Player Matchup

Neith
Neith
Anyulias
Neith
Level 74
God Stats
3W - 8L
1,337 SR
Queue Stats
3W - 9L
1,311 Elo+
Solo
Chang'e
Chang'e
DavyEE
Chang'e
Level 60
God Stats
0W - 1L
1,746 SR
Queue Stats
13W - 10L
1,483 Elo+
Party 2
Loki
Loki
FMBarreira
Loki
Level 163
God Stats
22W - 30L
1,476 SR
Queue Stats
335W - 368L
1,451 Elo+
Solo
Bakasura
Bakasura
SPOOKSPIKE
Bakasura
Level 149
God Stats
1W - 2L
1,441 SR
Queue Stats
20W - 19L
1,488 Elo+
Party 2
Erlang Shen
Erlang Shen
SgtCrusher
Erlang Shen
Level 83
God Stats
17W - 21L
1,440 SR
Queue Stats
258W - 245L
1,468 Elo+
Solo
Team Averages
Level 106
1,488 SR
1,440 Elo+

VS

Team Averages
Level 97
1,493 SR
1,481 Elo+
Camazotz
Camazotz
JamsBonk
Camazotz
Level 69
God Stats
3W - 2L
1,398 SR
Queue Stats
30W - 37L
1,470 Elo+
Party 1
Cerberus
Cerberus
Matticus3
Cerberus
Level 46
God Stats
4W - 3L
1,524 SR
Queue Stats
19W - 20L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
Night_Wolf_625
Ix Chel
Level 144
God Stats
3W - 4L
1,284 SR
Queue Stats
55W - 63L
1,433 Elo+
Solo
Geb
Geb
StanSwirly
Geb
Level 65
God Stats
4W - 2L
1,714 SR
Queue Stats
31W - 34L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
x502x BloodbErd
Baron Samedi
Level 159
God Stats
10W - 9L
1,546 SR
Queue Stats
173W - 176L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anyulias
Neith
13
0 / 0 / 0
7,709
964
3,399
2,347
720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
DavyEE
Chang'e
14
0 / 5 / 5
8,739
1,092
11,574
9,392
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 0
8,145
1,018
3,372
3,765
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
SPOOKSPIKE
Bakasura
14
5 / 5 / 0
9,460
1,183
12,169
15,058
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
SgtCrusher
Erlang Shen
14
0 / 9 / 2
7,672
959
6,332
13,864
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

231

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JamsBonk
Camazotz
15
6 / 3 / 10
9,595
1,199
10,170
11,786
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Matticus3
Cerberus
14
3 / 0 / 12
8,888
1,111
7,839
9,455
6,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
1 / 2 / 13
8,633
1,079
5,120
6,471
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 13
9,868
1,234
6,827
8,913
7,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
x502x BloodbErd
Baron Samedi
15
6 / 0 / 13
9,571
1,196
10,885
3,891
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
5
Kills
19
19
Deaths
5
7
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Neith
Anyulias
Neith
0
0
0
0
L
Chang'e
DavyEE
Chang'e
0
5
5
0.5
L
0
0
0
0
W
Camazotz
JamsBonk
Camazotz
6
3
10
3.67
W
Cerberus
Matticus3
Cerberus
3
0
12
9
W
1
2
13
3.75
L
Bakasura
SPOOKSPIKE
Bakasura
5
5
0
1
L
Erlang Shen
SgtCrusher
Erlang Shen
0
9
2
0.11
W
3
0
13
9.5
W
Baron Samedi
x502x BloodbErd
Baron Samedi
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
40,841
44,426
Taken
40,516
16,235
Mitigated
21,928
7,376
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anyulias
Neith
3,399
1,827
0
439
2,347
720
0
1,920
350
0
18,854
L
Chang'e
DavyEE
Chang'e
11,574
1,067
942
1,194
9,392
2,955
0
5,517
3,683
26,338
0
L
3,372
121
0
130
3,765
1,237
0
1,843
1,814
0
36,472
W
Camazotz
JamsBonk
Camazotz
10,170
3,344
0
2,815
11,786
3,447
0
4,311
6,332
0
18,005
W
Cerberus
Matticus3
Cerberus
7,839
812
0
2,294
9,455
6,892
0
2,902
5,698
19,490
507
W
5,120
1,039
550
168
6,471
2,162
0
1,018
5,023
35,917
0
L
Bakasura
SPOOKSPIKE
Bakasura
12,169
7,636
0
2,518
15,058
6,121
0
9,374
5,281
0
13,270
L
Erlang Shen
SgtCrusher
Erlang Shen
6,332
3,735
0
2,153
13,864
5,202
0
10,509
3,010
0
9,237
W
6,827
605
0
576
8,913
7,643
0
2,583
5,945
10,990
362
W
Baron Samedi
x502x BloodbErd
Baron Samedi
10,885
294
2,569
1,310
3,891
1,784
0
760
2,856
24,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,725
Gold Earned
46,555
170
Minions Killed
173
7
Camps Cleared
5
745,057
Distance Traveled
846,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,709
964
29
4
0
131,858
0
L
Chang'e
8,739
1,092
46
6
1
153,677
0
L
Loki
8,145
1,018
68
9
4
170,478
0
W
Camazotz
9,595
1,199
15
2
2
165,154
0
W
Cerberus
8,888
1,111
35
4
0
181,840
0
W
Ix Chel
8,633
1,079
85
11
1
143,194
0
L
Bakasura
9,460
1,183
21
3
2
163,397
0
L
Erlang Shen
7,672
959
6
1
0
125,647
0
W
Geb
9,868
1,234
6
1
2
188,583
0
W
Baron Samedi
9,571
1,196
32
4
0
168,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role