Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PrincessPONYxxx
Zeus
Level 159
God Stats
4W - 2L
1,399 SR
Queue Stats
237W - 235L
1,396 Elo+
Party 1
Chaac
Chaac
XRefuse2LoseX
Chaac
Level 129
God Stats
9W - 4L
1,545 SR
Queue Stats
184W - 160L
1,498 Elo+
Party 1
Da Ji
Da Ji
brabbit153
Da Ji
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,475 Elo+
Party 1
Team Averages
Level 139
1,489 SR
1,474 Elo+

VS

Team Averages
Level 140
1,586 SR
1,513 Elo+
Vulcan
Vulcan
ANUBIS LONEWOLF
Vulcan
Level 144
God Stats
2W - 5L
1,459 SR
Queue Stats
467W - 508L
1,472 Elo+
Party 2
Pele
Pele
MHG Exclusive
Pele
Level 159
God Stats
2W - 1L
1,842 SR
Queue Stats
416W - 393L
1,468 Elo+
Party 2
Ares
Ares
Saucy Creepa
Ares
Level 125
God Stats
7W - 5L
1,486 SR
Queue Stats
219W - 199L
1,515 Elo+
Party 2
Shiva
Shiva
olIAnubisIlo
Shiva
Level 118
God Stats
1W - 1L
1,689 SR
Queue Stats
30W - 23L
1,579 Elo+
Party 2
Charybdis
Charybdis
solshinx
Charybdis
Level 155
God Stats
2W - 3L
1,455 SR
Queue Stats
338W - 355L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 1 / 5
6,517
1,303
2,389
2,809
950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
 
Ah Puch
11
2 / 1 / 4
6,450
1,290
4,426
3,052
994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 5
6,062
1,212
3,765
4,548
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 5
6,189
1,238
2,689
7,519
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
11
4 / 2 / 4
6,663
1,333
3,927
3,564
1,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,229
1,046
4,271
3,762
1,286
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,344
269
0
0
0
11
0 / 3 / 4
5,323
1,065
1,538
7,809
6,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 2
5,825
1,165
7,618
7,361
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charybdis
solshinx
Charybdis
6
0 / 0 / 0
4,529
906
615
1,729
839
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
9
Kills
4
6
Deaths
9
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
1
5
3.5
W
Ah Puch
 
Ah Puch
2
1
4
4
L
1
3
1
0.5
L
0
0
0
0
W
1
1
5
3.5
L
0
3
4
0.67
W
1
1
5
3.5
W
Da Ji
4
2
4
3
L
3
3
2
1.33
L
Charybdis
solshinx
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
14,042
21,492
Taken
20,661
7,500
Mitigated
12,855
8,456
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
2,389
129
84
830
2,809
950
537
822
1,883
10,063
0
W
Ah Puch
 
Ah Puch
4,426
306
740
1,201
3,052
994
827
924
1,977
12,591
0
L
4,271
0
0
0
3,762
1,286
0
2,562
1,200
10,547
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,765
335
0
1,783
4,548
1,287
454
2,196
2,282
7,685
0
L
1,538
27
175
1,195
7,809
6,457
0
3,813
3,996
1,835
0
W
2,689
247
146
2,935
7,519
2,801
361
1,365
6,012
0
10,119
W
Da Ji
3,927
0
338
399
3,564
1,468
823
502
2,939
0
6,001
L
7,618
1,048
828
3,015
7,361
4,273
0
3,499
3,862
0
15,262
L
Charybdis
solshinx
Charybdis
615
0
0
422
1,729
839
0
706
1,023
0
1,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
22,250
66
Minions Killed
26
0
Camps Cleared
0
577,260
Distance Traveled
386,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,517
1,303
16
3
0
130,152
0
W
Ah Puch
6,450
1,290
20
4
0
111,871
0
L
Vulcan
5,229
1,046
13
3
0
85,730
0
L
Pele
1,344
269
0
0
0
0
0
W
Zeus
6,062
1,212
9
2
0
101,026
0
L
Ares
5,323
1,065
0
0
0
111,500
0
W
Chaac
6,189
1,238
14
3
0
128,111
0
W
Da Ji
6,663
1,333
7
1
0
106,100
0
L
Shiva
5,825
1,165
11
2
0
129,694
0
L
Charybdis
4,529
906
2
0
0
59,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role