Player Matchup

Hercules
Hercules
 
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Givenator13
Thoth
Level 68
God Stats
3W - 7L
1,424 SR
Queue Stats
200W - 193L
1,519 Elo+
Party 2
Shiva
Shiva
JDKDivine
Shiva
Level 156
God Stats
1W - 0L
1,258 SR
Queue Stats
18W - 12L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
PaksTop
Hou Yi
Level 144
God Stats
20W - 13L
1,571 SR
Queue Stats
140W - 122L
1,548 Elo+
Solo
Loki
Loki
youngdilly77
Loki
Level 52
God Stats
5W - 2L
1,643 SR
Queue Stats
157W - 140L
1,530 Elo+
Party 2
Team Averages
Level 94
1,479 SR
1,535 Elo+

VS

Team Averages
Level 80
1,544 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
CT Winter2470
Ao Kuang
Level 65
God Stats
7W - 6L
1,605 SR
Queue Stats
189W - 193L
1,510 Elo+
Solo
Chiron
Chiron
elibabwa
Chiron
Level 34
God Stats
4W - 5L
1,563 SR
Queue Stats
20W - 26L
1,512 Elo+
Party 3
Achilles
Achilles
udreadduck
Achilles
Level 86
God Stats
12W - 14L
1,550 SR
Queue Stats
315W - 309L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 0 / 7
5,656
566
4,260
6,980
3,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 2 / 1
6,127
613
4,063
3,797
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shiva
JDKDivine
Shiva
10
3 / 1 / 1
5,855
586
5,290
7,134
4,675
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
PaksTop
Hou Yi
10
1 / 3 / 2
5,870
587
1,836
6,287
2,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 5
5,909
591
3,007
5,632
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 2
6,013
601
1,682
6,092
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
 
Charon
8
1 / 4 / 1
5,355
536
2,768
7,686
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
CT Winter2470
Ao Kuang
9
3 / 1 / 1
5,356
536
1,436
6,593
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chiron
elibabwa
Chiron
12
4 / 1 / 1
6,363
636
6,272
5,499
1,725
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Achilles
udreadduck
Achilles
10
0 / 3 / 1
5,821
582
4,780
9,114
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
8
9
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
7
5.5
L
Ra
 
Ra
0
4
2
0.25
L
Charon
 
Charon
1
4
1
0.38
L
Ao Kuang
CT Winter2470
Ao Kuang
3
1
1
3.5
W
4
2
1
2.25
W
Shiva
JDKDivine
Shiva
3
1
1
3.5
W
Hou Yi
PaksTop
Hou Yi
1
3
2
0.67
L
Chiron
elibabwa
Chiron
4
1
1
4.5
L
Achilles
udreadduck
Achilles
0
3
1
0.17
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,456
Damage
16,938
29,830
Taken
34,984
13,277
Mitigated
15,981
7,633
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,260
868
0
1,314
6,980
3,969
0
2,467
4,513
453
21,041
L
Ra
 
Ra
1,682
142
36
1,617
6,092
1,683
0
2,788
3,304
46,625
930
L
Charon
 
Charon
2,768
473
0
1,266
7,686
4,851
0
622
6,986
15,196
0
L
Ao Kuang
CT Winter2470
Ao Kuang
1,436
114
0
840
6,593
2,040
0
628
5,932
27,367
748
W
4,063
306
0
1,201
3,797
977
0
1,295
2,502
36,264
1,300
W
Shiva
JDKDivine
Shiva
5,290
1,105
0
1,705
7,134
4,675
0
633
6,501
0
28,109
W
Hou Yi
PaksTop
Hou Yi
1,836
787
0
1,350
6,287
2,032
0
225
6,062
0
31,115
L
Chiron
elibabwa
Chiron
6,272
3,018
44
1,567
5,499
1,725
47
0
5,499
0
43,780
L
Achilles
udreadduck
Achilles
4,780
1,235
0
1,512
9,114
5,682
0
0
8,619
0
37,200
W
3,007
1,120
0
2,063
5,632
1,624
0
1,050
4,582
0
29,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
28,908
251
Minions Killed
277
0
Camps Cleared
0
1,084,779
Distance Traveled
1,094,928
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,656
566
38
4
0
243,338
0
L
Ra
6,013
601
100
10
0
222,236
2
L
Charon
5,355
536
9
1
0
222,075
1
L
Ao Kuang
5,356
536
39
4
0
236,262
2
W
Thoth
6,127
613
56
6
0
215,838
2
W
Shiva
5,855
586
47
5
0
199,997
0
W
Hou Yi
5,870
587
50
5
0
174,090
1
L
Chiron
6,363
636
67
7
0
211,344
3
L
Achilles
5,821
582
62
6
0
203,011
2
W
Loki
5,909
591
60
6
0
251,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role