Player Matchup

Merlin
Merlin
Clan Idler
Merlin
Level 143
God Stats
2W - 2L
1,558 SR
Queue Stats
423W - 422L
1,473 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hermiit
Kumbhakarna
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 51L
1,559 Elo+
Solo
Sobek
Sobek
OnIyBeingMe
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,431 Elo+
Solo
Aphrodite
Aphrodite
SCtweaker
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,452 Elo+
Solo
Ne Zha
Ne Zha
TomTheBomb120
Ne Zha
Level 106
God Stats
7W - 7L
1,459 SR
Queue Stats
298W - 307L
1,504 Elo+
Party 2
Team Averages
Level 75
1,503 SR
1,484 Elo+

VS

Team Averages
Level 99
1,501 SR
1,453 Elo+
Medusa
Medusa
BattleLorDX828
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,438 Elo+
Solo
Yemoja
Yemoja
Gingerninja20
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,378 Elo+
Party 1
Sol
Sol
Money__Mane
Sol
Level 156
God Stats
6W - 6L
1,505 SR
Queue Stats
460W - 476L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Niicasso416
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,496 Elo+
Party 1
Hades
Hades
SockThulu
Hades
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clan Idler
Merlin
13
2 / 2 / 2
6,429
918
6,731
5,746
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
Hermiit
Kumbhakarna
12
1 / 3 / 2
6,327
904
4,067
10,822
8,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

9
0 / 3 / 2
5,498
785
2,682
8,832
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
SCtweaker
Aphrodite
5
0 / 1 / 0
4,779
683
1,359
1,246
804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
5,992
856
7,321
5,054
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,532
933
5,851
4,213
1,342
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
4 / 1 / 6
7,548
1,078
2,724
5,626
3,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 8
6,850
979
8,238
6,696
1,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Niicasso416
Cthulhu
11
2 / 2 / 5
7,241
1,034
5,857
10,369
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hades
SockThulu
Hades
12
3 / 1 / 7
7,120
1,017
6,354
6,254
3,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
11
11
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Merlin
Clan Idler
Merlin
2
2
2
1.5
W
4
1
6
7
L
Kumbhakarna
Hermiit
Kumbhakarna
1
3
2
0.67
W
1
0
8
5
W
Cthulhu
Niicasso416
Cthulhu
2
2
5
2.25
L
0
3
2
0.33
L
Aphrodite
SCtweaker
Aphrodite
0
1
0
0
W
Hades
SockThulu
Hades
3
1
7
6.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,160
Damage
29,024
31,700
Taken
33,158
23,913
Mitigated
16,676
9,221
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,851
1,725
317
738
4,213
1,342
40
1,971
2,242
0
12,988
L
Merlin
Clan Idler
Merlin
6,731
89
899
1,578
5,746
2,426
0
4,869
877
17,827
0
W
2,724
837
5,492
2,465
5,626
3,130
182
3,005
2,621
6,069
0
L
Kumbhakarna
Hermiit
Kumbhakarna
4,067
420
1,494
1,794
10,822
8,760
0
7,948
2,874
8,617
0
W
8,238
2,084
953
2,985
6,696
1,960
396
2,669
4,027
20,646
0
W
Cthulhu
Niicasso416
Cthulhu
5,857
707
334
2,845
10,369
6,324
0
4,817
5,552
12,113
0
L
2,682
298
286
1,186
8,832
9,466
0
6,582
2,250
3,115
0
L
Aphrodite
SCtweaker
Aphrodite
1,359
53
437
329
1,246
804
0
1,231
15
2,096
0
W
Hades
SockThulu
Hades
6,354
551
448
1,867
6,254
3,920
422
2,377
3,877
11,584
0
L
7,321
467
426
792
5,054
2,457
0
2,543
2,511
0
15,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,025
Gold Earned
35,291
62
Minions Killed
78
0
Camps Cleared
0
559,707
Distance Traveled
688,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,532
933
23
3
0
149,816
0
L
Merlin
6,429
918
28
4
0
132,744
0
W
Yemoja
7,548
1,078
6
1
0
133,490
0
L
Kumbhakarna
6,327
904
14
2
0
140,102
0
W
Sol
6,850
979
22
3
0
128,536
0
W
Cthulhu
7,241
1,034
16
2
0
134,958
0
L
Sobek
5,498
785
0
0
0
121,301
0
L
Aphrodite
4,779
683
1
0
0
28,636
0
W
Hades
7,120
1,017
11
2
0
141,215
0
L
Ne Zha
5,992
856
19
3
0
136,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role