Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Big Chauncer
Serqet
Level 149
God Stats
11W - 6L
1,601 SR
Queue Stats
437W - 402L
1,556 Elo+
Solo
Ares
Ares
Sonourous
Ares
Level 127
God Stats
1W - 1L
1,744 SR
Queue Stats
63W - 54L
1,595 Elo+
Solo
Artemis
Artemis
Wylliams0906
Artemis
Level 86
God Stats
1W - 3L
1,310 SR
Queue Stats
314W - 304L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
el3m3ntar1a
Morgan Le Fay
Level 129
God Stats
4W - 3L
1,749 SR
Queue Stats
809W - 782L
1,429 Elo+
Party 1
Team Averages
Level 128
1,581 SR
1,505 Elo+

VS

Team Averages
Level 147
1,552 SR
1,499 Elo+
Horus
Horus
AurumArcanum
Horus
Level 107
God Stats
1W - 1L
1,271 SR
Queue Stats
168W - 117L
1,573 Elo+
Solo
Pele
Pele
Hoodie1201
Pele
Level 120
God Stats
112W - 81L
1,612 SR
Queue Stats
366W - 359L
1,487 Elo+
Party 2
Chiron
Chiron
Morgosa
Chiron
Level 125
God Stats
3W - 1L
1,804 SR
Queue Stats
396W - 378L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
MusicBoxEra1993
Ah Puch
Level 175
God Stats
8W - 8L
1,584 SR
Queue Stats
520W - 495L
1,511 Elo+
Solo
Sylvanus
Sylvanus
xIIGannicusIIx
Sylvanus
Level 209
God Stats
5W - 5L
1,487 SR
Queue Stats
633W - 573L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 0
5,300
530
4,709
6,410
2,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
9
0 / 1 / 0
4,700
470
3,758
7,132
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
7
0 / 3 / 0
4,590
459
2,655
8,593
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Wylliams0906
Artemis
7
0 / 4 / 0
3,957
396
3,028
5,132
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
el3m3ntar1a
Morgan Le Fay
10
0 / 0 / 0
4,935
494
2,654
2,871
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,483
648
4,756
9,415
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
5 / 0 / 3
5,812
581
2,373
5,455
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Morgosa
Chiron
10
3 / 0 / 4
6,170
617
5,030
5,589
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 0 / 0
6,298
630
2,815
4,613
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
1 / 0 / 6
6,129
613
3,442
9,216
5,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
12
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
3
0
1
3.5
L
Serqet
0
1
0
0
W
5
0
3
6.5
W
Chiron
Morgosa
Chiron
3
0
4
5
W
0
0
0
0
L
Ares
0
3
0
0
L
Artemis
Wylliams0906
Artemis
0
4
0
0
L
Morgan Le Fay
el3m3ntar1a
Morgan Le Fay
0
0
0
0
W
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,804
Damage
18,416
30,138
Taken
34,288
11,458
Mitigated
13,851
6,651
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,709
333
0
2,298
6,410
2,214
0
0
6,410
35,121
1,571
W
4,756
2,007
40
3,826
9,415
3,604
0
4,132
5,109
0
38,491
L
Serqet
3,758
595
0
1,121
7,132
2,424
0
873
6,259
0
33,304
W
2,373
403
0
647
5,455
1,786
0
1,043
4,412
0
30,133
W
Chiron
Morgosa
Chiron
5,030
2,516
734
1,413
5,589
2,002
236
1,209
4,380
0
45,490
W
2,815
0
0
2,996
4,613
1,395
0
2,429
2,184
38,668
2,165
L
Ares
2,655
0
0
1,708
8,593
4,467
0
2,165
6,428
10,521
0
L
Artemis
Wylliams0906
Artemis
3,028
1,046
0
652
5,132
1,409
0
1,304
3,828
0
19,019
L
Morgan Le Fay
el3m3ntar1a
Morgan Le Fay
2,654
568
0
872
2,871
944
0
1,878
993
32,813
0
W
Sylvanus
3,442
790
2,848
4,451
9,216
5,064
157
1,718
7,342
20,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,482
Gold Earned
30,892
229
Minions Killed
309
0
Camps Cleared
0
933,920
Distance Traveled
991,904
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,300
530
64
6
0
140,621
4
W
Horus
6,483
648
74
7
0
196,985
2
L
Serqet
4,700
470
53
5
0
236,736
1
W
Pele
5,812
581
55
6
0
268,999
2
W
Chiron
6,170
617
79
8
0
169,510
0
W
Ah Puch
6,298
630
80
8
0
195,341
3
L
Ares
4,590
459
7
1
0
200,043
1
L
Artemis
3,957
396
34
3
0
148,471
0
L
Morgan Le Fay
4,935
494
71
7
0
208,049
0
W
Sylvanus
6,129
613
21
2
0
161,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role