Player Matchup

Nemesis
Nemesis
Cbin420
Nemesis
Level 102
God Stats
4W - 0L
1,654 SR
Queue Stats
126W - 123L
1,433 Elo+
Solo
Fafnir
Fafnir
JrzuLucki
Fafnir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 18L
1,260 Elo+
Party 2
The Morrigan
The Morrigan
JrzuSells
The Morrigan
Level 40
God Stats
4W - 1L
1,627 SR
Queue Stats
23W - 33L
1,364 Elo+
Party 2
Hel
Hel
LADYASSASSIN114
Hel
Level 125
God Stats
15W - 8L
1,574 SR
Queue Stats
112W - 110L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
guldan010
Gilgamesh
Level 105
God Stats
1W - 2L
1,284 SR
Queue Stats
64W - 67L
1,474 Elo+
Solo
Team Averages
Level 80
1,528 SR
1,392 Elo+

VS

Team Averages
Level 102
1,440 SR
1,445 Elo+
Bellona
Bellona
CYKOSIS666
Bellona
Level 116
God Stats
0W - 2L
1,270 SR
Queue Stats
55W - 68L
1,399 Elo+
Party 1
Nemesis
Nemesis
MythicalMisthios
Nemesis
Level 83
God Stats
1W - 1L
1,412 SR
Queue Stats
110W - 129L
1,432 Elo+
Solo
Ullr
Ullr
jon1223
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,400 Elo+
Party 1
Poseidon
Poseidon
tpegueeei
Poseidon
Level 143
God Stats
116W - 89L
1,553 SR
Queue Stats
600W - 600L
1,483 Elo+
Solo
Surtr
Surtr
xXThree_6Xx
Surtr
Level 84
God Stats
2W - 5L
1,465 SR
Queue Stats
140W - 113L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cbin420
Nemesis
18
2 / 1 / 1
10,061
559
8,666
14,493
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Bow

Short Bow

+15%
Attack Speed

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
JrzuLucki
Fafnir
13
3 / 2 / 9
9,408
523
6,360
14,669
15,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

The Morrigan
JrzuSells
The Morrigan
12
3 / 4 / 4
7,860
437
7,487
9,318
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 6
8,371
465
6,537
9,191
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
guldan010
Gilgamesh
16
10 / 1 / 2
10,568
587
16,959
17,911
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CYKOSIS666
Bellona
11
1 / 8 / 4
7,581
421
7,633
20,108
19,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 3 / 1
8,371
465
8,489
12,724
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
jon1223
Ullr
12
1 / 4 / 3
7,190
399
3,788
11,497
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
tpegueeei
Poseidon
15
2 / 4 / 3
8,286
460
9,529
11,407
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 2
7,638
424
12,008
18,495
14,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
21
Kills
10
10
Deaths
23
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
CYKOSIS666
Bellona
1
8
4
0.38
W
Nemesis
Cbin420
Nemesis
2
1
1
2.5
W
Fafnir
JrzuLucki
Fafnir
3
2
9
3.75
W
The Morrigan
JrzuSells
The Morrigan
3
4
4
1.25
W
3
2
6
3
L
5
3
1
1.83
W
Gilgamesh
guldan010
Gilgamesh
10
1
2
11
L
Ullr
jon1223
Ullr
1
4
3
0.63
L
Poseidon
tpegueeei
Poseidon
2
4
3
0.88
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,009
Damage
41,447
65,582
Taken
74,231
41,853
Mitigated
46,258
26,865
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CYKOSIS666
Bellona
7,633
3,253
0
3,338
20,108
19,223
22
8,053
11,743
0
41,788
W
Nemesis
Cbin420
Nemesis
8,666
3,024
24
6,425
14,493
5,568
2,643
921
13,572
0
98,113
W
Fafnir
JrzuLucki
Fafnir
6,360
1,454
0
6,285
14,669
15,229
156
5,215
9,454
26,284
2,781
W
The Morrigan
JrzuSells
The Morrigan
7,487
2,528
0
705
9,318
3,158
736
1,999
7,319
37,338
2,509
W
6,537
293
3,138
5,080
9,191
3,179
146
578
8,613
37,669
0
L
8,489
3,148
0
888
12,724
5,596
0
3,649
8,984
0
50,419
W
Gilgamesh
guldan010
Gilgamesh
16,959
5,291
0
5,208
17,911
14,719
0
973
16,938
2,719
73,910
L
Ullr
jon1223
Ullr
3,788
1,808
0
1,945
11,497
3,504
0
3,017
8,346
0
37,132
L
Poseidon
tpegueeei
Poseidon
9,529
1,847
0
1,316
11,407
3,592
0
3,627
7,746
67,928
7,582
L
12,008
3,697
0
2,680
18,495
14,343
21
2,249
15,534
1,436
46,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
39,066
438
Minions Killed
381
0
Camps Cleared
0
1,666,273
Distance Traveled
1,655,229
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,581
421
53
3
0
291,517
0
W
Nemesis
10,061
559
158
9
0
364,926
0
W
Fafnir
9,408
523
34
2
0
338,042
5
W
The Morrigan
7,860
437
46
3
0
323,255
0
W
Hel
8,371
465
65
4
0
315,340
2
L
Nemesis
8,371
465
81
5
0
357,468
0
W
Gilgamesh
10,568
587
135
8
0
324,710
1
L
Ullr
7,190
399
59
3
0
315,727
0
L
Poseidon
8,286
460
113
6
0
381,864
0
L
Surtr
7,638
424
75
4
0
308,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role