Player Matchup

Ao Kuang
Ao Kuang
CT Winter2470
Ao Kuang
Level 65
God Stats
7W - 6L
1,543 SR
Queue Stats
189W - 193L
1,501 Elo+
Solo
Ymir
Ymir
Kexo1522
Ymir
Level 57
God Stats
7W - 5L
1,548 SR
Queue Stats
35W - 33L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
NotSiris
Kukulkan
Level 62
God Stats
0W - 1L
1,648 SR
Queue Stats
49W - 44L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RenegadePrism74
Ah Muzen Cab
Level 102
God Stats
16W - 11L
1,594 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 1
Bakasura
Bakasura
Stuy126
Bakasura
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,601 Elo+
Solo
Team Averages
Level 86
1,567 SR
1,534 Elo+

VS

Team Averages
Level 104
1,563 SR
1,450 Elo+
Kuzenbo
Kuzenbo
RACarpenter11
Kuzenbo
Level 85
God Stats
7W - 7L
1,375 SR
Queue Stats
15W - 14L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
Sendit22
Danzaburou
Level 84
God Stats
10W - 11L
1,501 SR
Queue Stats
119W - 120L
1,459 Elo+
Party 2
Poseidon
Poseidon
Ultamant01
Poseidon
Level 78
God Stats
1W - 0L
1,795 SR
Queue Stats
16W - 12L
1,458 Elo+
Party 2
Hera
Hera
WinterFresh44
Hera
Level 154
God Stats
4W - 4L
1,540 SR
Queue Stats
138W - 124L
1,530 Elo+
Solo
Odin
Odin
xSirmasterlordx
Odin
Level 121
God Stats
1W - 1L
1,604 SR
Queue Stats
51W - 52L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CT Winter2470
Ao Kuang
12
1 / 5 / 1
7,659
426
2,879
12,600
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ymir
12
0 / 7 / 5
8,274
460
3,999
18,719
16,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
NotSiris
Kukulkan
16
2 / 1 / 3
9,916
551
9,489
6,719
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
RenegadePrism74
Ah Muzen Cab
15
5 / 7 / 1
9,645
536
10,978
17,090
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bakasura
Stuy126
Bakasura
19
4 / 2 / 0
11,318
629
12,122
20,184
16,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
2 / 2 / 11
8,893
494
6,899
15,443
19,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Sendit22
Danzaburou
16
8 / 5 / 7
10,134
563
14,937
14,960
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Ultamant01
Poseidon
18
6 / 0 / 8
10,554
586
11,673
9,003
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 2 / 3
9,990
555
10,666
8,706
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 3 / 1
9,223
512
9,229
15,180
12,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
12
Kills
21
22
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CT Winter2470
Ao Kuang
1
5
1
0.3
L
Ymir
0
7
5
0.36
L
Kukulkan
NotSiris
Kukulkan
2
1
3
3.5
W
Kuzenbo
2
2
11
3.75
L
Ah Muzen Cab
RenegadePrism74
Ah Muzen Cab
5
7
1
0.79
W
Danzaburou
Sendit22
Danzaburou
8
5
7
2.3
L
Bakasura
Stuy126
Bakasura
4
2
0
2
W
Poseidon
Ultamant01
Poseidon
6
0
8
10
W
4
2
3
2.75
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
53,404
75,312
Taken
63,292
45,309
Mitigated
43,528
20,364
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CT Winter2470
Ao Kuang
2,879
481
0
1,073
12,600
3,736
0
6,252
6,348
40,390
0
L
Ymir
3,999
115
185
2,447
18,719
16,611
0
8,163
10,556
19,915
0
L
Kukulkan
NotSiris
Kukulkan
9,489
633
0
585
6,719
1,915
0
5,641
1,078
82,401
702
W
Kuzenbo
6,899
2,547
0
3,171
15,443
19,962
13
4,499
10,944
19,493
1,545
L
Ah Muzen Cab
RenegadePrism74
Ah Muzen Cab
10,978
4,167
0
2,981
17,090
6,859
734
6,320
10,770
0
86,032
W
Danzaburou
Sendit22
Danzaburou
14,937
7,843
0
3,943
14,960
5,175
339
4,353
10,607
0
78,495
L
Bakasura
Stuy126
Bakasura
12,122
7,184
0
13,093
20,184
16,188
493
3,055
17,129
0
75,438
W
Poseidon
Ultamant01
Poseidon
11,673
3,097
0
1,210
9,003
3,451
387
2,068
6,679
111,830
0
W
10,666
2,402
0
2,650
8,706
2,428
752
4,819
3,677
53,212
0
W
9,229
955
0
1,256
15,180
12,512
107
1,042
11,503
944
72,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
48,794
545
Minions Killed
539
0
Camps Cleared
0
1,695,177
Distance Traveled
1,812,004
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,659
426
62
3
0
319,809
4
L
Ymir
8,274
460
21
1
0
293,222
5
L
Kukulkan
9,916
551
141
8
0
377,793
4
W
Kuzenbo
8,893
494
23
1
0
339,697
2
L
Ah Muzen Cab
9,645
536
146
8
0
306,890
1
W
Danzaburou
10,134
563
131
7
0
325,391
0
L
Bakasura
11,318
629
175
10
0
397,463
3
W
Poseidon
10,554
586
152
8
0
409,909
1
W
Hera
9,990
555
100
6
0
330,091
5
W
Odin
9,223
512
133
7
0
406,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role