Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
WillieWayne7
Cerberus
Level 83
God Stats
4W - 3L
1,281 SR
Queue Stats
13W - 9L
1,489 Elo+
Party 1
Zeus
Zeus
bean5714
Zeus
Level 15
God Stats
2W - 3L
1,473 SR
Queue Stats
12W - 9L
1,477 Elo+
Party 1
Team Averages
Level 73
1,418 SR
1,489 Elo+

VS

Team Averages
Level 91
1,365 SR
1,348 Elo+
Vamana
Vamana
UnseenEye13
Vamana
Level 42
God Stats
6W - 19L
1,193 SR
Queue Stats
6W - 23L
1,163 Elo+
Solo
Sobek
Sobek
Zahlen
Sobek
Level 89
God Stats
11W - 18L
1,354 SR
Queue Stats
22W - 32L
1,387 Elo+
Solo
Artemis
Artemis
gambling_panda
Artemis
Level 143
God Stats
0W - 1L
1,549 SR
Queue Stats
21W - 20L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 1 / 7
9,393
854
7,289
7,956
2,911
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
WillieWayne7
Cerberus
15
5 / 0 / 8
10,022
911
7,205
10,712
9,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
7 / 1 / 8
10,449
950
18,766
5,572
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 4 / 0
7,892
717
5,880
11,462
5,537
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Zahlen
Sobek
13
0 / 4 / 2
7,634
694
3,783
15,083
16,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
0 / 8 / 2
7,837
712
6,528
12,375
4,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
2
2
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
7
7.5
L
Vamana
2
4
0
0.5
W
Cerberus
WillieWayne7
Cerberus
5
0
8
9
L
Sobek
Zahlen
Sobek
0
4
2
0.25
W
Zeus
7
1
8
11
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
16,191
24,240
Taken
38,920
14,072
Mitigated
26,863
6,075
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,289
4,000
0
2,588
7,956
2,911
1,407
1,900
6,040
0
35,125
L
Vamana
5,880
3,156
0
895
11,462
5,537
0
8,046
3,353
0
20,207
W
Cerberus
WillieWayne7
Cerberus
7,205
360
0
3,487
10,712
9,401
0
757
9,947
18,795
3,696
L
Sobek
Zahlen
Sobek
3,783
468
0
1,787
15,083
16,654
0
7,916
7,116
19,459
0
W
Zeus
18,766
2,386
0
0
5,572
1,760
160
1,136
4,436
42,959
0
L
6,528
2,628
0
1,331
12,375
4,672
0
9,157
3,164
0
26,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
23,363
153
Minions Killed
86
0
Camps Cleared
0
608,988
Distance Traveled
535,646
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,393
854
52
5
0
207,370
0
L
Vamana
7,892
717
20
2
0
188,135
0
W
Cerberus
10,022
911
40
4
0
209,930
0
L
Sobek
7,634
694
15
1
0
192,323
4
W
Zeus
10,449
950
61
6
0
191,688
0
L
Artemis
7,837
712
51
5
0
155,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role