Player Matchup

Yu Huang
Yu Huang
Diamond IV
ImPeanutArbuckle
Yu Huang
Diamond IV
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,838 MMR
Solo
Ravana
Ravana
Diamond I
The_Expert133
Ravana
Diamond I
Level 159
God Stats
19W - 16L
1,617 SR
Queue Stats
460W - 416L
2,358 MMR
Solo
Anhur
Anhur
Platinum III
s4qu
Anhur
Platinum III
Level 151
God Stats
4W - 6L
1,483 SR
Queue Stats
215W - 202L
1,856 MMR
Solo
Fenrir
Fenrir
Platinum I
tragamonedas16
Fenrir
Platinum I
Level 184
God Stats
2W - 0L
1,734 SR
Queue Stats
118W - 102L
1,895 MMR
Party 1
Athena
Athena
Platinum IV
xLUZTEIR
Athena
Platinum IV
Level 159
God Stats
13W - 10L
1,549 SR
Queue Stats
79W - 68L
1,927 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,577 SR
1,975 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,692 SR
1,827 MMR
Ah Puch
Ah Puch
Platinum II
 
Ah Puch
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond II
BabyMonkeyRodeo
Chronos
Diamond II
Level 191
God Stats
7W - 5L
1,797 SR
Queue Stats
24W - 18L
2,327 MMR
Solo
Ra
Ra
Platinum III
Hikito12
Ra
Platinum III
Level 151
God Stats
10W - 1L
1,859 SR
Queue Stats
103W - 94L
1,912 MMR
Solo
Chaac
Chaac
Platinum IV
Xyta Vuramee
Chaac
Platinum IV
Level 189
God Stats
23W - 7L
1,806 SR
Queue Stats
366W - 356L
1,895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,209
655
6,272
3,764
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 0 / 5
6,973
634
6,887
3,090
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
s4qu
Anhur
13
1 / 0 / 1
6,719
611
4,747
5,249
1,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
7 / 1 / 2
7,132
648
8,923
9,384
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
xLUZTEIR
Athena
10
0 / 0 / 7
5,901
536
2,071
6,809
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CabrakanAgniAphroditeGanesha

VS

Bans
GilgameshNu WaCthulhuMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 6 / 0
5,813
528
5,001
10,148
2,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
 
Cupid
9
0 / 3 / 0
5,284
480
2,219
7,280
1,557
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
5,448
495
2,237
8,495
2,194
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 4 / 0
5,253
478
3,903
5,709
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 2 / 0
5,101
464
4,252
7,604
3,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
19
Kills
1
1
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
0
0.17
L
Cupid
 
Cupid
0
3
0
0
L
0
4
0
0
L
0
4
0
0
W
6
0
3
7.5
W
5
0
5
7.5
L
0
2
0
0
W
Anhur
s4qu
Anhur
1
0
1
1.5
W
7
1
2
8
W
Athena
xLUZTEIR
Athena
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,900
Damage
17,612
28,296
Taken
39,236
16,314
Mitigated
11,390
13,051
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,001
431
0
3,739
10,148
2,920
0
541
9,121
36,648
0
L
Cupid
 
Cupid
2,219
1,701
0
2,284
7,280
1,557
74
485
6,795
0
34,752
L
2,237
710
0
1,920
8,495
2,194
0
1,918
6,292
38,314
807
L
3,903
151
90
1,107
5,709
1,125
0
2,716
2,791
35,020
1,415
W
6,272
392
0
500
3,764
1,279
0
1,774
1,924
49,673
0
W
6,887
2,098
0
2,510
3,090
1,113
0
872
2,218
0
58,334
L
4,252
538
0
2,234
7,604
3,594
0
2,119
5,310
0
22,677
W
Anhur
s4qu
Anhur
4,747
2,555
0
3,395
5,249
1,521
610
0
5,249
0
51,712
W
8,923
1,891
0
4,540
9,384
7,462
0
5,954
3,367
0
33,783
W
Athena
xLUZTEIR
Athena
2,071
738
0
2,106
6,809
4,939
0
2,287
4,437
16,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
26,899
390
Minions Killed
309
0
Camps Cleared
0
1,162,473
Distance Traveled
1,082,304
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,813
528
63
6
0
199,298
1
L
Cupid
5,284
480
59
5
0
214,349
0
L
Chronos
5,448
495
79
7
0
221,440
0
L
Ra
5,253
478
73
7
0
210,812
2
W
Yu Huang
7,209
655
100
9
0
232,607
4
W
Ravana
6,973
634
97
9
0
262,189
0
L
Chaac
5,101
464
35
3
0
236,405
4
W
Anhur
6,719
611
107
10
0
196,445
1
W
Fenrir
7,132
648
60
5
0
206,264
1
W
Athena
5,901
536
26
2
0
264,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role