Player Matchup

Poseidon
Poseidon
Das Chocobo
Poseidon
Level 145
God Stats
2W - 1L
1,806 SR
Queue Stats
89W - 102L
1,486 Elo+
Party 3
Sol
Sol
Kamekazi113
Sol
Level 148
God Stats
2W - 2L
1,635 SR
Queue Stats
160W - 165L
1,534 Elo+
Party 3
Baron Samedi
Baron Samedi
NeshyD
Baron Samedi
Level 124
God Stats
3W - 2L
1,743 SR
Queue Stats
133W - 148L
1,476 Elo+
Party 3
The Morrigan
The Morrigan
Vahlstrom
The Morrigan
Level 170
God Stats
14W - 18L
1,458 SR
Queue Stats
592W - 608L
1,514 Elo+
Solo
Neith
Neith
sidductive
Neith
Level 124
God Stats
6W - 9L
1,419 SR
Queue Stats
332W - 330L
1,508 Elo+
Party 3
Team Averages
Level 142
1,612 SR
1,503 Elo+

VS

Team Averages
Level 144
1,460 SR
1,482 Elo+
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
GhostxBun
Eset
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,537 Elo+
Party 2
Ullr
Ullr
Nicocalcio10
Ullr
Level 159
God Stats
5W - 3L
1,572 SR
Queue Stats
391W - 260L
1,538 Elo+
Party 2
Sol
Sol
Spaceman_Hw
Sol
Level 151
God Stats
5W - 5L
1,482 SR
Queue Stats
267W - 292L
1,468 Elo+
Solo
Kukulkan
Kukulkan
TrUfFeLShUfFeL
Kukulkan
Level 135
God Stats
2W - 4L
1,248 SR
Queue Stats
305W - 425L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Das Chocobo
Poseidon
14
2 / 2 / 3
7,809
781
4,069
3,968
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 2
7,219
722
3,361
5,381
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
NeshyD
Baron Samedi
11
0 / 2 / 4
6,772
677
4,096
5,043
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
Vahlstrom
The Morrigan
13
1 / 3 / 4
8,113
811
3,657
5,783
4,497
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Neith
14
1 / 1 / 3
7,514
751
10,124
4,480
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 2
7,337
734
2,451
8,575
7,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Eset
14
2 / 2 / 4
7,644
764
3,809
4,861
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 3
7,496
750
6,134
3,845
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 0 / 7
8,285
829
7,039
4,241
1,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
12
1 / 1 / 4
7,133
713
3,484
6,279
3,301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
5
Kills
9
9
Deaths
5
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
2
2
L
Poseidon
Das Chocobo
Poseidon
2
2
3
1.75
W
Eset
2
2
4
2
L
1
1
2
2
L
Baron Samedi
NeshyD
Baron Samedi
0
2
4
1
W
3
1
3
4.5
W
2
0
7
5.5
W
Kukulkan
1
1
4
3
L
The Morrigan
Vahlstrom
The Morrigan
1
3
4
1
L
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,307
Damage
22,917
24,655
Taken
27,801
11,209
Mitigated
16,109
10,046
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,451
181
591
3,961
8,575
7,806
0
4,162
4,413
7,034
879
L
Poseidon
Das Chocobo
Poseidon
4,069
341
24
314
3,968
1,311
0
2,740
1,190
16,727
0
W
Eset
3,809
254
882
719
4,861
1,960
0
2,952
1,909
15,057
0
L
3,361
274
459
2,659
5,381
1,499
0
2,625
2,744
9,708
580
L
Baron Samedi
NeshyD
Baron Samedi
4,096
442
466
1,293
5,043
2,520
0
4,228
773
11,875
0
W
6,134
1,501
666
472
3,845
1,482
0
2,398
1,447
0
13,343
W
7,039
584
356
1,861
4,241
1,560
0
2,040
2,201
27,841
196
W
Kukulkan
3,484
36
743
767
6,279
3,301
0
3,551
2,728
14,064
521
L
The Morrigan
Vahlstrom
The Morrigan
3,657
65
160
1,930
5,783
4,497
0
2,602
2,982
14,424
0
L
Neith
10,124
1,917
962
1,779
4,480
1,382
0
3,908
508
0
20,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
37,895
115
Minions Killed
125
0
Camps Cleared
0
949,894
Distance Traveled
925,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,337
734
12
1
0
205,779
0
L
Poseidon
7,809
781
33
3
0
191,471
0
W
Eset
7,644
764
28
3
0
166,835
0
L
Sol
7,219
722
20
2
0
211,798
0
L
Baron Samedi
6,772
677
15
2
0
179,164
0
W
Ullr
7,496
750
23
2
0
158,594
0
W
Sol
8,285
829
38
4
0
188,989
0
W
Kukulkan
7,133
713
24
2
0
204,938
0
L
The Morrigan
8,113
811
21
2
0
169,592
0
L
Neith
7,514
751
26
3
0
197,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role