Player Matchup

Cliodhna
Cliodhna
BIGDimiTheThird
Cliodhna
Level 231
God Stats
3W - 0L
1,696 SR
Queue Stats
234W - 276L
1,562 Elo+
Party 2
Cabrakan
Cabrakan
Baldobinoo
Cabrakan
Level 175
God Stats
14W - 6L
1,736 SR
Queue Stats
75W - 84L
1,577 Elo+
Party 2
Ra
Ra
Defiantsantiago
Ra
Level 180
God Stats
4W - 4L
1,579 SR
Queue Stats
123W - 115L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
Roadhaug
Cernunnos
Level 204
God Stats
3W - 1L
1,729 SR
Queue Stats
56W - 54L
1,572 Elo+
Party 2
Osiris
Osiris
lLatedl
Osiris
Level 245
God Stats
5W - 2L
1,749 SR
Queue Stats
285W - 305L
1,576 Elo+
Party 2
Team Averages
Level 207
1,698 SR
1,565 Elo+

VS

Team Averages
Level 151
1,545 SR
1,524 Elo+
Nu Wa
Nu Wa
Alex_JtotheWut
Nu Wa
Level 126
God Stats
5W - 11L
1,468 SR
Queue Stats
9W - 16L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
DarkCloudDragon
Cliodhna
Level 107
God Stats
0W - 1L
1,592 SR
Queue Stats
4W - 12L
1,345 Elo+
Party 1
Skadi
Skadi
MasterKeef06
Skadi
Level 183
God Stats
4W - 1L
1,673 SR
Queue Stats
68W - 62L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheStone36
Cu Chulainn
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,695 Elo+
Party 1
Baron Samedi
Baron Samedi
Zaldrizez
Baron Samedi
Level 220
God Stats
0W - 2L
1,491 SR
Queue Stats
72W - 68L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
6 / 2 / 9
8,404
646
9,297
11,439
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
Baldobinoo
Cabrakan
11
0 / 2 / 6
6,845
527
3,791
8,871
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 1 / 6
8,875
683
9,718
5,633
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Roadhaug
Cernunnos
14
3 / 2 / 1
8,279
637
5,263
6,365
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
lLatedl
Osiris
13
3 / 2 / 0
8,050
619
8,701
13,291
10,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,350
488
6,343
5,117
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
11
2 / 5 / 2
6,563
505
2,985
9,566
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 4 / 2
7,254
558
5,488
8,523
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
TheStone36
Cu Chulainn
12
2 / 4 / 1
7,219
555
6,200
14,395
10,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Zaldrizez
Baron Samedi
9
3 / 5 / 2
6,621
509
4,580
11,106
6,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
9
9
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Cliodhna
6
2
9
5.25
W
Cabrakan
Baldobinoo
Cabrakan
0
2
6
1.5
L
Cliodhna
2
5
2
0.6
W
8
1
6
11
L
1
4
2
0.5
W
Cernunnos
Roadhaug
Cernunnos
3
2
1
1.75
L
Cu Chulainn
TheStone36
Cu Chulainn
2
4
1
0.63
L
Baron Samedi
Zaldrizez
Baron Samedi
3
5
2
0.8
W
Osiris
lLatedl
Osiris
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,770
Damage
25,596
45,599
Taken
48,707
27,206
Mitigated
23,209
21,004
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,343
1,121
0
1,151
5,117
1,249
0
2,131
2,788
40,574
0
W
Cliodhna
9,297
1,124
0
5,525
11,439
4,314
0
2,456
8,767
0
74,937
W
Cabrakan
Baldobinoo
Cabrakan
3,791
526
0
3,546
8,871
8,258
0
3,251
5,334
12,519
682
L
Cliodhna
2,985
272
0
1,953
9,566
2,745
0
2,845
6,507
0
41,607
W
9,718
680
600
1,630
5,633
2,076
0
2,828
2,559
73,112
0
L
5,488
1,976
0
1,475
8,523
2,480
0
1,714
6,749
0
56,618
W
Cernunnos
Roadhaug
Cernunnos
5,263
2,033
0
2,880
6,365
2,029
0
1,323
4,985
0
67,586
L
Cu Chulainn
TheStone36
Cu Chulainn
6,200
1,673
0
3,934
14,395
10,235
0
489
13,860
29
45,733
L
Baron Samedi
Zaldrizez
Baron Samedi
4,580
378
203
2,240
11,106
6,500
0
5,257
5,410
17,772
1,334
W
Osiris
lLatedl
Osiris
8,701
3,079
0
6,823
13,291
10,529
0
390
12,801
265
58,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
34,007
484
Minions Killed
371
0
Camps Cleared
0
1,378,946
Distance Traveled
1,287,137
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,350
488
76
6
0
237,667
4
W
Cliodhna
8,404
646
103
8
0
326,214
2
W
Cabrakan
6,845
527
19
1
0
243,061
1
L
Cliodhna
6,563
505
69
5
0
316,158
1
W
Ra
8,875
683
151
12
0
301,659
2
L
Skadi
7,254
558
115
9
0
240,624
1
W
Cernunnos
8,279
637
112
9
0
246,783
1
L
Cu Chulainn
7,219
555
85
7
0
243,279
4
L
Baron Samedi
6,621
509
26
2
0
249,409
5
W
Osiris
8,050
619
99
8
0
261,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role