Player Matchup

Artemis
Artemis
CxTrieu
Artemis
Level 146
God Stats
13W - 11L
1,547 SR
Queue Stats
399W - 328L
1,590 Elo+
Party 1
Zeus
Zeus
DaMop15
Zeus
Level 159
God Stats
2W - 0L
1,798 SR
Queue Stats
66W - 77L
1,443 Elo+
Party 3
Cthulhu
Cthulhu
DirtyDee35
Cthulhu
Level 66
God Stats
28W - 29L
1,552 SR
Queue Stats
36W - 43L
1,453 Elo+
Party 3
Merlin
Merlin
LeFrenchestFry
Merlin
Level 150
God Stats
8W - 11L
1,457 SR
Queue Stats
19W - 29L
1,451 Elo+
Solo
Loki
Loki
yametekudastop
Loki
Level 142
God Stats
38W - 30L
1,650 SR
Queue Stats
395W - 319L
1,598 Elo+
Party 1
Team Averages
Level 133
1,601 SR
1,507 Elo+

VS

Team Averages
Level 133
1,657 SR
1,514 Elo+
Mulan
Mulan
Brandisbad
Mulan
Level 139
God Stats
0W - 1L
1,763 SR
Queue Stats
66W - 60L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
Racc W Strap
Danzaburou
Level 166
God Stats
1W - 1L
1,580 SR
Queue Stats
95W - 99L
1,515 Elo+
Party 4
Chang'e
Chang'e
SealwStrap
Chang'e
Level 62
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 10L
1,400 Elo+
Party 4
Loki
Loki
loli416
Loki
Level 141
God Stats
12W - 12L
1,588 SR
Queue Stats
249W - 234L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
o0Wooke0oo
Morgan Le Fay
Level 156
God Stats
1W - 1L
1,632 SR
Queue Stats
22W - 22L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CxTrieu
Artemis
15
2 / 0 / 8
9,324
932
10,491
7,154
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
DaMop15
Zeus
15
4 / 3 / 7
9,842
984
10,090
7,210
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
DirtyDee35
Cthulhu
14
3 / 2 / 7
8,857
886
8,747
14,011
12,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 7
9,576
958
6,178
6,829
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
10 / 3 / 4
10,543
1,054
10,003
9,254
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 3 / 3
7,773
777
4,274
9,870
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Racc W Strap
Danzaburou
14
0 / 3 / 5
8,370
837
6,768
11,102
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SealwStrap
Chang'e
14
2 / 7 / 3
8,832
883
6,427
12,229
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
loli416
Loki
15
3 / 6 / 4
9,299
930
6,429
11,596
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
o0Wooke0oo
Morgan Le Fay
16
4 / 2 / 1
9,087
909
10,952
8,863
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
21
Kills
10
10
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
3
3
0.83
W
Artemis
CxTrieu
Artemis
2
0
8
6
W
Zeus
DaMop15
Zeus
4
3
7
2.5
W
Cthulhu
DirtyDee35
Cthulhu
3
2
7
3.25
W
2
2
7
2.75
L
Danzaburou
Racc W Strap
Danzaburou
0
3
5
0.83
L
Chang'e
SealwStrap
Chang'e
2
7
3
0.5
L
Loki
loli416
Loki
3
6
4
0.83
L
Morgan Le Fay
o0Wooke0oo
Morgan Le Fay
4
2
1
2.25
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
34,850
44,458
Taken
53,660
22,953
Mitigated
20,362
3,776
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
4,274
529
0
3,360
9,870
6,909
0
4,078
5,577
0
9,649
W
Artemis
CxTrieu
Artemis
10,491
3,628
0
500
7,154
2,472
1,729
3,935
3,180
0
25,355
W
Zeus
DaMop15
Zeus
10,090
1,046
0
845
7,210
2,208
1,884
2,131
5,002
25,767
439
W
Cthulhu
DirtyDee35
Cthulhu
8,747
396
185
1,371
14,011
12,549
742
6,066
7,912
13,714
616
W
6,178
103
0
57
6,829
2,435
1,655
2,363
4,390
31,907
315
L
Danzaburou
Racc W Strap
Danzaburou
6,768
1,552
0
2,117
11,102
3,458
0
6,103
4,764
0
25,171
L
Chang'e
SealwStrap
Chang'e
6,427
347
840
2,244
12,229
3,125
0
5,651
6,326
19,113
505
L
Loki
loli416
Loki
6,429
800
0
749
11,596
3,559
0
3,738
7,700
0
20,404
L
Morgan Le Fay
o0Wooke0oo
Morgan Le Fay
10,952
1,433
251
1,977
8,863
3,311
0
3,478
5,193
31,548
1,059
W
10,003
3,013
0
818
9,254
3,289
0
2,355
6,738
0
35,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
43,361
217
Minions Killed
175
0
Camps Cleared
0
1,020,670
Distance Traveled
908,249
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,773
777
16
2
0
164,909
0
W
Artemis
9,324
932
43
4
0
216,880
0
W
Zeus
9,842
984
49
5
0
178,940
0
W
Cthulhu
8,857
886
12
1
0
205,609
0
W
Merlin
9,576
958
69
7
0
205,508
2
L
Danzaburou
8,370
837
43
4
0
165,078
0
L
Chang'e
8,832
883
32
3
0
187,067
0
L
Loki
9,299
930
30
3
0
194,190
0
L
Morgan Le Fay
9,087
909
54
5
0
197,005
0
W
Loki
10,543
1,054
44
4
0
213,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role