Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
AestheticXYZ
Hera
Silver I
Level 124
God Stats
8W - 11L
1,615 SR
Queue Stats
72W - 82L
1,148 MMR
Party 1
Osiris
Osiris
Silver I
Tru_Visionz
Osiris
Silver I
Level 157
God Stats
49W - 47L
1,517 SR
Queue Stats
169W - 201L
1,189 MMR
Solo
Zeus
Zeus
Gold V
XHerculesSenpaiX
Zeus
Gold V
Level 248
God Stats
112W - 84L
1,628 SR
Queue Stats
494W - 510L
1,298 MMR
Solo
Thor
Thor
Gold I
brandonbella
Thor
Gold I
Level 65
God Stats
25W - 19L
1,559 SR
Queue Stats
39W - 34L
1,498 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 168
1,564 SR
1,326 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,507 SR
1,264 MMR
Danzaburou
Danzaburou
Silver II
Atomic_L1nk
Danzaburou
Silver II
Level 145
God Stats
45W - 32L
1,596 SR
Queue Stats
571W - 610L
1,252 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
RXP EIite
Kumbhakarna
Silver II
Level 146
God Stats
3W - 8L
1,365 SR
Queue Stats
230W - 251L
1,183 MMR
Solo
Mercury
Mercury
Gold IV
TecWillSilva
Mercury
Gold IV
Level 215
God Stats
3W - 5L
1,546 SR
Queue Stats
564W - 583L
1,345 MMR
Solo
Ymir
Ymir
Silver V
Yambizzle
Ymir
Silver V
Level 87
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 10L
1,228 MMR
Solo
Olorun
Olorun
Silver I
disLake_
Olorun
Silver I
Level 128
God Stats
14W - 6L
1,724 SR
Queue Stats
395W - 431L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 4
9,010
563
4,805
6,314
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 1 / 1
9,798
612
7,569
6,321
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
16
2 / 1 / 3
10,350
647
4,185
9,139
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
4 / 0 / 0
10,230
639
2,086
1,701
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 6
10,287
643
7,867
11,604
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AnubisNoxNu WaXbalanque

VS

Bans
SerqetBacchusCthulhuBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atomic_L1nk
Danzaburou
8
0 / 1 / 1
5,874
367
1,077
7,304
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
RXP EIite
Kumbhakarna
6
0 / 2 / 1
5,502
344
301
4,103
1,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
TecWillSilva
Mercury
3
0 / 1 / 0
4,990
312
764
1,385
256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
11
2 / 5 / 1
7,212
451
1,505
11,947
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
disLake_
Olorun
17
2 / 4 / 1
9,090
568
6,817
12,203
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
4
4
W
2
1
1
2.5
L
Danzaburou
Atomic_L1nk
Danzaburou
0
1
1
0.5
L
Kumbhakarna
RXP EIite
Kumbhakarna
0
2
1
0.25
L
Mercury
TecWillSilva
Mercury
0
1
0
0
W
Osiris
2
1
3
3.5
W
4
0
0
4
L
Ymir
2
5
1
0.5
W
3
2
6
3
L
Olorun
disLake_
Olorun
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
10,464
35,079
Taken
36,942
15,769
Mitigated
16,784
12,059
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,805
1,274
0
2,128
6,314
2,059
3,905
1,809
4,505
0
49,082
W
7,569
780
0
720
6,321
2,173
1,274
1,300
5,021
71,086
2,650
L
Danzaburou
Atomic_L1nk
Danzaburou
1,077
64
0
2,101
7,304
1,683
0
1,486
5,608
0
27,036
L
Kumbhakarna
RXP EIite
Kumbhakarna
301
82
0
1,013
4,103
1,755
0
0
3,863
9,020
152
L
Mercury
TecWillSilva
Mercury
764
764
0
301
1,385
256
0
55
1,322
0
3,310
W
Osiris
4,185
1,358
0
2,468
9,139
7,019
1,785
2,731
6,408
0
64,280
W
2,086
516
0
466
1,701
530
953
654
1,047
58,264
254
L
Ymir
1,505
318
0
2,283
11,947
8,377
0
4,120
7,230
13,972
0
W
7,867
1,924
0
6,277
11,604
3,988
1,851
2,394
9,210
0
90,488
L
Olorun
disLake_
Olorun
6,817
2,152
120
4,099
12,203
4,713
0
2,893
9,043
72,929
11,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
32,668
582
Minions Killed
260
0
Camps Cleared
0
1,472,998
Distance Traveled
737,237
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,010
563
91
6
0
255,755
4
W
Hera
9,798
612
128
8
0
299,545
2
L
Danzaburou
5,874
367
55
3
0
123,611
0
L
Kumbhakarna
5,502
344
13
1
0
51,315
0
L
Mercury
4,990
312
8
1
0
103,901
1
W
Osiris
10,350
647
105
7
0
263,805
4
W
Zeus
10,230
639
116
7
0
287,848
0
L
Ymir
7,212
451
20
1
0
186,187
3
W
Thor
10,287
643
142
9
0
366,045
0
L
Olorun
9,090
568
164
10
0
272,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role