Player Matchup

Sobek
Sobek
EliViejo
Sobek
Level 168
God Stats
2W - 0L
1,812 SR
Queue Stats
9W - 13L
1,343 Elo+
Party 1
Neith
Neith
Skyler553300
Neith
Level 101
God Stats
176W - 165L
1,496 SR
Queue Stats
252W - 245L
1,389 Elo+
Solo
Ix Chel
Ix Chel
alessitazc
Ix Chel
Level 170
God Stats
2W - 1L
1,650 SR
Queue Stats
10W - 16L
1,317 Elo+
Party 1
Team Averages
Level 146
1,653 SR
1,350 Elo+

VS

Team Averages
Level 145
1,203 SR
1,406 Elo+
Ra
Ra
Darklink_gold
Ra
Level 137
God Stats
0W - 1L
1,234 SR
Queue Stats
56W - 55L
1,417 Elo+
Solo
Bellona
Bellona
WuTangutan
Bellona
Level 118
God Stats
0W - 4L
1,057 SR
Queue Stats
62W - 71L
1,422 Elo+
Solo
Skadi
Skadi
mellowpanda420
Skadi
Level 181
God Stats
2W - 10L
1,317 SR
Queue Stats
118W - 131L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EliViejo
Sobek
14
4 / 3 / 6
9,224
839
6,429
17,961
11,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

17
7 / 0 / 4
10,276
934
11,158
9,794
3,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
alessitazc
Ix Chel
16
1 / 3 / 9
9,213
838
5,162
6,155
1,938
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,700
791
7,830
6,855
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
WuTangutan
Bellona
14
3 / 6 / 2
8,546
777
8,421
11,550
9,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 3 / 3
8,358
760
8,476
8,050
2,854
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Sobek
EliViejo
Sobek
4
3
6
2.33
W
7
0
4
9
L
Bellona
WuTangutan
Bellona
3
6
2
0.67
W
Ix Chel
alessitazc
Ix Chel
1
3
9
1.83
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,749
Damage
24,727
33,910
Taken
26,455
17,286
Mitigated
14,644
11,513
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,830
144
1,877
1,796
6,855
2,550
44
2,677
4,178
39,209
1,860
W
Sobek
EliViejo
Sobek
6,429
624
0
4,640
17,961
11,655
0
2,813
15,148
18,866
1,289
W
11,158
4,936
0
4,260
9,794
3,693
1,803
3,280
6,309
0
31,521
L
Bellona
WuTangutan
Bellona
8,421
1,862
0
313
11,550
9,240
0
5,389
6,127
335
16,334
W
Ix Chel
alessitazc
Ix Chel
5,162
1,185
1,778
835
6,155
1,938
264
1,664
4,475
25,593
190
L
8,476
3,211
0
839
8,050
2,854
44
3,185
4,833
0
27,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
25,604
114
Minions Killed
126
0
Camps Cleared
0
558,148
Distance Traveled
576,562
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,700
791
79
7
0
222,267
0
W
Sobek
9,224
839
20
2
0
201,922
0
W
Neith
10,276
934
46
4
0
190,328
0
L
Bellona
8,546
777
17
2
0
181,428
0
W
Ix Chel
9,213
838
48
4
0
165,898
1
L
Skadi
8,358
760
30
3
0
172,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role