Player Matchup

Hera
Hera
Flame29
Hera
Level 87
God Stats
1W - 0L
1,747 SR
Queue Stats
74W - 43L
1,691 Elo+
Party 2
Rama
Rama
LaserPigeons
Rama
Level 83
God Stats
1W - 1L
1,552 SR
Queue Stats
65W - 44L
1,613 Elo+
Party 2
Tyr
Tyr
ThePretzelPub
Tyr
Level 126
God Stats
16W - 14L
1,547 SR
Queue Stats
205W - 129L
1,668 Elo+
Party 2
Team Averages
Level 99
1,615 SR
1,658 Elo+

VS

Team Averages
Level 176
1,531 SR
1,636 Elo+
Danzaburou
Danzaburou
Fluffdaddy69940
Danzaburou
Level 229
God Stats
17W - 25L
1,459 SR
Queue Stats
139W - 132L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
Prinun
Baron Samedi
Level 145
God Stats
1W - 3L
1,285 SR
Queue Stats
145W - 136L
1,672 Elo+
Party 1
Xing Tian
Xing Tian
isaislays
Xing Tian
Level 155
God Stats
1W - 1L
1,851 SR
Queue Stats
169W - 170L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Flame29
Hera
16
1 / 1 / 6
8,893
889
9,622
3,550
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 5
8,074
807
4,453
4,975
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
5 / 0 / 2
8,484
848
5,726
9,505
8,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fluffdaddy69940
Danzaburou
13
1 / 2 / 1
7,436
744
2,601
7,331
2,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Prinun
Baron Samedi
13
1 / 3 / 1
7,354
735
6,893
8,545
4,346
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
isaislays
Xing Tian
12
0 / 2 / 2
6,615
662
655
7,206
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
Flame29
Hera
1
1
6
4
L
Danzaburou
Fluffdaddy69940
Danzaburou
1
2
1
0.75
W
1
1
5
3.5
L
Baron Samedi
Prinun
Baron Samedi
1
3
1
0.5
W
5
0
2
6
L
Xing Tian
isaislays
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
10,149
18,030
Taken
23,082
11,498
Mitigated
11,622
3,387
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Flame29
Hera
9,622
1,246
0
430
3,550
1,182
68
1,701
1,809
48,515
0
L
Danzaburou
Fluffdaddy69940
Danzaburou
2,601
339
0
2,153
7,331
2,689
0
3,098
4,233
0
23,496
W
4,453
3,506
0
1,162
4,975
1,809
0
2,950
2,025
0
28,145
L
Baron Samedi
Prinun
Baron Samedi
6,893
233
1,631
2,812
8,545
4,346
0
3,942
4,603
31,802
494
W
5,726
461
0
1,795
9,505
8,507
0
2,803
6,622
0
16,147
L
Xing Tian
isaislays
Xing Tian
655
0
0
217
7,206
4,587
0
2,602
4,604
2,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
21,405
166
Minions Killed
111
0
Camps Cleared
0
577,413
Distance Traveled
397,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,893
889
99
10
0
192,538
0
L
Danzaburou
7,436
744
48
5
0
136,109
0
W
Rama
8,074
807
55
6
0
165,814
0
L
Baron Samedi
7,354
735
53
5
0
151,599
0
W
Tyr
8,484
848
12
1
0
219,061
0
L
Xing Tian
6,615
662
10
1
0
109,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role