Player Matchup

Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PorQueAmigo
Tyr
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 27L
1,463 Elo+
Solo
Bacchus
Bacchus
SolarPlatypus10
Bacchus
Level 142
God Stats
71W - 66L
1,516 SR
Queue Stats
140W - 139L
1,437 Elo+
Solo
Bastet
Bastet
StollingTheColon
Bastet
Level 29
God Stats
12W - 1L
1,953 SR
Queue Stats
116W - 47L
1,661 Elo+
Party 1
Poseidon
Poseidon
TrumpWonStayMad
Poseidon
Level 15
God Stats
5W - 1L
1,887 SR
Queue Stats
17W - 13L
1,601 Elo+
Party 1
Team Averages
Level 55
1,671 SR
1,532 Elo+

VS

Team Averages
Level 154
1,510 SR
1,502 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BerserkOphiuchus
Skadi
Level 267
God Stats
2W - 4L
1,507 SR
Queue Stats
88W - 133L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Kaleidescoped
Cabrakan
Level 143
God Stats
0W - 2L
1,257 SR
Queue Stats
58W - 46L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
akxvhs
Tsukuyomi
Level 134
God Stats
25W - 35L
1,461 SR
Queue Stats
359W - 370L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
fuburrs
Cu Chulainn
Level 104
God Stats
2W - 4L
1,825 SR
Queue Stats
50W - 41L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 4 / 5
5,422
1,084
2,595
5,547
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 6
5,477
1,095
3,959
4,140
3,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 2 / 6
6,177
1,235
1,940
5,138
4,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 3 / 4
6,164
1,233
6,495
5,627
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
13
4 / 0 / 6
6,752
1,350
7,418
4,739
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
4 / 2 / 3
6,004
1,201
5,326
4,306
1,177
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 3
5,616
1,123
5,605
4,627
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Kaleidescoped
Cabrakan
10
1 / 4 / 5
5,537
1,107
4,192
6,395
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
akxvhs
Tsukuyomi
9
0 / 3 / 1
4,834
967
885
3,306
1,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
fuburrs
Cu Chulainn
11
3 / 4 / 4
5,884
1,177
3,772
6,614
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
15
Kills
10
10
Deaths
15
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
4
5
0.88
L
Poseidon
 
Poseidon
4
2
3
2.75
L
2
2
3
1.75
L
Cabrakan
Kaleidescoped
Cabrakan
1
4
5
0.88
W
2
1
6
5
W
3
2
6
3
W
5
3
4
2.33
W
Poseidon
4
0
6
7
L
Tsukuyomi
akxvhs
Tsukuyomi
0
3
1
0.17
L
Cu Chulainn
fuburrs
Cu Chulainn
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
19,780
25,191
Taken
25,248
12,511
Mitigated
14,021
6,149
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,595
1,613
0
484
5,547
1,749
0
2,798
2,618
0
11,691
L
Poseidon
 
Poseidon
5,326
956
0
886
4,306
1,177
0
1,221
2,983
16,065
0
L
5,605
1,612
0
0
4,627
1,513
0
1,924
2,703
0
17,455
L
Cabrakan
Kaleidescoped
Cabrakan
4,192
425
0
1,057
6,395
5,237
0
2,234
4,096
8,169
0
W
3,959
395
0
1,426
4,140
3,028
0
1,849
2,291
0
5,561
W
1,940
230
0
1,429
5,138
4,314
0
1,504
3,605
4,106
0
W
6,495
1,633
0
1,079
5,627
1,796
0
1,678
3,802
0
10,566
W
Poseidon
7,418
1,600
0
1,731
4,739
1,624
0
1,306
3,357
30,034
885
L
Tsukuyomi
akxvhs
Tsukuyomi
885
180
0
500
3,306
1,834
0
567
2,677
0
6,926
L
Cu Chulainn
fuburrs
Cu Chulainn
3,772
601
0
0
6,614
4,260
0
3,171
3,306
0
10,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
27,875
107
Minions Killed
118
0
Camps Cleared
0
608,537
Distance Traveled
487,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,422
1,084
21
4
0
92,028
0
L
Poseidon
6,004
1,201
29
6
0
109,156
0
L
Skadi
5,616
1,123
35
7
0
106,389
0
L
Cabrakan
5,537
1,107
15
3
0
93,209
0
W
Tyr
5,477
1,095
5
1
0
140,085
0
W
Bacchus
6,177
1,235
3
1
0
119,750
0
W
Bastet
6,164
1,233
11
2
0
133,499
0
W
Poseidon
6,752
1,350
67
13
0
123,175
0
L
Tsukuyomi
4,834
967
15
3
0
72,643
0
L
Cu Chulainn
5,884
1,177
24
5
0
105,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role