Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ZigB
Chang'e
Level 60
God Stats
0W - 2L
1,536 SR
Queue Stats
14W - 20L
1,408 Elo+
Solo
Maui
Maui
medexter
Maui
Level 108
God Stats
0W - 1L
1,278 SR
Queue Stats
10W - 8L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
sKu DRAGON239
Tsukuyomi
Level 67
God Stats
1W - 3L
1,264 SR
Queue Stats
2W - 7L
1,380 Elo+
Solo
Team Averages
Level 108
1,415 SR
1,466 Elo+

VS

Team Averages
Level 149
1,491 SR
1,529 Elo+
Sylvanus
Sylvanus
BDraco
Sylvanus
Level 153
God Stats
1W - 1L
1,406 SR
Queue Stats
166W - 145L
1,544 Elo+
Solo
Ah Puch
Ah Puch
JWSquigglyWorm
Ah Puch
Level 159
God Stats
5W - 9L
1,296 SR
Queue Stats
855W - 934L
1,497 Elo+
Party 1
Maui
Maui
Jazze Senpai
Maui
Level 141
God Stats
5W - 3L
1,651 SR
Queue Stats
410W - 449L
1,557 Elo+
Party 1
Mercury
Mercury
Joban8er
Mercury
Level 147
God Stats
3W - 1L
1,518 SR
Queue Stats
23W - 20L
1,514 Elo+
Solo
Charybdis
Charybdis
UniversalEnemy7
Charybdis
Level 144
God Stats
9W - 8L
1,586 SR
Queue Stats
513W - 467L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
9 / 1 / 0
8,233
823
9,047
8,839
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
 
Izanami
8
0 / 4 / 0
4,511
451
4,023
5,976
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ZigB
Chang'e
8
0 / 5 / 2
4,588
459
1,343
6,290
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
8
0 / 2 / 0
5,004
500
2,321
8,240
4,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
sKu DRAGON239
Tsukuyomi
9
0 / 2 / 2
4,826
483
2,004
5,679
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BDraco
Sylvanus
10
2 / 0 / 5
6,237
624
2,995
7,790
3,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 4
6,486
649
4,459
3,094
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 1
5,438
544
2,653
8,819
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
Joban8er
Mercury
12
5 / 3 / 4
6,565
657
4,358
7,960
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
UniversalEnemy7
Charybdis
11
4 / 0 / 2
6,153
615
5,537
7,309
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
14
14
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
9
1
0
9
L
Izanami
 
Izanami
0
4
0
0
W
Sylvanus
BDraco
Sylvanus
2
0
5
4.5
W
3
1
4
5
W
0
5
1
0.1
W
Mercury
Joban8er
Mercury
5
3
4
2.33
W
Charybdis
UniversalEnemy7
Charybdis
4
0
2
5
L
Chang'e
ZigB
Chang'e
0
5
2
0.2
L
Maui
0
2
0
0
L
Tsukuyomi
sKu DRAGON239
Tsukuyomi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
20,002
35,024
Taken
34,972
14,640
Mitigated
13,814
13,199
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,047
4,830
0
5,951
8,839
5,304
0
3,271
5,518
0
52,940
L
Izanami
 
Izanami
4,023
2,606
0
1,813
5,976
1,810
0
1,673
4,303
0
29,725
W
Sylvanus
BDraco
Sylvanus
2,995
1,110
3,412
4,133
7,790
3,788
0
1,186
6,604
16,595
1,545
W
4,459
344
0
860
3,094
907
0
330
2,756
37,654
124
W
2,653
1,416
0
1,334
8,819
4,077
0
0
8,819
29,088
5,782
W
Mercury
Joban8er
Mercury
4,358
1,989
0
1,076
7,960
2,823
0
992
6,806
0
49,598
W
Charybdis
UniversalEnemy7
Charybdis
5,537
2,615
0
3,276
7,309
2,219
0
1,287
6,022
0
50,086
L
Chang'e
ZigB
Chang'e
1,343
292
40
706
6,290
1,480
0
2,737
3,213
15,742
452
L
Maui
2,321
301
0
1,806
8,240
4,383
0
1,145
7,095
19,157
0
L
Tsukuyomi
sKu DRAGON239
Tsukuyomi
2,004
733
0
2,883
5,679
1,663
0
252
5,345
0
28,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,162
Gold Earned
30,879
280
Minions Killed
331
0
Camps Cleared
0
969,805
Distance Traveled
1,014,814
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,233
823
102
10
0
201,568
0
L
Izanami
4,511
451
61
6
0
184,350
0
W
Sylvanus
6,237
624
22
2
0
192,669
2
W
Ah Puch
6,486
649
76
8
0
205,883
1
W
Maui
5,438
544
70
7
0
189,638
0
W
Mercury
6,565
657
73
7
0
243,644
0
W
Charybdis
6,153
615
90
9
0
182,980
1
L
Chang'e
4,588
459
34
3
0
161,434
0
L
Maui
5,004
500
33
3
0
201,339
1
L
Tsukuyomi
4,826
483
50
5
0
221,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role