Player Matchup

Achilles
Achilles
Gizmoah
Achilles
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
HydrasBB
Ah Puch
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,518 Elo+
Party 2
Neith
Neith
KnightBAYBAY
Neith
Level 235
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 154L
1,515 Elo+
Solo
Serqet
Serqet
PyRose1734
Serqet
Level 219
God Stats
9W - 8L
1,516 SR
Queue Stats
343W - 310L
1,538 Elo+
Solo
Geb
Geb
vTNugs
Geb
Level 69
God Stats
1W - 3L
1,340 SR
Queue Stats
43W - 38L
1,266 Elo+
Party 2
Team Averages
Level 154
1,471 SR
1,469 Elo+

VS

Team Averages
Level 108
1,589 SR
1,532 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Call Meh Toledo
Kumbhakarna
Level 127
God Stats
10W - 11L
1,555 SR
Queue Stats
202W - 208L
1,490 Elo+
Solo
Neith
Neith
Reddra20
Neith
Level 123
God Stats
8W - 7L
1,548 SR
Queue Stats
51W - 33L
1,580 Elo+
Party 1
Fenrir
Fenrir
jojoloco4
Fenrir
Level 80
God Stats
4W - 1L
1,841 SR
Queue Stats
29W - 18L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gizmoah
Achilles
14
8 / 0 / 1
8,316
640
5,941
10,940
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
HydrasBB
Ah Puch
13
2 / 3 / 2
7,890
607
5,238
7,597
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 4
7,353
566
5,493
7,167
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
PyRose1734
Serqet
14
3 / 1 / 1
8,314
640
7,571
10,468
9,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
vTNugs
Geb
11
0 / 1 / 4
6,215
478
1,147
8,198
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 3 / 3
7,485
576
7,831
7,210
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
 
Amaterasu
12
1 / 4 / 0
6,826
525
4,017
12,528
8,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Call Meh Toledo
Kumbhakarna
10
0 / 2 / 2
6,197
477
2,694
7,496
5,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Reddra20
Neith
12
0 / 2 / 1
6,304
485
4,416
5,134
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
jojoloco4
Fenrir
12
4 / 3 / 1
6,670
513
5,638
9,370
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
5
5
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
3
0.5
L
Amaterasu
 
Amaterasu
1
4
0
0.25
L
Kumbhakarna
Call Meh Toledo
Kumbhakarna
0
2
2
0.5
W
Achilles
Gizmoah
Achilles
8
0
1
8.5
W
Ah Puch
HydrasBB
Ah Puch
2
3
2
1
W
1
0
4
3
W
Serqet
PyRose1734
Serqet
3
1
1
3.5
L
Neith
Reddra20
Neith
0
2
1
0.25
L
Fenrir
jojoloco4
Fenrir
4
3
1
1.5
W
Geb
vTNugs
Geb
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
24,596
44,370
Taken
41,738
24,918
Mitigated
20,294
13,431
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,831
1,054
0
493
7,210
1,995
0
3,421
3,451
65,491
1,520
L
Amaterasu
 
Amaterasu
4,017
1,681
0
4,343
12,528
8,173
0
1,624
10,266
0
41,304
L
Kumbhakarna
Call Meh Toledo
Kumbhakarna
2,694
340
0
2,220
7,496
5,438
0
1,110
6,358
17,390
698
W
Achilles
Gizmoah
Achilles
5,941
2,093
0
3,159
10,940
5,043
0
2,893
8,047
0
67,153
W
Ah Puch
HydrasBB
Ah Puch
5,238
196
0
1,885
7,597
2,196
0
3,218
4,379
56,079
1,351
W
5,493
814
0
2,583
7,167
2,486
58
1,625
5,542
0
66,409
W
Serqet
PyRose1734
Serqet
7,571
1,297
0
4,125
10,468
9,506
0
645
9,823
16,749
47,605
L
Neith
Reddra20
Neith
4,416
1,039
0
1,249
5,134
1,442
0
199
4,935
0
52,295
L
Fenrir
jojoloco4
Fenrir
5,638
1,036
0
3,768
9,370
3,246
0
1,298
7,815
0
45,155
W
Geb
vTNugs
Geb
1,147
116
0
1,679
8,198
5,687
0
2,090
6,108
10,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
33,482
494
Minions Killed
419
0
Camps Cleared
0
1,347,839
Distance Traveled
1,267,421
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,485
576
130
10
0
247,270
0
L
Amaterasu
6,826
525
80
6
0
224,612
0
L
Kumbhakarna
6,197
477
23
2
0
277,777
0
W
Achilles
8,316
640
102
8
0
323,204
0
W
Ah Puch
7,890
607
137
11
0
245,901
0
W
Neith
7,353
566
136
10
0
231,212
3
W
Serqet
8,314
640
106
8
0
272,592
0
L
Neith
6,304
485
102
8
0
230,686
0
L
Fenrir
6,670
513
84
6
0
287,076
0
W
Geb
6,215
478
13
1
0
274,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role