Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DisYangBoyz
Yemoja
Level 265
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,527 Elo+
Party 2
Ullr
Ullr
RiptideMyLove
Ullr
Level 23
God Stats
1W - 4L
1,190 SR
Queue Stats
5W - 15L
1,251 Elo+
Party 2
Aphrodite
Aphrodite
WildBeastWifey
Aphrodite
Level 6
God Stats
3W - 3L
1,444 SR
Queue Stats
3W - 6L
1,291 Elo+
Party 2
Tiamat
Tiamat
qivta
Tiamat
Level 121
God Stats
0W - 1L
1,676 SR
Queue Stats
141W - 144L
1,521 Elo+
Solo
Team Averages
Level 109
1,462 SR
1,418 Elo+

VS

Team Averages
Level 153
1,649 SR
1,459 Elo+
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DeliRosa
Bastet
Level 129
God Stats
19W - 12L
1,772 SR
Queue Stats
57W - 72L
1,407 Elo+
Solo
Rama
Rama
Ic3CreamBandit
Rama
Level 178
God Stats
7W - 1L
1,912 SR
Queue Stats
317W - 346L
1,469 Elo+
Party 1
Surtr
Surtr
LiquidHotSnakes
Surtr
Level 163
God Stats
32W - 35L
1,537 SR
Queue Stats
380W - 401L
1,472 Elo+
Party 1
Bacchus
Bacchus
SolarPlatypus10
Bacchus
Level 142
God Stats
71W - 66L
1,527 SR
Queue Stats
140W - 139L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 1
5,776
963
5,396
5,601
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
1 / 2 / 1
5,829
972
4,821
7,310
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 1
5,643
941
772
5,103
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
WildBeastWifey
Aphrodite
10
0 / 0 / 0
5,477
913
3,663
5,354
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
qivta
Tiamat
8
0 / 1 / 0
4,950
825
318
798
296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 0
6,623
1,104
2,241
2,301
1,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
DeliRosa
Bastet
10
0 / 2 / 4
5,618
936
3,893
5,605
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 0 / 2
6,290
1,048
5,989
4,868
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 0 / 3
5,982
997
5,580
5,049
3,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 2
5,667
945
2,012
5,736
5,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
7
7
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Discordia
 
Discordia
2
0
0
2
W
Bastet
DeliRosa
Bastet
0
2
4
1
L
Yemoja
1
2
1
0.75
W
3
0
2
4
W
2
0
3
3.5
L
1
2
1
0.75
W
0
1
2
1
L
Aphrodite
WildBeastWifey
Aphrodite
0
0
0
0
L
Tiamat
qivta
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,970
Damage
19,715
24,166
Taken
23,559
12,906
Mitigated
13,777
9,257
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,396
1,397
0
1,512
5,601
2,378
0
594
5,007
0
16,413
W
Discordia
 
Discordia
2,241
27
0
529
2,301
1,002
0
858
1,437
16,431
1,045
W
Bastet
DeliRosa
Bastet
3,893
338
0
480
5,605
1,726
0
2,031
3,478
0
8,253
L
Yemoja
4,821
955
968
1,940
7,310
6,275
0
773
6,537
11,392
0
W
5,989
4,194
0
1,750
4,868
1,628
367
1,711
3,157
0
18,792
W
5,580
1,823
0
2,583
5,049
3,793
0
1,896
3,153
451
9,907
L
772
161
0
271
5,103
1,711
0
2,081
3,022
0
9,345
W
2,012
376
0
2,134
5,736
5,628
250
2,204
3,532
4,441
0
L
Aphrodite
WildBeastWifey
Aphrodite
3,663
283
1,089
3,373
5,354
2,246
0
814
4,540
14,170
0
L
Tiamat
qivta
Tiamat
318
0
0
104
798
296
0
351
447
600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
30,180
93
Minions Killed
106
0
Camps Cleared
0
477,595
Distance Traveled
619,457
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,776
963
25
4
0
119,015
0
W
Discordia
6,623
1,104
39
7
0
91,450
3
W
Bastet
5,618
936
13
2
0
135,957
2
L
Yemoja
5,829
972
20
3
0
95,737
0
W
Rama
6,290
1,048
35
6
0
112,353
0
W
Surtr
5,982
997
15
3
0
139,804
0
L
Ullr
5,643
941
17
3
0
112,128
0
W
Bacchus
5,667
945
4
1
0
139,893
0
L
Aphrodite
5,477
913
31
5
0
126,363
1
L
Tiamat
4,950
825
0
0
0
24,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role