Player Matchup

Pele
Pele
Diamond V
 
Pele
Diamond V
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond II
 
Aphrodite
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
AdeZorNate
Cu Chulainn
Platinum III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,683 MMR
Solo
Atlas
Atlas
Diamond IV
leguitincho
Atlas
Diamond IV
Level 200
God Stats
34W - 24L
1,669 SR
Queue Stats
472W - 451L
1,891 MMR
Solo
Freya
Freya
Platinum IV
w0nderr
Freya
Platinum IV
Level 204
God Stats
0W - 3L
1,251 SR
Queue Stats
43W - 46L
1,890 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,484 SR
1,693 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,606 SR
1,729 MMR
Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
Hunk302
Horus
Platinum III
Level 155
God Stats
24W - 18L
1,613 SR
Queue Stats
98W - 96L
1,784 MMR
Solo
Charon
Charon
Platinum III
RespetoMaximo
Charon
Platinum III
Level 178
God Stats
24W - 14L
1,668 SR
Queue Stats
722W - 713L
1,824 MMR
Solo
Jing Wei
Jing Wei
Platinum I
abel6
Jing Wei
Platinum I
Level 137
God Stats
9W - 4L
1,683 SR
Queue Stats
52W - 52L
1,921 MMR
Solo
Cerberus
Cerberus
Platinum IV
gabocorbo
Cerberus
Platinum IV
Level 158
God Stats
13W - 8L
1,564 SR
Queue Stats
270W - 267L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 1 / 0
6,055
550
5,242
8,774
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
11
0 / 1 / 0
5,756
523
2,325
7,515
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
AdeZorNate
Cu Chulainn
11
0 / 4 / 0
6,226
566
6,104
9,435
6,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 2
5,582
507
4,245
7,048
3,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
w0nderr
Freya
11
0 / 1 / 3
5,882
535
4,635
6,172
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
AwilixCthulhuDa Ji

VS

Bans
Ao KuangGebMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 0 / 2
5,748
523
3,433
6,434
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Horus
Hunk302
Horus
9
1 / 1 / 2
5,532
503
2,528
9,978
4,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 0
6,647
604
5,596
4,758
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
abel6
Jing Wei
11
0 / 3 / 1
5,850
532
4,634
6,882
2,405
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cerberus
gabocorbo
Cerberus
12
4 / 1 / 1
6,580
598
5,997
9,495
8,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
8
8
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
1
0
4
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Cliodhna
 
Cliodhna
1
0
2
2
L
Cu Chulainn
AdeZorNate
Cu Chulainn
0
4
0
0
W
Horus
Hunk302
Horus
1
1
2
2
W
2
0
0
2
W
Jing Wei
abel6
Jing Wei
0
3
1
0.17
W
Cerberus
gabocorbo
Cerberus
4
1
1
4.5
L
1
1
2
2
L
Freya
w0nderr
Freya
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
22,188
38,944
Taken
37,547
17,548
Mitigated
18,931
14,884
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,242
1,741
0
2,257
8,774
2,981
0
849
7,812
0
40,024
L
Aphrodite
 
Aphrodite
2,325
310
233
5,113
7,515
2,517
0
2,767
4,405
43,360
0
W
Cliodhna
 
Cliodhna
3,433
409
0
4,398
6,434
1,973
0
948
5,486
0
45,701
L
Cu Chulainn
AdeZorNate
Cu Chulainn
6,104
1,535
0
1,842
9,435
6,229
0
5,761
3,674
7,211
39,115
W
Horus
Hunk302
Horus
2,528
806
1,812
4,702
9,978
4,248
0
4,024
5,562
0
14,325
W
5,596
1,001
0
1,168
4,758
1,726
0
2,041
2,717
37,724
2,861
W
Jing Wei
abel6
Jing Wei
4,634
3,529
0
1,168
6,882
2,405
0
3,682
2,967
0
43,456
W
Cerberus
gabocorbo
Cerberus
5,997
625
0
4,972
9,495
8,579
0
1,166
8,329
41,866
1,382
L
4,245
1,575
292
1,977
7,048
3,751
31
1,227
5,696
14,885
1,581
L
Freya
w0nderr
Freya
4,635
1,343
0
3,170
6,172
2,070
20
83
6,083
36,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
30,357
333
Minions Killed
390
0
Camps Cleared
0
1,117,053
Distance Traveled
1,151,203
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,055
550
69
6
0
268,136
0
L
Aphrodite
5,756
523
80
7
0
225,463
0
W
Cliodhna
5,748
523
82
7
0
267,311
1
L
Cu Chulainn
6,226
566
87
8
0
188,721
2
W
Horus
5,532
503
23
2
0
240,184
0
W
Charon
6,647
604
90
8
0
223,633
2
W
Jing Wei
5,850
532
75
7
0
211,269
0
W
Cerberus
6,580
598
120
11
0
208,806
2
L
Atlas
5,582
507
23
2
0
211,702
5
L
Freya
5,882
535
74
7
0
223,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role