Player Matchup

Discordia
Discordia
Buttlescutt
Discordia
Level 191
God Stats
9W - 4L
1,642 SR
Queue Stats
893W - 930L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Eyeplod
Sun Wukong
Level 65
God Stats
2W - 1L
1,662 SR
Queue Stats
47W - 40L
1,541 Elo+
Solo
Sylvanus
Sylvanus
OGeezTheGiraffe
Sylvanus
Level 129
God Stats
2W - 2L
1,348 SR
Queue Stats
387W - 371L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
SIayaa
Danzaburou
Level 129
God Stats
9W - 13L
1,398 SR
Queue Stats
683W - 605L
1,523 Elo+
Party 1
Skadi
Skadi
xSysco
Skadi
Level 128
God Stats
6W - 0L
1,961 SR
Queue Stats
448W - 405L
1,544 Elo+
Party 1
Team Averages
Level 128
1,602 SR
1,520 Elo+

VS

Team Averages
Level 125
1,612 SR
1,557 Elo+
Vamana
Vamana
Chaaclate69
Vamana
Level 107
God Stats
8W - 4L
1,772 SR
Queue Stats
509W - 351L
1,607 Elo+
Party 2
Kuzenbo
Kuzenbo
FabledCEO
Kuzenbo
Level 165
God Stats
1W - 3L
1,298 SR
Queue Stats
230W - 210L
1,508 Elo+
Solo
Ra
Ra
Genocidosaurus
Ra
Level 91
God Stats
2W - 2L
1,695 SR
Queue Stats
469W - 294L
1,614 Elo+
Party 2
Cerberus
Cerberus
illestthief
Cerberus
Level 105
God Stats
4W - 2L
1,716 SR
Queue Stats
375W - 333L
1,575 Elo+
Solo
Chronos
Chronos
pinbacker
Chronos
Level 159
God Stats
7W - 8L
1,578 SR
Queue Stats
301W - 318L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Buttlescutt
Discordia
15
5 / 1 / 12
9,076
908
13,610
4,109
1,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Eyeplod
Sun Wukong
16
6 / 1 / 17
9,530
953
8,254
9,440
10,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
13
1 / 2 / 17
8,697
870
5,660
10,428
11,269
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
SIayaa
Danzaburou
17
9 / 2 / 14
10,532
1,053
15,453
9,635
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
xSysco
Skadi
14
3 / 4 / 16
8,472
847
10,852
8,115
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 5 / 2
7,214
721
7,878
9,884
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
FabledCEO
Kuzenbo
13
1 / 4 / 5
7,850
785
6,080
13,088
15,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 6 / 4
8,549
855
5,314
10,087
4,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
illestthief
Cerberus
13
1 / 5 / 5
7,705
771
7,080
17,306
15,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
pinbacker
Chronos
13
2 / 4 / 3
7,524
752
4,939
7,246
2,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
24
Kills
8
10
Deaths
24
76
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
Buttlescutt
Discordia
5
1
12
11
L
Vamana
2
5
2
0.6
W
Sun Wukong
Eyeplod
Sun Wukong
6
1
17
14.5
L
Kuzenbo
FabledCEO
Kuzenbo
1
4
5
0.88
L
2
6
4
0.67
W
Sylvanus
1
2
17
4.75
W
Danzaburou
SIayaa
Danzaburou
9
2
14
8
L
Cerberus
illestthief
Cerberus
1
5
5
0.7
L
Chronos
pinbacker
Chronos
2
4
3
0.88
W
Skadi
xSysco
Skadi
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,829
Damage
31,291
41,727
Taken
57,611
32,004
Mitigated
45,493
15,292
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Buttlescutt
Discordia
13,610
682
246
565
4,109
1,889
1,518
2,317
1,693
25,077
735
L
Vamana
7,878
2,912
195
911
9,884
8,249
0
3,569
6,315
0
12,696
W
Sun Wukong
Eyeplod
Sun Wukong
8,254
737
757
1,345
9,440
10,511
776
4,208
5,044
0
17,038
L
Kuzenbo
FabledCEO
Kuzenbo
6,080
2,665
1,997
2,897
13,088
15,097
0
4,363
8,725
9,607
0
L
5,314
271
3,077
2,206
10,087
4,263
0
4,176
5,911
15,439
0
W
Sylvanus
5,660
1,220
3,562
3,821
10,428
11,269
500
5,306
4,631
8,996
0
W
Danzaburou
SIayaa
Danzaburou
15,453
5,018
565
2,917
9,635
4,788
2,172
5,199
4,336
0
40,765
L
Cerberus
illestthief
Cerberus
7,080
291
0
5,442
17,306
15,685
0
4,458
12,848
15,638
0
L
Chronos
pinbacker
Chronos
4,939
852
464
410
7,246
2,199
0
2,261
4,985
20,353
217
W
Skadi
xSysco
Skadi
10,852
2,181
655
859
8,115
3,547
665
5,847
2,076
0
22,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
38,842
140
Minions Killed
134
0
Camps Cleared
0
922,021
Distance Traveled
849,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,076
908
31
3
0
196,548
0
L
Vamana
7,214
721
9
1
0
162,770
0
W
Sun Wukong
9,530
953
30
3
0
194,522
0
L
Kuzenbo
7,850
785
12
1
0
179,889
0
L
Ra
8,549
855
32
3
0
171,354
0
W
Sylvanus
8,697
870
2
0
0
168,444
0
W
Danzaburou
10,532
1,053
57
6
0
180,108
0
L
Cerberus
7,705
771
33
3
0
168,570
0
L
Chronos
7,524
752
48
5
0
167,268
0
W
Skadi
8,472
847
20
2
0
182,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role