Player Matchup

Kuzenbo
Kuzenbo
AZaichick0
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,502 Elo+
Party 1
Izanami
Izanami
BlazedLucifer420
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,457 Elo+
Party 1
Ra
Ra
The9thAssassin96
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,525 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,495 Elo+

VS

Team Averages
Level 83
1,545 SR
1,465 Elo+
Baron Samedi
Baron Samedi
GloriousBEN
Baron Samedi
Level 48
God Stats
8W - 3L
1,586 SR
Queue Stats
90W - 108L
1,455 Elo+
Party 2
Bacchus
Bacchus
UT576
Bacchus
Level 159
God Stats
11W - 14L
1,440 SR
Queue Stats
90W - 109L
1,450 Elo+
Solo
Ullr
Ullr
wtf1j0rge
Ullr
Level 41
God Stats
6W - 6L
1,610 SR
Queue Stats
78W - 99L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AZaichick0
Kuzenbo
15
0 / 2 / 1
8,077
673
5,334
11,121
13,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 8 / 2
8,552
713
5,315
12,153
4,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
2 / 5 / 1
8,911
743
7,264
11,795
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GloriousBEN
Baron Samedi
16
7 / 1 / 6
10,587
882
9,382
8,411
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
UT576
Bacchus
16
3 / 1 / 10
10,332
861
9,555
12,657
16,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
17
5 / 1 / 9
10,704
892
12,549
8,790
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AZaichick0
Kuzenbo
0
2
1
0.25
L
1
8
2
0.25
W
Baron Samedi
GloriousBEN
Baron Samedi
7
1
6
10
L
2
5
1
0.5
W
Bacchus
UT576
Bacchus
3
1
10
8
W
Ullr
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
31,486
35,069
Taken
29,858
23,340
Mitigated
26,145
2,662
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AZaichick0
Kuzenbo
5,334
2,233
0
699
11,121
13,661
13
5,129
5,632
11,108
159
L
5,315
2,487
0
0
12,153
4,672
0
6,650
5,140
0
11,555
W
Baron Samedi
GloriousBEN
Baron Samedi
9,382
777
1,781
2,787
8,411
5,879
644
3,808
4,312
27,694
428
L
7,264
1,039
529
1,434
11,795
5,007
0
6,016
5,581
28,193
0
W
Bacchus
UT576
Bacchus
9,555
959
428
1,578
12,657
16,435
327
4,075
8,226
24,893
899
W
Ullr
12,549
4,343
0
2,199
8,790
3,831
1,287
3,701
4,847
0
48,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
31,623
81
Minions Killed
143
0
Camps Cleared
0
516,719
Distance Traveled
680,665
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,077
673
11
1
0
198,885
0
L
Izanami
8,552
713
12
1
0
151,432
0
W
Baron Samedi
10,587
882
44
4
0
221,886
0
L
Ra
8,911
743
58
5
0
166,402
0
W
Bacchus
10,332
861
32
3
0
239,900
2
W
Ullr
10,704
892
67
6
0
218,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role