Player Matchup

Cabrakan
Cabrakan
DonkeyMan6969
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 2
Baron Samedi
Baron Samedi
SUR3N1UM
Baron Samedi
Level 144
God Stats
1W - 1L
1,477 SR
Queue Stats
26W - 14L
1,665 Elo+
Party 2
Hercules
Hercules
Thompson Gunner
Hercules
Level 127
God Stats
1W - 3L
1,515 SR
Queue Stats
22W - 13L
1,654 Elo+
Party 2
Team Averages
Level 96
1,497 SR
1,538 Elo+

VS

Team Averages
Level 39
1,573 SR
1,560 Elo+
Mercury
Mercury
Dwwerrgffg
Mercury
Level 28
God Stats
8W - 6L
1,593 SR
Queue Stats
29W - 25L
1,565 Elo+
Party 1
Vulcan
Vulcan
ElChago
Vulcan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,575 Elo+
Party 1
Kumbhakarna
Kumbhakarna
a23adom
Kumbhakarna
Level 45
God Stats
18W - 8L
1,627 SR
Queue Stats
70W - 58L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DonkeyMan6969
Cabrakan
16
2 / 3 / 6
9,479
790
10,485
14,653
16,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SUR3N1UM
Baron Samedi
15
2 / 4 / 5
9,915
826
6,319
8,747
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
4 / 2 / 4
9,707
809
8,198
20,497
17,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dwwerrgffg
Mercury
15
2 / 5 / 4
9,761
813
4,744
7,745
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
ElChago
Vulcan
17
4 / 2 / 4
10,579
882
22,097
8,691
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
a23adom
Kumbhakarna
17
3 / 1 / 6
10,230
853
10,612
14,548
13,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
8
Kills
9
9
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DonkeyMan6969
Cabrakan
2
3
6
1.67
W
Mercury
Dwwerrgffg
Mercury
2
5
4
0.8
W
Vulcan
ElChago
Vulcan
4
2
4
3
L
Baron Samedi
SUR3N1UM
Baron Samedi
2
4
5
1.13
L
Hercules
4
2
4
3
W
Kumbhakarna
a23adom
Kumbhakarna
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
37,453
43,897
Taken
30,984
37,664
Mitigated
20,608
14,962
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DonkeyMan6969
Cabrakan
10,485
1,269
0
2,616
14,653
16,783
0
8,759
5,084
28,463
0
W
Mercury
Dwwerrgffg
Mercury
4,744
1,324
0
580
7,745
3,173
0
3,861
3,447
0
38,226
W
Vulcan
ElChago
Vulcan
22,097
965
0
3,208
8,691
3,672
400
4,762
3,375
48,127
921
L
Baron Samedi
SUR3N1UM
Baron Samedi
6,319
130
1,395
2,633
8,747
3,487
0
6,534
1,651
33,997
1,543
L
Hercules
8,198
1,652
0
8,318
20,497
17,394
0
13,674
5,683
0
21,248
W
Kumbhakarna
a23adom
Kumbhakarna
10,612
598
264
4,481
14,548
13,763
0
6,769
6,840
24,574
2,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
30,570
132
Minions Killed
175
0
Camps Cleared
0
668,529
Distance Traveled
778,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,479
790
42
4
0
213,546
0
W
Mercury
9,761
813
52
4
0
266,590
0
W
Vulcan
10,579
882
86
7
0
259,211
0
L
Baron Samedi
9,915
826
70
6
0
207,831
0
L
Hercules
9,707
809
20
2
0
247,152
0
W
Kumbhakarna
10,230
853
37
3
0
252,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role