Player Matchup

Pele
Pele
BIossy
Pele
Level 85
God Stats
0W - 1L
1,300 SR
Queue Stats
30W - 41L
1,546 Elo+
Party 1
Tyr
Tyr
BigSlimeBall721
Tyr
Level 148
God Stats
0W - 1L
1,611 SR
Queue Stats
11W - 17L
1,457 Elo+
Solo
Hou Yi
Hou Yi
DBD Haaddock 7
Hou Yi
Level 191
God Stats
7W - 3L
1,616 SR
Queue Stats
114W - 148L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
Jefferssonn
Nu Wa
Level 47
God Stats
1W - 1L
1,704 SR
Queue Stats
6W - 5L
1,637 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TrueTrash22
Kumbhakarna
Level 142
God Stats
24W - 20L
1,532 SR
Queue Stats
109W - 96L
1,462 Elo+
Solo
Team Averages
Level 123
1,553 SR
1,532 Elo+

VS

Team Averages
Level 137
1,530 SR
1,473 Elo+
Chronos
Chronos
 
Chronos
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
LuvBuddha_
Bakasura
Level 129
God Stats
15W - 15L
1,586 SR
Queue Stats
185W - 178L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
MisticGameGod
Cthulhu
Level 137
God Stats
40W - 28L
1,608 SR
Queue Stats
520W - 537L
1,452 Elo+
Party 3
Hera
Hera
Sakourah
Hera
Level 67
God Stats
8W - 6L
1,451 SR
Queue Stats
124W - 146L
1,417 Elo+
Party 2
Izanami
Izanami
khorp
Izanami
Level 169
God Stats
2W - 1L
1,506 SR
Queue Stats
548W - 514L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BIossy
Pele
8
0 / 4 / 0
4,797
436
1,560
8,279
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 3 / 0
6,528
593
3,213
8,305
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

8
0 / 3 / 1
4,764
433
4,327
6,527
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 0
5,224
475
3,735
4,028
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
TrueTrash22
Kumbhakarna
8
1 / 2 / 0
4,656
423
1,267
6,176
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 0 / 3
6,797
618
5,192
7,525
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
LuvBuddha_
Bakasura
13
3 / 1 / 1
7,589
690
4,882
9,446
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
10
2 / 0 / 2
5,352
487
3,574
4,245
3,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
12
4 / 0 / 0
6,805
619
4,720
4,118
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
khorp
Izanami
12
2 / 1 / 2
6,445
586
3,935
3,721
1,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
14
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
3
4.5
L
Pele
BIossy
Pele
0
4
0
0
L
1
3
0
0.33
L
0
3
1
0.17
L
0
2
0
0
W
Bakasura
LuvBuddha_
Bakasura
3
1
1
3.5
W
Cthulhu
2
0
2
3
W
Hera
4
0
0
4
L
Kumbhakarna
TrueTrash22
Kumbhakarna
1
2
0
0.5
W
Izanami
khorp
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,102
Damage
22,303
33,315
Taken
29,055
12,227
Mitigated
12,350
7,719
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,192
2,292
0
5,147
7,525
2,527
0
742
6,783
56,603
0
L
Pele
BIossy
Pele
1,560
110
0
866
8,279
2,588
0
4,387
3,892
0
28,781
L
3,213
260
0
3,179
8,305
2,861
0
839
6,679
0
45,618
L
4,327
2,392
0
1,940
6,527
1,875
0
3,033
3,494
0
28,956
L
3,735
811
0
250
4,028
1,224
0
3,214
814
27,732
557
W
Bakasura
LuvBuddha_
Bakasura
4,882
3,684
0
6,626
9,446
4,052
0
358
9,088
0
38,467
W
Cthulhu
3,574
452
69
1,528
4,245
3,247
150
743
3,344
18,883
0
W
Hera
4,720
816
0
1,297
4,118
1,156
306
2,028
2,090
46,490
697
L
Kumbhakarna
TrueTrash22
Kumbhakarna
1,267
269
0
1,484
6,176
3,679
0
2,013
4,163
16,006
0
W
Izanami
khorp
Izanami
3,935
2,377
0
1,018
3,721
1,368
757
908
2,755
0
56,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
32,988
273
Minions Killed
415
0
Camps Cleared
0
1,073,932
Distance Traveled
1,090,797
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,797
618
98
9
0
224,657
0
L
Pele
4,797
436
54
5
0
250,766
0
L
Tyr
6,528
593
91
8
0
204,246
4
L
Hou Yi
4,764
433
44
4
0
206,548
2
L
Nu Wa
5,224
475
66
6
0
219,072
0
W
Bakasura
7,589
690
110
10
0
246,683
0
W
Cthulhu
5,352
487
22
2
0
222,424
4
W
Hera
6,805
619
76
7
0
199,794
0
L
Kumbhakarna
4,656
423
18
2
0
193,300
0
W
Izanami
6,445
586
109
10
0
197,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role