Player Matchup

Tiamat
Tiamat
ElCrackeroX
Tiamat
Level 65
God Stats
1W - 2L
1,374 SR
Queue Stats
94W - 95L
1,459 Elo+
Solo
Janus
Janus
Fayezzer
Janus
Level 79
God Stats
22W - 17L
1,339 SR
Queue Stats
22W - 17L
1,308 Elo+
Solo
Chang'e
Chang'e
HAMadden13
Chang'e
Level 106
God Stats
5W - 3L
1,591 SR
Queue Stats
211W - 199L
1,496 Elo+
Solo
Mercury
Mercury
Hts columbo
Mercury
Level 176
God Stats
1W - 1L
1,467 SR
Queue Stats
36W - 25L
1,636 Elo+
Solo
Chiron
Chiron
ShambroSonic
Chiron
Level 121
God Stats
0W - 1L
1,488 SR
Queue Stats
16W - 30L
1,342 Elo+
Solo
Team Averages
Level 109
1,452 SR
1,448 Elo+

VS

Team Averages
Level 101
1,556 SR
1,472 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Alexcuau
Mulan
Level 147
God Stats
21W - 26L
1,480 SR
Queue Stats
828W - 779L
1,477 Elo+
Solo
Bacchus
Bacchus
JoyfulMarker262
Bacchus
Level 96
God Stats
30W - 17L
1,646 SR
Queue Stats
605W - 599L
1,425 Elo+
Solo
Charybdis
Charybdis
Savikid
Charybdis
Level 59
God Stats
7W - 6L
1,463 SR
Queue Stats
114W - 121L
1,465 Elo+
Solo
Chronos
Chronos
sagegamer411
Chronos
Level 162
God Stats
7W - 2L
1,693 SR
Queue Stats
237W - 233L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 1 / 0
3,662
732
1,476
3,267
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Fayezzer
Janus
3
0 / 1 / 0
2,776
555
200
947
174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
HAMadden13
Chang'e
5
0 / 2 / 0
3,380
676
1,550
3,615
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
Hts columbo
Mercury
7
0 / 0 / 2
3,857
771
883
3,199
935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
8
2 / 0 / 0
3,960
792
2,252
2,324
520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 0 / 0
3,694
739
2,467
3,805
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Alexcuau
Mulan
8
3 / 0 / 0
4,678
936
3,221
4,240
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 0 / 0
3,386
677
905
2,331
1,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Savikid
Charybdis
6
0 / 2 / 0
3,354
671
552
2,466
524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
sagegamer411
Chronos
7
0 / 0 / 0
3,774
755
105
1,934
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
4
4
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
0
1
W
Mulan
Alexcuau
Mulan
3
0
0
3
L
Tiamat
0
1
0
0
L
Janus
Fayezzer
Janus
0
1
0
0
L
Chang'e
HAMadden13
Chang'e
0
2
0
0
L
Mercury
Hts columbo
Mercury
0
0
2
1
W
0
0
0
0
W
Charybdis
Savikid
Charybdis
0
2
0
0
L
Chiron
2
0
0
2
W
Chronos
sagegamer411
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,361
Damage
7,250
13,352
Taken
14,776
3,398
Mitigated
5,617
3,885
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,467
1,222
0
852
3,805
1,095
0
841
2,828
0
22,017
W
Mulan
Alexcuau
Mulan
3,221
166
0
1,823
4,240
1,565
0
1,750
2,490
0
24,506
L
Tiamat
1,476
211
0
1,283
3,267
1,012
0
105
3,162
13,993
0
L
Janus
Fayezzer
Janus
200
37
0
63
947
174
0
0
947
1,810
0
L
Chang'e
HAMadden13
Chang'e
1,550
198
0
1,115
3,615
757
0
0
3,615
12,972
0
L
Mercury
Hts columbo
Mercury
883
177
0
313
3,199
935
0
756
2,443
0
19,882
W
905
307
0
668
2,331
1,963
0
0
2,331
9,612
1,682
W
Charybdis
Savikid
Charybdis
552
320
0
476
2,466
524
0
0
2,466
0
16,377
L
Chiron
2,252
959
46
1,065
2,324
520
0
149
2,175
0
20,155
W
Chronos
sagegamer411
Chronos
105
0
0
822
1,934
470
0
457
1,435
20,848
26

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,635
Gold Earned
18,886
137
Minions Killed
183
0
Camps Cleared
0
493,764
Distance Traveled
581,108
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,694
739
41
8
0
133,009
0
W
Mulan
4,678
936
53
11
0
105,682
0
L
Tiamat
3,662
732
35
7
0
119,620
0
L
Janus
2,776
555
7
1
0
29,005
0
L
Chang'e
3,380
676
25
5
0
114,518
1
L
Mercury
3,857
771
44
9
0
128,378
0
W
Bacchus
3,386
677
17
3
0
119,895
0
W
Charybdis
3,354
671
32
6
0
101,881
0
L
Chiron
3,960
792
26
5
0
102,243
0
W
Chronos
3,774
755
40
8
0
120,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role