Gilgamesh
Level 129
God Stats
3W - 5L
1,448 SR
Queue Stats
48W - 56L
1,484 Elo+
Solo
Izanami
Izanami
Lucas_URM
Izanami
Level 85
God Stats
13W - 10L
1,577 SR
Queue Stats
180W - 182L
1,489 Elo+
Solo
Poseidon
Poseidon
Vowchik
Poseidon
Level 155
God Stats
1W - 1L
1,378 SR
Queue Stats
14W - 9L
1,461 Elo+
Solo
Thanatos
Thanatos
a1mSz0r
Thanatos
Level 129
God Stats
1W - 3L
1,305 SR
Queue Stats
204W - 191L
1,460 Elo+
Solo
Jormungandr
Jormungandr
luisgll97
Jormungandr
Level 128
God Stats
11W - 7L
1,665 SR
Queue Stats
303W - 281L
1,538 Elo+
Solo
Team Averages
Level 125
1,474 SR
1,487 Elo+

VS

Team Averages
Level 143
1,550 SR
1,506 Elo+
Anubis
Anubis
LeD1z1
Anubis
Level 141
God Stats
39W - 39L
1,585 SR
Queue Stats
126W - 131L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
PAIN_FUrY1
Jing Wei
Level 158
God Stats
0W - 4L
1,185 SR
Queue Stats
403W - 386L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Swagrath
Amaterasu
Level 149
God Stats
4W - 1L
1,942 SR
Queue Stats
36W - 36L
1,505 Elo+
Party 1
Athena
Athena
TrizzyThaSavage
Athena
Level 128
God Stats
7W - 17L
1,417 SR
Queue Stats
910W - 861L
1,527 Elo+
Solo
Thor
Thor
Xx_ZXQ_Xx
Thor
Level 141
God Stats
4W - 3L
1,620 SR
Queue Stats
93W - 86L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaintCrystal
Gilgamesh
17
7 / 1 / 10
11,165
588
8,697
18,033
18,251
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
Lucas_URM
Izanami
18
0 / 1 / 5
10,802
569
9,407
9,411
3,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Vowchik
Poseidon
15
2 / 5 / 12
9,343
492
12,421
8,890
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thanatos
a1mSz0r
Thanatos
17
7 / 3 / 5
10,305
542
12,007
18,093
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
luisgll97
Jormungandr
17
4 / 1 / 11
11,359
598
13,329
18,908
17,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LeD1z1
Anubis
17
6 / 7 / 1
10,122
533
14,536
17,729
8,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
PAIN_FUrY1
Jing Wei
17
3 / 3 / 0
9,959
524
8,182
15,850
6,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Swagrath
Amaterasu
15
1 / 2 / 1
8,756
461
7,501
11,738
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 5
8,044
423
8,342
18,365
19,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thor
14
1 / 5 / 6
8,118
427
7,089
14,663
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
20
Kills
11
11
Deaths
20
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FaintCrystal
Gilgamesh
7
1
10
12
L
Anubis
LeD1z1
Anubis
6
7
1
0.93
W
Izanami
Lucas_URM
Izanami
0
1
5
2.5
L
Jing Wei
PAIN_FUrY1
Jing Wei
3
3
0
1
L
Amaterasu
Swagrath
Amaterasu
1
2
1
0.75
L
0
3
5
0.83
W
Poseidon
Vowchik
Poseidon
2
5
12
1.6
L
Thor
1
5
6
0.8
W
Thanatos
a1mSz0r
Thanatos
7
3
5
3.17
W
Jormungandr
luisgll97
Jormungandr
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,861
Damage
45,650
73,335
Taken
78,345
47,224
Mitigated
50,068
25,016
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FaintCrystal
Gilgamesh
8,697
2,023
0
778
18,033
18,251
341
5,614
12,234
0
38,434
L
Anubis
LeD1z1
Anubis
14,536
700
0
6,816
17,729
8,208
0
8,985
8,594
100,389
2,547
W
Izanami
Lucas_URM
Izanami
9,407
5,367
0
3,520
9,411
3,130
286
1,152
8,259
0
99,663
L
Jing Wei
PAIN_FUrY1
Jing Wei
8,182
5,499
0
3,579
15,850
6,711
879
674
15,080
0
85,832
L
Amaterasu
Swagrath
Amaterasu
7,501
2,730
0
2,794
11,738
10,322
0
4,256
7,232
0
56,453
L
8,342
1,741
0
1,680
18,365
19,977
0
6,101
12,008
30,208
2,017
W
Poseidon
Vowchik
Poseidon
12,421
2,160
0
1,073
8,890
2,127
696
5,076
3,814
62,808
182
L
Thor
7,089
1,234
0
4,786
14,663
4,850
0
3,749
10,799
0
48,668
W
Thanatos
a1mSz0r
Thanatos
12,007
2,059
0
14,332
18,093
5,789
39
5,382
12,585
0
65,393
W
Jormungandr
luisgll97
Jormungandr
13,329
2,808
310
5,003
18,908
17,927
595
6,293
12,407
81,077
3,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
44,999
549
Minions Killed
530
0
Camps Cleared
0
1,891,182
Distance Traveled
1,759,446
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,165
588
52
3
0
399,234
12
L
Anubis
10,122
533
162
9
0
316,180
6
W
Izanami
10,802
569
176
9
0
388,702
0
L
Jing Wei
9,959
524
125
7
0
350,638
0
L
Amaterasu
8,756
461
119
6
0
367,992
0
L
Athena
8,044
423
40
2
0
385,063
5
W
Poseidon
9,343
492
95
5
0
377,575
0
L
Thor
8,118
427
84
4
0
339,573
0
W
Thanatos
10,305
542
95
5
0
405,053
0
W
Jormungandr
11,359
598
131
7
0
320,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role