Player Matchup

Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
B3nT RoDzzz
Aphrodite
Level 100
God Stats
13W - 13L
1,854 SR
Queue Stats
146W - 132L
1,471 Elo+
Solo
Nu Wa
Nu Wa
BOSSLADY3247
Nu Wa
Level 121
God Stats
6W - 7L
1,540 SR
Queue Stats
97W - 105L
1,503 Elo+
Solo
Nemesis
Nemesis
Dojah7
Nemesis
Level 46
God Stats
6W - 6L
1,624 SR
Queue Stats
138W - 159L
1,463 Elo+
Solo
Ymir
Ymir
SkiltronLEGEND
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,330 Elo+
Solo
Team Averages
Level 81
1,604 SR
1,453 Elo+

VS

Team Averages
Level 95
1,525 SR
1,459 Elo+
Chaac
Chaac
AnEmptyJar
Chaac
Level 66
God Stats
3W - 2L
1,736 SR
Queue Stats
46W - 23L
1,556 Elo+
Party 1
Scylla
Scylla
Big_Pack024
Scylla
Level 82
God Stats
1W - 0L
1,451 SR
Queue Stats
3W - 3L
1,467 Elo+
Solo
Tiamat
Tiamat
Caffeiné
Tiamat
Level 138
God Stats
2W - 0L
1,189 SR
Queue Stats
103W - 67L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
Cpt Obilisk
Baron Samedi
Level 119
God Stats
2W - 1L
1,818 SR
Queue Stats
39W - 34L
1,358 Elo+
Solo
Heimdallr
Heimdallr
KrizTdj
Heimdallr
Level 68
God Stats
13W - 18L
1,431 SR
Queue Stats
116W - 133L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 0 / 0
4,950
707
0
0
0
Aphrodite
B3nT RoDzzz
Aphrodite
12
0 / 3 / 0
7,459
1,066
3,757
13,715
9,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 1 / 0
7,032
1,005
7,118
5,589
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Dojah7
Nemesis
12
0 / 0 / 0
7,208
1,030
3,962
8,912
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 0
6,685
955
3,590
12,153
9,379
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

266

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 0 / 6
7,833
1,119
10,413
9,721
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
13
3 / 0 / 3
8,125
1,161
6,943
2,542
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Caffeiné
Tiamat
13
1 / 0 / 5
7,536
1,077
7,650
2,398
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
Cpt Obilisk
Baron Samedi
13
1 / 0 / 6
7,666
1,095
6,647
3,613
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KrizTdj
Heimdallr
13
1 / 0 / 7
7,820
1,117
5,658
4,742
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
8
8
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Chaac
2
0
6
5
L
Aphrodite
B3nT RoDzzz
Aphrodite
0
3
0
0
L
0
1
0
0
W
Scylla
3
0
3
4.5
W
Tiamat
Caffeiné
Tiamat
1
0
5
3.5
W
Baron Samedi
Cpt Obilisk
Baron Samedi
1
0
6
4
L
Nemesis
Dojah7
Nemesis
0
0
0
0
W
Heimdallr
KrizTdj
Heimdallr
1
0
7
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,427
Damage
37,311
40,369
Taken
23,016
24,562
Mitigated
15,059
6,241
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
10,413
1,911
0
2,236
9,721
8,670
0
5,378
4,343
937
16,448
L
Aphrodite
B3nT RoDzzz
Aphrodite
3,757
515
2,706
2,861
13,715
9,714
0
6,204
6,906
13,355
0
L
7,118
3,686
0
0
5,589
1,692
0
1,850
3,506
19,665
0
W
Scylla
6,943
272
0
167
2,542
600
0
2,153
389
18,456
401
W
Tiamat
Caffeiné
Tiamat
7,650
1,083
0
383
2,398
1,821
0
1,517
881
18,753
759
W
Baron Samedi
Cpt Obilisk
Baron Samedi
6,647
176
1,108
684
3,613
1,707
0
2,416
1,197
19,940
0
L
Nemesis
Dojah7
Nemesis
3,962
1,266
0
373
8,912
3,777
0
4,159
4,532
0
16,795
W
Heimdallr
KrizTdj
Heimdallr
5,658
1,756
0
923
4,742
2,261
0
2,995
1,747
0
26,788
L
3,590
219
131
170
12,153
9,379
0
8,010
3,609
12,040
108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
38,980
89
Minions Killed
163
3
Camps Cleared
8
466,680
Distance Traveled
710,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,950
707
0
0
0
0
0
W
Chaac
7,833
1,119
16
2
1
153,364
0
L
Aphrodite
7,459
1,066
18
3
1
114,366
0
L
Nu Wa
7,032
1,005
23
3
1
102,749
0
W
Scylla
8,125
1,161
25
4
3
146,426
0
W
Tiamat
7,536
1,077
34
5
2
143,083
0
W
Baron Samedi
7,666
1,095
29
4
2
140,309
0
L
Nemesis
7,208
1,030
39
6
1
153,391
0
W
Heimdallr
7,820
1,117
59
8
0
127,033
0
L
Ymir
6,685
955
9
1
0
96,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role