Player Matchup

Cernunnos
Cernunnos
AlchemyWytch
Cernunnos
Level 85
God Stats
9W - 7L
1,590 SR
Queue Stats
370W - 390L
1,425 Elo+
Solo
Jing Wei
Jing Wei
ImikE735
Jing Wei
Level 68
God Stats
1W - 1L
1,332 SR
Queue Stats
127W - 153L
1,479 Elo+
Party 2
Hades
Hades
MobOfLegends
Hades
Level 159
God Stats
2W - 2L
1,650 SR
Queue Stats
193W - 113L
1,587 Elo+
Party 4
Merlin
Merlin
TeamWipe-_-
Merlin
Level 100
God Stats
1W - 2L
1,507 SR
Queue Stats
124W - 114L
1,573 Elo+
Party 4
Susano
Susano
ZPARTANBUTTER
Susano
Level 80
God Stats
0W - 2L
1,501 SR
Queue Stats
91W - 82L
1,502 Elo+
Party 2
Team Averages
Level 98
1,516 SR
1,513 Elo+

VS

Team Averages
Level 127
1,562 SR
1,477 Elo+
Sun Wukong
Sun Wukong
Bandito_OKTR
Sun Wukong
Level 148
God Stats
3W - 0L
1,603 SR
Queue Stats
75W - 74L
1,529 Elo+
Party 3
Charybdis
Charybdis
DoodleDerg
Charybdis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,408 Elo+
Party 1
Serqet
Serqet
WiddleFinger
Serqet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 77L
1,519 Elo+
Solo
Ares
Ares
WizardAnemone91
Ares
Level 126
God Stats
1W - 0L
1,662 SR
Queue Stats
13W - 16L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
static562
Zhong Kui
Level 149
God Stats
1W - 0L
1,546 SR
Queue Stats
77W - 86L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlchemyWytch
Cernunnos
15
3 / 4 / 11
8,989
817
9,644
8,631
3,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
ImikE735
Jing Wei
15
3 / 3 / 12
8,926
811
10,054
8,604
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
7 / 5 / 12
9,711
883
12,335
10,601
7,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
17
4 / 3 / 15
9,928
903
9,586
8,683
3,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 8
8,823
802
13,485
9,317
4,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bandito_OKTR
Sun Wukong
16
3 / 3 / 13
9,583
871
7,315
19,839
19,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DoodleDerg
Charybdis
18
10 / 4 / 6
11,193
1,018
9,547
11,660
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
16
5 / 7 / 8
9,846
895
7,500
13,176
9,757
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 14
9,262
842
7,968
14,818
15,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
static562
Zhong Kui
16
2 / 3 / 11
9,640
876
9,547
11,636
7,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
72
21
Kills
20
20
Deaths
22
58
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlchemyWytch
Cernunnos
3
4
11
2.13
W
Sun Wukong
Bandito_OKTR
Sun Wukong
3
3
13
3.17
W
Charybdis
DoodleDerg
Charybdis
10
4
6
3.25
L
Jing Wei
ImikE735
Jing Wei
3
3
12
3
L
7
5
12
2.6
L
Merlin
4
3
15
3.83
W
Serqet
5
7
8
1.29
W
0
5
14
1.4
L
4
5
8
1.6
W
Zhong Kui
static562
Zhong Kui
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,104
Damage
41,877
45,836
Taken
71,129
22,067
Mitigated
56,830
12,725
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlchemyWytch
Cernunnos
9,644
4,437
0
975
8,631
3,758
570
3,092
5,539
0
22,666
W
Sun Wukong
Bandito_OKTR
Sun Wukong
7,315
626
228
7,245
19,839
19,020
810
4,176
15,101
799
19,516
W
Charybdis
DoodleDerg
Charybdis
9,547
2,136
897
2,691
11,660
4,486
2,143
2,916
8,420
0
35,024
L
Jing Wei
ImikE735
Jing Wei
10,054
7,712
1,219
2,368
8,604
3,205
601
3,123
4,911
0
21,872
L
12,335
207
386
1,837
10,601
7,235
108
4,609
5,900
16,519
897
L
Merlin
9,586
927
1,782
2,384
8,683
3,471
52
3,736
4,551
26,466
398
W
Serqet
7,500
730
673
741
13,176
9,757
1,869
4,773
7,914
0
13,395
W
7,968
266
1,504
1,590
14,818
15,868
909
3,701
10,678
10,487
1,174
L
13,485
3,148
575
1,199
9,317
4,398
0
3,064
5,732
0
16,868
W
Zhong Kui
static562
Zhong Kui
9,547
781
939
5,206
11,636
7,699
1,421
4,313
7,112
23,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
49,524
124
Minions Killed
126
0
Camps Cleared
0
1,004,246
Distance Traveled
1,099,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,989
817
33
3
0
193,031
0
W
Sun Wukong
9,583
871
15
1
0
240,218
0
W
Charybdis
11,193
1,018
47
4
0
216,356
0
L
Jing Wei
8,926
811
27
2
0
193,971
0
L
Hades
9,711
883
12
1
0
206,715
0
L
Merlin
9,928
903
41
4
0
194,680
0
W
Serqet
9,846
895
9
1
0
220,306
0
W
Ares
9,262
842
6
1
0
213,474
0
L
Susano
8,823
802
11
1
0
215,849
0
W
Zhong Kui
9,640
876
49
4
0
208,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role