Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
MrMcKizzle_
Tsukuyomi
Silver I
Level 124
God Stats
1W - 2L
1,517 SR
Queue Stats
124W - 148L
1,289 MMR
Party 1
Apollo
Apollo
Gold III
OMEGA56
Apollo
Gold III
Level 183
God Stats
2W - 3L
1,475 SR
Queue Stats
146W - 154L
1,417 MMR
Solo
Surtr
Surtr
Gold V
Rhyzxn
Surtr
Gold V
Level 127
God Stats
12W - 8L
1,613 SR
Queue Stats
177W - 188L
1,401 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
SithLordBraeden
Kumbhakarna
Gold III
Level 116
God Stats
23W - 22L
1,603 SR
Queue Stats
80W - 98L
1,524 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,542 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,488 SR
1,411 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold V
SaucedUp218
Bacchus
Gold V
Level 157
God Stats
1W - 2L
1,511 SR
Queue Stats
117W - 125L
1,427 MMR
Party 3
Osiris
Osiris
Gold II
SmallAngryShark
Osiris
Gold II
Level 66
God Stats
1W - 1L
1,219 SR
Queue Stats
107W - 112L
1,410 MMR
Solo
Hachiman
Hachiman
Gold III
VoidableCecil
Hachiman
Gold III
Level 136
God Stats
15W - 13L
1,644 SR
Queue Stats
41W - 40L
1,485 MMR
Party 3
Erlang Shen
Erlang Shen
Gold IV
rubendelao
Erlang Shen
Gold IV
Level 159
God Stats
17W - 10L
1,565 SR
Queue Stats
506W - 513L
1,234 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 4 / 0
5,601
560
3,718
7,837
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MrMcKizzle_
Tsukuyomi
8
0 / 1 / 0
4,579
458
3,194
6,926
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
OMEGA56
Apollo
9
0 / 0 / 0
5,046
505
3,585
4,846
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
Rhyzxn
Surtr
11
1 / 2 / 0
5,619
562
5,714
9,662
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
SithLordBraeden
Kumbhakarna
7
0 / 1 / 0
5,034
503
1,811
6,534
4,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AnhurAgniArachneSkadi

VS

Bans
Bake KujiraThanatosAo KuangHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 4
6,081
608
5,869
5,900
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
SaucedUp218
Bacchus
10
1 / 0 / 3
5,719
572
3,463
6,852
4,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
6,535
654
6,323
10,863
10,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
VoidableCecil
Hachiman
11
0 / 0 / 0
5,520
552
4,635
5,151
1,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
rubendelao
Erlang Shen
11
4 / 0 / 1
5,859
586
4,951
7,980
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
W
Chang'e
 
Chang'e
2
0
4
4
L
Tsukuyomi
MrMcKizzle_
Tsukuyomi
0
1
0
0
L
Apollo
OMEGA56
Apollo
0
0
0
0
L
Surtr
Rhyzxn
Surtr
1
2
0
0.5
W
Bacchus
SaucedUp218
Bacchus
1
0
3
2.5
L
Kumbhakarna
SithLordBraeden
Kumbhakarna
0
1
0
0
W
1
1
1
1.5
W
Hachiman
VoidableCecil
Hachiman
0
0
0
0
W
Erlang Shen
rubendelao
Erlang Shen
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,022
Damage
25,241
35,805
Taken
36,746
17,734
Mitigated
22,178
13,643
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,718
217
180
2,453
7,837
2,285
0
4,388
3,005
37,770
0
W
Chang'e
 
Chang'e
5,869
286
1,099
2,895
5,900
1,719
0
2,009
3,653
45,017
1,865
L
Tsukuyomi
MrMcKizzle_
Tsukuyomi
3,194
589
0
3,277
6,926
1,971
0
679
6,137
0
24,453
L
Apollo
OMEGA56
Apollo
3,585
1,506
0
2,542
4,846
1,553
0
680
4,166
0
33,521
L
Surtr
Rhyzxn
Surtr
5,714
2,075
0
2,923
9,662
7,872
0
677
8,985
1,004
34,216
W
Bacchus
SaucedUp218
Bacchus
3,463
622
1,656
2,634
6,852
4,920
0
1,542
5,180
11,201
1,667
L
Kumbhakarna
SithLordBraeden
Kumbhakarna
1,811
147
148
2,120
6,534
4,053
0
2,660
3,774
14,130
1,577
W
6,323
1,697
0
1,783
10,863
10,840
0
358
9,814
3,308
51,225
W
Hachiman
VoidableCecil
Hachiman
4,635
2,781
0
2,867
5,151
1,566
0
705
4,446
0
47,744
W
Erlang Shen
rubendelao
Erlang Shen
4,951
2,381
0
5,028
7,980
3,133
0
619
7,133
0
38,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
29,714
287
Minions Killed
369
0
Camps Cleared
0
1,009,859
Distance Traveled
1,045,899
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,601
560
88
9
0
185,951
2
W
Chang'e
6,081
608
98
10
0
211,929
0
L
Tsukuyomi
4,579
458
50
5
0
220,908
0
L
Apollo
5,046
505
77
8
0
214,919
3
L
Surtr
5,619
562
52
5
0
181,387
0
W
Bacchus
5,719
572
20
2
0
214,556
1
L
Kumbhakarna
5,034
503
20
2
0
206,694
2
W
Osiris
6,535
654
108
11
0
182,055
0
W
Hachiman
5,520
552
79
8
0
191,408
0
W
Erlang Shen
5,859
586
64
6
0
245,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role