Player Matchup

Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Jhene Aiku
Maman Brigitte
Level 200
God Stats
42W - 34L
1,549 SR
Queue Stats
416W - 349L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
Kitsủne
Sun Wukong
Level 158
God Stats
3W - 0L
1,926 SR
Queue Stats
792W - 297L
1,821 Elo+
Party 1
Pele
Pele
Only Kilo
Pele
Level 194
God Stats
10W - 4L
1,741 SR
Queue Stats
208W - 153L
1,558 Elo+
Party 1
Anhur
Anhur
ΕJ257
Anhur
Level 169
God Stats
6W - 0L
1,844 SR
Queue Stats
36W - 13L
1,813 Elo+
Party 1
Team Averages
Level 175
1,712 SR
1,654 Elo+

VS

Team Averages
Level 134
1,440 SR
1,495 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CNickroute410
Cupid
Level 117
God Stats
42W - 38L
1,502 SR
Queue Stats
202W - 216L
1,448 Elo+
Solo
Ravana
Ravana
ainuuchan
Ravana
Level 161
God Stats
0W - 5L
1,200 SR
Queue Stats
240W - 234L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 6
5,973
996
1,755
3,591
2,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Maman Brigitte
Jhene Aiku
Maman Brigitte
10
0 / 0 / 6
5,886
981
1,108
3,061
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Kitsủne
Sun Wukong
11
1 / 0 / 4
6,087
1,015
1,786
2,333
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
12
2 / 1 / 3
6,624
1,104
1,514
3,604
1,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
ΕJ257
Anhur
11
5 / 0 / 2
6,672
1,112
2,300
3,187
939
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 2 / 1
5,009
835
337
1,383
294
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
 
Ah Puch
8
0 / 1 / 0
4,964
827
1,261
1,062
416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
 
Bacchus
7
0 / 1 / 0
4,875
813
0
869
409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 1
5,522
920
2,521
2,549
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
ainuuchan
Ravana
9
1 / 2 / 0
5,479
913
1,180
3,051
1,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
8
Kills
1
1
Deaths
8
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
6
3
L
Ra
 
Ra
0
2
1
0.25
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Bacchus
 
Bacchus
0
1
0
0
L
0
2
1
0.25
W
Maman Brigitte
Jhene Aiku
Maman Brigitte
0
0
6
3
W
Sun Wukong
Kitsủne
Sun Wukong
1
0
4
3
W
Pele
2
1
3
3.5
L
Ravana
ainuuchan
Ravana
1
2
0
0.5
W
Anhur
ΕJ257
Anhur
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,463
Damage
5,299
15,776
Taken
8,914
7,631
Mitigated
3,383
4,015
Healing
1,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,755
465
0
984
3,591
2,658
456
543
3,048
7,957
0
L
Ra
 
Ra
337
0
36
24
1,383
294
0
689
694
337
0
L
Ah Puch
 
Ah Puch
1,261
131
0
158
1,062
416
0
408
654
3,301
0
L
Bacchus
 
Bacchus
0
0
0
0
869
409
0
60
809
0
0
L
2,521
1,244
137
431
2,549
737
72
507
2,042
0
10,606
W
Maman Brigitte
Jhene Aiku
Maman Brigitte
1,108
153
0
1,248
3,061
882
690
443
2,618
8,020
252
W
Sun Wukong
Kitsủne
Sun Wukong
1,786
567
0
423
2,333
1,276
0
29
2,304
0
12,678
W
Pele
1,514
399
0
323
3,604
1,876
2,087
0
3,604
0
22,949
L
Ravana
ainuuchan
Ravana
1,180
325
0
894
3,051
1,527
0
1,160
1,891
0
2,990
W
Anhur
ΕJ257
Anhur
2,300
1,486
0
1,037
3,187
939
1,373
583
2,604
0
10,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
25,849
137
Minions Killed
31
0
Camps Cleared
0
548,591
Distance Traveled
276,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,973
996
15
3
0
126,789
0
L
Ra
5,009
835
0
0
0
43,471
0
L
Ah Puch
4,964
827
5
1
0
69,025
0
L
Bacchus
4,875
813
0
0
0
14,106
0
L
Cupid
5,522
920
25
4
0
97,789
0
W
Maman Brigitte
5,886
981
23
4
0
117,664
0
W
Sun Wukong
6,087
1,015
30
5
0
95,050
0
W
Pele
6,624
1,104
46
8
0
112,122
0
L
Ravana
5,479
913
1
0
0
52,420
0
W
Anhur
6,672
1,112
23
4
0
96,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role