Player Matchup

Cupid
Cupid
GaudiestBug3796
Cupid
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 42L
1,340 Elo+
Solo
Danzaburou
Danzaburou
JDURBO19D
Danzaburou
Level 45
God Stats
9W - 18L
1,415 SR
Queue Stats
45W - 63L
1,385 Elo+
Solo
Ganesha
Ganesha
MrPingouin1
Ganesha
Level 77
God Stats
8W - 8L
1,526 SR
Queue Stats
45W - 45L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheCuscooh
Kumbhakarna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
V380
He Bo
Level 106
God Stats
2W - 6L
1,402 SR
Queue Stats
643W - 638L
1,403 Elo+
Solo
Team Averages
Level 86
1,469 SR
1,421 Elo+

VS

Team Averages
Level 78
1,472 SR
1,428 Elo+
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AmbroseNoirBlack
Chernobog
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 86L
1,383 Elo+
Party 1
Neith
Neith
DrayeM
Neith
Level 94
God Stats
10W - 10L
1,457 SR
Queue Stats
83W - 79L
1,414 Elo+
Solo
Anubis
Anubis
StoriedTitan992
Anubis
Level 60
God Stats
6W - 6L
1,464 SR
Queue Stats
102W - 98L
1,509 Elo+
Solo
Sylvanus
Sylvanus
blizzardmonster
Sylvanus
Level 80
God Stats
29W - 35L
1,437 SR
Queue Stats
40W - 63L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 1
5,270
527
4,301
6,653
1,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
JDURBO19D
Danzaburou
8
0 / 4 / 1
4,903
490
1,936
6,929
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
MrPingouin1
Ganesha
8
0 / 2 / 5
5,328
533
2,729
7,957
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
TheCuscooh
Kumbhakarna
7
2 / 0 / 0
5,075
508
2,046
5,626
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
V380
He Bo
10
1 / 4 / 0
5,439
544
4,354
5,980
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 2 / 1
6,217
622
3,436
5,726
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
8
2 / 5 / 2
5,084
508
5,145
7,812
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
DrayeM
Neith
10
4 / 1 / 0
6,321
632
4,260
5,189
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
3 / 0 / 3
6,081
608
3,447
4,446
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
9
1 / 0 / 4
5,287
529
3,899
4,445
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
13
13
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
1
1.75
W
Chernobog
2
5
2
0.6
W
Neith
DrayeM
Neith
4
1
0
4
L
4
3
1
1.5
L
Danzaburou
JDURBO19D
Danzaburou
0
4
1
0.13
L
Ganesha
MrPingouin1
Ganesha
0
2
5
1.25
W
3
0
3
4.5
L
Kumbhakarna
TheCuscooh
Kumbhakarna
2
0
0
2
L
He Bo
V380
He Bo
1
4
0
0.25
W
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,366
Damage
20,187
33,145
Taken
27,618
13,731
Mitigated
8,498
5,964
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,436
624
0
1,596
5,726
1,669
0
1,381
4,345
32,388
1,843
W
Chernobog
5,145
3,032
0
2,220
7,812
2,368
62
1,563
6,249
0
25,787
W
Neith
DrayeM
Neith
4,260
794
0
2,234
5,189
1,323
630
3,942
913
0
32,971
L
4,301
2,533
289
1,966
6,653
1,717
0
2,313
4,340
0
31,653
L
Danzaburou
JDURBO19D
Danzaburou
1,936
717
0
1,249
6,929
1,995
0
3,186
3,743
0
22,492
L
Ganesha
MrPingouin1
Ganesha
2,729
471
0
864
7,957
5,424
0
2,080
5,877
14,837
0
W
3,447
44
0
2,731
4,446
1,505
0
882
3,454
42,251
0
L
Kumbhakarna
TheCuscooh
Kumbhakarna
2,046
527
0
881
5,626
3,165
0
1,939
3,687
12,130
0
L
He Bo
V380
He Bo
4,354
52
0
715
5,980
1,430
0
680
5,300
33,576
0
W
Sylvanus
3,899
1,530
444
1,682
4,445
1,633
509
996
3,449
18,592
7,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
28,990
218
Minions Killed
291
0
Camps Cleared
0
848,956
Distance Traveled
931,322
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,217
622
79
8
0
176,106
0
W
Chernobog
5,084
508
40
4
0
200,204
4
W
Neith
6,321
632
58
6
0
181,876
3
L
Cupid
5,270
527
68
7
0
170,033
0
L
Danzaburou
4,903
490
42
4
0
129,724
4
L
Ganesha
5,328
533
1
0
0
172,554
0
W
Anubis
6,081
608
72
7
0
203,763
0
L
Kumbhakarna
5,075
508
28
3
0
185,876
0
L
He Bo
5,439
544
79
8
0
190,769
2
W
Sylvanus
5,287
529
42
4
0
169,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role