Player Matchup

Cu Chulainn
Cu Chulainn
Leftbigtoe420
Cu Chulainn
Level 123
God Stats
3W - 3L
1,242 SR
Queue Stats
123W - 121L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlickyTheSad
Morgan Le Fay
Level 128
God Stats
3W - 2L
1,489 SR
Queue Stats
198W - 200L
1,576 Elo+
Party 1
Chang'e
Chang'e
Ssormlia
Chang'e
Level 129
God Stats
5W - 4L
1,367 SR
Queue Stats
152W - 143L
1,581 Elo+
Party 1
Da Ji
Da Ji
Tybo123183
Da Ji
Level 135
God Stats
1W - 2L
1,172 SR
Queue Stats
118W - 134L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
XXERTZ
Cthulhu
Level 137
God Stats
20W - 7L
1,713 SR
Queue Stats
232W - 212L
1,527 Elo+
Party 1
Team Averages
Level 130
1,397 SR
1,518 Elo+

VS

Team Averages
Level 173
1,540 SR
1,548 Elo+
Nut
Nut
Good_Assassin
Nut
Level 159
God Stats
1W - 4L
1,362 SR
Queue Stats
237W - 229L
1,575 Elo+
Solo
Poseidon
Poseidon
J0zzzh_
Poseidon
Level 305
God Stats
0W - 1L
1,618 SR
Queue Stats
24W - 21L
1,566 Elo+
Party 3
Chang'e
Chang'e
Little_Moon202
Chang'e
Level 122
God Stats
1W - 2L
1,354 SR
Queue Stats
37W - 33L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
RealityWaves
Sun Wukong
Level 157
God Stats
3W - 1L
1,953 SR
Queue Stats
100W - 72L
1,614 Elo+
Solo
Chronos
Chronos
Sokitheblue1
Chronos
Level 123
God Stats
1W - 3L
1,412 SR
Queue Stats
272W - 291L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Leftbigtoe420
Cu Chulainn
15
7 / 4 / 12
9,015
902
6,909
15,114
9,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
SlickyTheSad
Morgan Le Fay
16
4 / 2 / 12
8,942
894
11,877
10,008
4,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Ssormlia
Chang'e
15
1 / 1 / 12
8,396
840
6,222
8,217
3,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
13
4 / 1 / 8
8,337
834
4,450
6,899
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
XXERTZ
Cthulhu
17
7 / 2 / 15
9,915
992
15,813
14,483
13,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
7,921
792
7,956
8,021
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
J0zzzh_
Poseidon
13
1 / 5 / 6
7,515
752
7,987
6,988
2,271
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 6 / 2
7,145
715
3,906
9,625
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RealityWaves
Sun Wukong
16
3 / 4 / 6
8,804
880
14,251
14,176
15,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
Sokitheblue1
Chronos
14
1 / 4 / 3
7,689
769
5,730
8,373
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
23
Kills
10
10
Deaths
23
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Poseidon
J0zzzh_
Poseidon
1
5
6
0.8
W
Cu Chulainn
Leftbigtoe420
Cu Chulainn
7
4
12
3.25
L
3
6
2
0.67
L
Sun Wukong
RealityWaves
Sun Wukong
3
4
6
1.5
W
Morgan Le Fay
SlickyTheSad
Morgan Le Fay
4
2
12
5
L
Chronos
Sokitheblue1
Chronos
1
4
3
0.63
W
Chang'e
Ssormlia
Chang'e
1
1
12
7
W
Da Ji
4
1
8
8
W
Cthulhu
XXERTZ
Cthulhu
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,271
Damage
39,830
54,721
Taken
47,183
34,679
Mitigated
26,388
28,661
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,956
4,494
0
325
8,021
2,899
0
5,456
2,211
0
19,070
L
Poseidon
J0zzzh_
Poseidon
7,987
614
473
1,173
6,988
2,271
0
4,392
2,290
18,941
0
W
Cu Chulainn
Leftbigtoe420
Cu Chulainn
6,909
1,259
352
3,241
15,114
9,816
78
4,724
10,390
149
13,275
L
3,906
169
2,660
2,440
9,625
3,056
0
6,626
2,779
6,297
0
L
Sun Wukong
RealityWaves
Sun Wukong
14,251
1,146
394
1,736
14,176
15,267
0
10,195
3,719
4,261
22,287
W
Morgan Le Fay
SlickyTheSad
Morgan Le Fay
11,877
565
2,028
2,238
10,008
4,586
0
4,692
5,316
32,087
0
L
Chronos
Sokitheblue1
Chronos
5,730
1,392
397
1,856
8,373
2,895
0
5,316
2,733
16,441
0
W
Chang'e
Ssormlia
Chang'e
6,222
792
8,496
4,895
8,217
3,056
1,067
3,142
5,075
16,050
0
W
Da Ji
4,450
819
774
467
6,899
3,669
0
2,931
3,968
0
5,093
W
Cthulhu
XXERTZ
Cthulhu
15,813
173
2,025
4,145
14,483
13,552
315
5,327
9,156
28,877
1,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
39,074
129
Minions Killed
107
0
Camps Cleared
0
969,276
Distance Traveled
893,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,921
792
21
2
0
157,083
0
L
Poseidon
7,515
752
29
3
0
196,055
0
W
Cu Chulainn
9,015
902
8
1
0
159,490
0
L
Chang'e
7,145
715
6
1
0
171,153
0
L
Sun Wukong
8,804
880
22
2
0
195,027
0
W
Morgan Le Fay
8,942
894
45
5
0
207,658
0
L
Chronos
7,689
769
29
3
0
174,147
0
W
Chang'e
8,396
840
33
3
0
195,654
0
W
Da Ji
8,337
834
1
0
0
205,617
0
W
Cthulhu
9,915
992
42
4
0
200,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role