Player Matchup

Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BabyPlller4
Ares
Level 155
God Stats
4W - 0L
1,513 SR
Queue Stats
7W - 3L
1,604 Elo+
Solo
Ra
Ra
FunkiestBiscuit
Ra
Level 100
God Stats
79W - 80L
1,510 SR
Queue Stats
326W - 356L
1,552 Elo+
Solo
Ah Puch
Ah Puch
T1gre_fronter1zo
Ah Puch
Level 143
God Stats
95W - 81L
1,559 SR
Queue Stats
101W - 104L
1,522 Elo+
Solo
Team Averages
Level 143
1,516 SR
1,536 Elo+

VS

Team Averages
Level 111
1,540 SR
1,519 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AquaDile
Danzaburou
Level 157
God Stats
33W - 12L
1,817 SR
Queue Stats
871W - 580L
1,790 Elo+
Solo
Baron Samedi
Baron Samedi
BluesCripinClues
Baron Samedi
Level 111
God Stats
6W - 12L
1,408 SR
Queue Stats
10W - 18L
1,386 Elo+
Solo
Nu Wa
Nu Wa
Illasid
Nu Wa
Level 86
God Stats
19W - 19L
1,477 SR
Queue Stats
315W - 358L
1,427 Elo+
Solo
Mercury
Mercury
crypto245
Mercury
Level 68
God Stats
8W - 11L
1,499 SR
Queue Stats
16W - 20L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 1 / 2
7,217
1,203
2,578
4,653
2,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
 
Nut
12
2 / 1 / 3
7,092
1,182
2,817
3,340
1,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 1 / 2
7,126
1,188
3,618
5,557
3,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
2 / 1 / 5
7,420
1,237
3,389
2,994
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 3
6,869
1,145
7,436
3,630
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

358

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 1
6,857
1,143
2,734
4,827
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
AquaDile
Danzaburou
12
4 / 0 / 1
8,308
1,385
4,865
3,263
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
BluesCripinClues
Baron Samedi
13
0 / 5 / 5
7,344
1,224
7,456
9,433
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Illasid
Nu Wa
11
0 / 0 / 0
5,867
978
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
crypto245
Mercury
11
0 / 3 / 3
6,454
1,076
2,220
4,814
1,312
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
9
Kills
5
5
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
2
3
W
Nut
 
Nut
2
1
3
3.5
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Danzaburou
AquaDile
Danzaburou
4
0
1
4.5
W
1
1
2
2
L
Baron Samedi
BluesCripinClues
Baron Samedi
0
5
5
0.5
W
2
1
5
4.5
L
Nu Wa
Illasid
Nu Wa
0
0
0
0
W
2
1
3
3.5
L
Mercury
crypto245
Mercury
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
17,275
20,174
Taken
22,337
9,177
Mitigated
8,523
3,834
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,578
286
0
413
4,653
2,736
0
715
3,938
0
7,644
W
Nut
 
Nut
2,817
1,540
0
96
3,340
1,103
0
1,017
2,323
0
8,611
L
Sun Wukong
 
Sun Wukong
2,734
756
0
333
4,827
2,535
0
664
3,849
0
11,646
L
Danzaburou
AquaDile
Danzaburou
4,865
1,302
0
250
3,263
895
0
1,732
1,356
0
18,063
W
3,618
481
0
1,492
5,557
3,221
0
2,323
3,234
14,649
1,351
L
Baron Samedi
BluesCripinClues
Baron Samedi
7,456
220
314
1,373
9,433
3,781
0
7,370
1,512
27,802
0
W
3,389
251
1,184
444
2,994
963
0
1,585
1,409
23,445
657
L
Nu Wa
Illasid
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
7,436
386
0
205
3,630
1,154
0
1,816
1,814
10,364
0
L
Mercury
crypto245
Mercury
2,220
1,043
0
43
4,814
1,312
0
2,860
1,734
0
3,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
34,830
119
Minions Killed
104
6
Camps Cleared
3
633,036
Distance Traveled
512,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,217
1,203
16
3
0
144,402
0
W
Nut
7,092
1,182
23
4
1
135,632
0
L
Sun Wukong
6,857
1,143
15
3
3
113,239
0
L
Danzaburou
8,308
1,385
42
7
0
136,914
0
W
Ares
7,126
1,188
17
3
5
96,789
0
L
Baron Samedi
7,344
1,224
46
8
0
111,500
0
W
Ra
7,420
1,237
46
8
0
132,731
0
L
Nu Wa
5,867
978
0
0
0
0
0
W
Ah Puch
6,869
1,145
17
3
0
123,482
0
L
Mercury
6,454
1,076
1
0
0
151,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role