Player Matchup

Kali
Kali
 
Kali
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Astro JD
Izanami
Level 103
God Stats
43W - 36L
1,361 SR
Queue Stats
126W - 115L
1,482 Elo+
Solo
Aphrodite
Aphrodite
ShinnidyPV
Aphrodite
Level 98
God Stats
52W - 58L
1,416 SR
Queue Stats
505W - 468L
1,487 Elo+
Party 2
Ganesha
Ganesha
budderwarriorJoh
Ganesha
Level 65
God Stats
4W - 3L
1,514 SR
Queue Stats
57W - 52L
1,469 Elo+
Solo
Nu Wa
Nu Wa
lehey_
Nu Wa
Level 88
God Stats
76W - 72L
1,515 SR
Queue Stats
434W - 428L
1,412 Elo+
Party 2
Team Averages
Level 83
1,461 SR
1,470 Elo+

VS

Team Averages
Level 73
1,498 SR
1,443 Elo+
Sol
Sol
Dizzy_IceDragon
Sol
Level 64
God Stats
1W - 2L
1,494 SR
Queue Stats
59W - 61L
1,393 Elo+
Solo
Set
Set
Snuggle_Kitten
Set
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
jdcc2892
Danzaburou
Level 157
God Stats
0W - 2L
1,490 SR
Queue Stats
84W - 83L
1,460 Elo+
Solo
Bellona
Bellona
lucnahu
Bellona
Level 63
God Stats
1W - 5L
1,138 SR
Queue Stats
123W - 113L
1,394 Elo+
Solo
Cthulhu
Cthulhu
solidtrooper16
Cthulhu
Level 27
God Stats
4W - 2L
1,867 SR
Queue Stats
5W - 4L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 3
5,812
581
2,590
9,864
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Astro JD
Izanami
10
4 / 1 / 0
5,857
586
3,673
4,734
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
ShinnidyPV
Aphrodite
11
1 / 0 / 1
6,121
612
4,078
5,474
1,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 4
5,849
585
2,989
4,064
2,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
lehey_
Nu Wa
9
4 / 1 / 2
6,182
618
5,554
5,352
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,432
543
3,996
6,344
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 0
4,425
443
1,526
6,168
2,219
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jdcc2892
Danzaburou
8
0 / 1 / 1
4,729
473
1,857
4,777
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
lucnahu
Bellona
9
0 / 2 / 0
4,970
497
3,072
8,546
5,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,436
444
1,384
6,341
3,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
3
3.5
W
Izanami
Astro JD
Izanami
4
1
0
4
L
2
3
0
0.67
W
Aphrodite
ShinnidyPV
Aphrodite
1
0
1
1.5
L
0
3
0
0
W
0
0
4
2
L
Danzaburou
jdcc2892
Danzaburou
0
1
1
0.5
W
Nu Wa
lehey_
Nu Wa
4
1
2
5
L
Bellona
lucnahu
Bellona
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,884
Damage
11,835
29,488
Taken
32,176
10,760
Mitigated
14,026
14,473
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,590
1,410
0
4,588
9,864
3,641
229
946
8,918
0
38,019
W
Izanami
Astro JD
Izanami
3,673
1,823
0
1,708
4,734
1,486
194
582
4,093
0
39,754
L
3,996
872
0
1,738
6,344
1,485
0
3,605
2,499
26,248
2,552
W
Aphrodite
ShinnidyPV
Aphrodite
4,078
414
174
4,658
5,474
1,553
0
98
5,376
39,129
1,415
L
1,526
568
0
1,696
6,168
2,219
0
1,623
4,417
0
21,683
W
2,989
136
0
1,539
4,064
2,568
126
591
3,336
15,516
0
L
Danzaburou
jdcc2892
Danzaburou
1,857
486
0
1,172
4,777
1,354
0
1,105
3,624
0
29,224
W
Nu Wa
lehey_
Nu Wa
5,554
1,724
0
1,806
5,352
1,512
438
2,767
2,585
22,107
979
L
Bellona
lucnahu
Bellona
3,072
514
0
3,923
8,546
5,197
0
3,788
4,710
0
27,033
L
1,384
195
0
323
6,341
3,771
0
1,881
4,414
13,538
15

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,821
Gold Earned
23,992
280
Minions Killed
239
0
Camps Cleared
0
906,427
Distance Traveled
989,735
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,812
581
69
7
0
185,752
0
W
Izanami
5,857
586
104
10
0
181,334
0
L
Sol
5,432
543
68
7
0
193,286
0
W
Aphrodite
6,121
612
60
6
0
176,907
0
L
Set
4,425
443
44
4
0
204,284
2
W
Ganesha
5,849
585
8
1
0
187,249
5
L
Danzaburou
4,729
473
49
5
0
203,733
4
W
Nu Wa
6,182
618
39
4
0
175,185
0
L
Bellona
4,970
497
46
5
0
183,892
0
L
Cthulhu
4,436
444
32
3
0
204,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role