Player Matchup

Atlas
Atlas
AncientThad
Atlas
Level 157
God Stats
3W - 0L
1,628 SR
Queue Stats
6W - 3L
1,615 Elo+
Party 1
Merlin
Merlin
Infant316853
Merlin
Level 142
God Stats
7W - 3L
1,647 SR
Queue Stats
124W - 107L
1,505 Elo+
Solo
Sobek
Sobek
ScarlettHorror
Sobek
Level 216
God Stats
1W - 0L
1,553 SR
Queue Stats
13W - 8L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
ShadowxXxFury
Ne Zha
Level 174
God Stats
1W - 1L
1,525 SR
Queue Stats
19W - 11L
1,659 Elo+
Party 1
Apollo
Apollo
adcMAMBA
Apollo
Level 49
God Stats
4W - 1L
1,845 SR
Queue Stats
99W - 117L
1,457 Elo+
Solo
Team Averages
Level 148
1,640 SR
1,571 Elo+

VS

Team Averages
Level 151
1,606 SR
1,499 Elo+
Kuzenbo
Kuzenbo
Excaret
Kuzenbo
Level 142
God Stats
2W - 1L
1,926 SR
Queue Stats
232W - 208L
1,578 Elo+
Solo
Hades
Hades
GAMEOVER_ME234
Hades
Level 147
God Stats
8W - 7L
1,615 SR
Queue Stats
492W - 515L
1,487 Elo+
Solo
Rama
Rama
Joban8er
Rama
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
23W - 20L
1,523 Elo+
Solo
Achilles
Achilles
Muggins2462
Achilles
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,319 Elo+
Solo
Izanami
Izanami
iVxctorL
Izanami
Level 203
God Stats
2W - 2L
1,702 SR
Queue Stats
146W - 123L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,162
616
4,486
6,115
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
12
1 / 0 / 0
6,127
613
2,848
2,281
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,394
539
2,616
10,139
5,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 3
5,720
572
6,016
8,462
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
adcMAMBA
Apollo
10
0 / 2 / 0
5,331
533
2,346
3,427
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Excaret
Kuzenbo
9
0 / 0 / 2
5,540
554
4,084
7,310
6,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 1
4,793
479
2,923
6,922
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
2 / 1 / 0
6,134
613
3,503
2,015
612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Muggins2462
Achilles
9
1 / 3 / 0
5,278
528
3,797
8,289
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
iVxctorL
Izanami
11
0 / 1 / 0
5,923
592
3,857
4,635
1,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Kuzenbo
Excaret
Kuzenbo
0
0
2
1
L
0
0
1
0.5
W
Merlin
1
0
0
1
L
Rama
2
1
0
2
L
Achilles
Muggins2462
Achilles
1
3
0
0.33
W
1
0
1
1.5
W
2
0
3
3.5
W
Apollo
adcMAMBA
Apollo
0
2
0
0
L
Izanami
iVxctorL
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,312
Damage
18,164
30,424
Taken
29,171
13,319
Mitigated
16,279
13,831
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,486
1,114
0
1,577
6,115
3,108
0
168
5,592
34,592
3,903
L
Kuzenbo
Excaret
Kuzenbo
4,084
1,674
0
1,670
7,310
6,175
48
2,089
5,187
16,280
1,872
L
2,923
253
600
2,756
6,922
2,918
0
2,175
4,747
28,027
868
W
Merlin
2,848
199
0
679
2,281
697
0
708
1,573
51,416
0
L
Rama
3,503
2,831
0
805
2,015
612
0
104
1,911
0
45,680
L
Achilles
Muggins2462
Achilles
3,797
720
0
2,101
8,289
5,287
0
3,605
4,387
0
27,243
W
2,616
292
1,578
4,890
10,139
5,757
0
3,980
6,085
17,410
0
W
6,016
1,997
0
4,625
8,462
2,638
0
738
7,650
0
45,015
W
Apollo
adcMAMBA
Apollo
2,346
1,712
0
482
3,427
1,119
0
912
2,515
0
38,128
L
Izanami
iVxctorL
Izanami
3,857
2,274
0
1,609
4,635
1,287
778
1,264
3,371
0
57,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
27,668
365
Minions Killed
332
0
Camps Cleared
0
1,055,299
Distance Traveled
985,930
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,162
616
72
7
0
181,722
0
L
Kuzenbo
5,540
554
20
2
0
229,543
2
L
Hades
4,793
479
71
7
0
229,040
2
W
Merlin
6,127
613
105
11
0
218,475
2
L
Rama
6,134
613
92
9
0
192,386
2
L
Achilles
5,278
528
50
5
0
146,771
0
W
Sobek
5,394
539
17
2
0
229,476
0
W
Ne Zha
5,720
572
79
8
0
236,263
2
W
Apollo
5,331
533
92
9
0
189,363
3
L
Izanami
5,923
592
99
10
0
188,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role