Player Matchup

Loki
Loki
 
Loki
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DemonTyr
Tyr
Level 100
God Stats
87W - 28L
1,795 SR
Queue Stats
89W - 28L
1,731 Elo+
Solo
Cu Chulainn
Cu Chulainn
NOVAAH
Cu Chulainn
Level 109
God Stats
27W - 14L
1,668 SR
Queue Stats
157W - 160L
1,507 Elo+
Solo
Yemoja
Yemoja
Zahoe_
Yemoja
Level 109
God Stats
31W - 35L
1,550 SR
Queue Stats
129W - 123L
1,520 Elo+
Solo
Team Averages
Level 114
1,603 SR
1,551 Elo+

VS

Team Averages
Level 101
1,580 SR
1,508 Elo+
Nox
Nox
DNBE
Nox
Level 121
God Stats
10W - 4L
1,712 SR
Queue Stats
339W - 321L
1,518 Elo+
Solo
Nu Wa
Nu Wa
GigoLoJeROmE
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
NicoVillan20
Danzaburou
Level 159
God Stats
7W - 9L
1,501 SR
Queue Stats
543W - 515L
1,513 Elo+
Solo
Achilles
Achilles
SIL3NT_DRXM
Achilles
Level 109
God Stats
2W - 5L
1,381 SR
Queue Stats
298W - 308L
1,520 Elo+
Solo
Arachne
Arachne
vRainv TTV
Arachne
Level 29
God Stats
6W - 2L
1,806 SR
Queue Stats
27W - 27L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 3
5,780
525
2,495
5,012
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
 
Kukulkan
8
0 / 2 / 1
4,914
447
925
4,931
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
10 / 0 / 0
7,798
709
7,729
7,238
2,323
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
NOVAAH
Cu Chulainn
11
3 / 1 / 1
6,468
588
5,776
8,667
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Zahoe_
Yemoja
10
1 / 1 / 4
6,081
553
5,714
6,141
2,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DNBE
Nox
8
0 / 1 / 1
5,175
470
2,091
6,305
3,723
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 2
5,000
455
2,959
5,667
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
NicoVillan20
Danzaburou
12
3 / 1 / 0
7,154
650
5,033
7,127
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
SIL3NT_DRXM
Achilles
10
0 / 4 / 1
5,699
518
4,261
9,456
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
vRainv TTV
Arachne
9
1 / 3 / 0
5,349
486
1,657
5,637
1,440
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
4
5
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
3
2.5
W
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Nox
DNBE
Nox
0
1
1
0.5
W
10
0
0
10
L
0
6
2
0.17
W
Cu Chulainn
NOVAAH
Cu Chulainn
3
1
1
3.5
L
Danzaburou
NicoVillan20
Danzaburou
3
1
0
3
L
Achilles
SIL3NT_DRXM
Achilles
0
4
1
0.13
W
Yemoja
Zahoe_
Yemoja
1
1
4
3
L
Arachne
vRainv TTV
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,639
Damage
16,001
31,989
Taken
34,192
12,903
Mitigated
14,632
12,652
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,495
923
0
1,829
5,012
1,393
319
750
4,262
0
39,959
W
Kukulkan
 
Kukulkan
925
0
0
115
4,931
1,189
0
1,399
3,532
22,359
0
L
Nox
DNBE
Nox
2,091
345
0
1,862
6,305
3,723
0
1,851
4,454
14,609
0
W
7,729
539
0
5,004
7,238
2,323
0
1,849
5,389
0
63,181
L
2,959
978
0
170
5,667
1,332
0
986
4,681
15,388
0
W
Cu Chulainn
NOVAAH
Cu Chulainn
5,776
1,215
0
1,544
8,667
5,977
233
293
8,374
477
39,580
L
Danzaburou
NicoVillan20
Danzaburou
5,033
2,399
0
4,394
7,127
2,404
1,023
2,913
4,214
0
57,100
L
Achilles
SIL3NT_DRXM
Achilles
4,261
830
0
1,353
9,456
5,733
0
591
8,865
0
31,546
W
Yemoja
Zahoe_
Yemoja
5,714
936
1,957
2,203
6,141
2,021
0
759
5,382
28,681
1,297
L
Arachne
vRainv TTV
Arachne
1,657
1,238
0
1,772
5,637
1,440
0
263
5,374
0
28,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
28,377
362
Minions Killed
254
0
Camps Cleared
0
1,100,898
Distance Traveled
1,017,757
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,780
525
74
7
0
236,870
2
W
Kukulkan
4,914
447
51
5
0
180,896
2
L
Nox
5,175
470
19
2
0
218,004
5
W
Tyr
7,798
709
104
9
0
261,487
4
L
Nu Wa
5,000
455
28
3
0
196,051
7
W
Cu Chulainn
6,468
588
84
8
0
214,897
0
L
Danzaburou
7,154
650
96
9
0
186,361
2
L
Achilles
5,699
518
53
5
0
186,297
2
W
Yemoja
6,081
553
49
4
0
206,748
2
L
Arachne
5,349
486
58
5
0
231,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role