Player Matchup

King Arthur
King Arthur
AMQ03
King Arthur
Level 65
God Stats
29W - 28L
1,576 SR
Queue Stats
190W - 187L
1,525 Elo+
Solo
Vulcan
Vulcan
Crow_Zear
Vulcan
Level 45
God Stats
3W - 1L
1,889 SR
Queue Stats
25W - 25L
1,475 Elo+
Solo
Heimdallr
Heimdallr
DANTE0077
Heimdallr
Level 199
God Stats
2W - 4L
1,417 SR
Queue Stats
378W - 374L
1,535 Elo+
Solo
Anubis
Anubis
KrisLee
Anubis
Level 141
God Stats
1W - 3L
1,164 SR
Queue Stats
45W - 40L
1,496 Elo+
Solo
Serqet
Serqet
Nauctilus
Serqet
Level 68
God Stats
1W - 3L
1,394 SR
Queue Stats
99W - 89L
1,533 Elo+
Solo
Team Averages
Level 104
1,488 SR
1,513 Elo+

VS

Team Averages
Level 118
1,564 SR
1,495 Elo+
Chronos
Chronos
 
Chronos
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NopeXD01
Fenrir
Level 156
God Stats
5W - 1L
1,752 SR
Queue Stats
202W - 179L
1,530 Elo+
Solo
Hercules
Hercules
RamboRian
Hercules
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 54L
1,470 Elo+
Solo
Heimdallr
Heimdallr
idhofh
Heimdallr
Level 82
God Stats
38W - 30L
1,570 SR
Queue Stats
315W - 318L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AMQ03
King Arthur
9
1 / 1 / 2
7,090
473
1,778
4,170
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Crow_Zear
Vulcan
9
0 / 4 / 1
5,855
390
1,120
4,783
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DANTE0077
Heimdallr
15
7 / 2 / 0
9,239
616
10,691
10,308
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
KrisLee
Anubis
13
1 / 8 / 1
7,369
491
5,172
11,750
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
Nauctilus
Serqet
14
4 / 5 / 3
7,668
511
7,303
11,183
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
8 / 0 / 4
9,754
650
7,258
7,345
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
 
Ymir
14
4 / 1 / 8
9,134
609
3,756
8,555
6,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
NopeXD01
Fenrir
15
4 / 4 / 7
9,679
645
9,885
12,367
5,802
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
RamboRian
Hercules
10
0 / 5 / 0
6,646
443
2,346
9,078
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
idhofh
Heimdallr
16
4 / 3 / 1
9,138
609
5,353
7,205
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
13
Kills
20
20
Deaths
13
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
0
4
10
W
Ymir
 
Ymir
4
1
8
8
L
King Arthur
AMQ03
King Arthur
1
1
2
2
L
Vulcan
Crow_Zear
Vulcan
0
4
1
0.13
L
Heimdallr
DANTE0077
Heimdallr
7
2
0
3.5
L
Anubis
KrisLee
Anubis
1
8
1
0.19
L
Serqet
Nauctilus
Serqet
4
5
3
1.1
W
Fenrir
NopeXD01
Fenrir
4
4
7
1.88
W
Hercules
RamboRian
Hercules
0
5
0
0
W
Heimdallr
idhofh
Heimdallr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,064
Damage
28,598
42,194
Taken
44,550
16,443
Mitigated
20,433
10,055
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,258
2,061
0
5,089
7,345
2,624
847
398
6,663
80,657
1,298
W
Ymir
 
Ymir
3,756
699
0
1,507
8,555
6,797
0
1,570
6,901
17,427
577
L
King Arthur
AMQ03
King Arthur
1,778
276
0
910
4,170
1,932
0
874
3,260
0
29,998
L
Vulcan
Crow_Zear
Vulcan
1,120
0
0
525
4,783
1,231
0
1,418
3,204
17,588
0
L
Heimdallr
DANTE0077
Heimdallr
10,691
6,913
0
3,697
10,308
4,258
387
3,241
6,982
0
76,012
L
Anubis
KrisLee
Anubis
5,172
235
0
2,091
11,750
4,797
392
3,558
8,062
47,587
90
L
Serqet
Nauctilus
Serqet
7,303
2,116
0
2,832
11,183
4,225
0
1,534
9,525
0
42,155
W
Fenrir
NopeXD01
Fenrir
9,885
2,789
0
5,176
12,367
5,802
222
1,918
10,148
0
62,591
W
Hercules
RamboRian
Hercules
2,346
1,001
0
1,118
9,078
3,136
651
92
8,605
0
31,366
W
Heimdallr
idhofh
Heimdallr
5,353
2,350
0
2,710
7,205
2,074
2,486
1,547
5,218
0
68,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,221
Gold Earned
44,351
383
Minions Killed
441
0
Camps Cleared
0
1,156,878
Distance Traveled
1,537,835
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,754
650
137
9
0
379,102
5
W
Ymir
9,134
609
26
2
0
307,811
4
L
King Arthur
7,090
473
58
4
0
116,917
0
L
Vulcan
5,855
390
42
3
0
146,080
0
L
Heimdallr
9,239
616
123
8
0
270,386
4
L
Anubis
7,369
491
80
5
0
276,314
0
L
Serqet
7,668
511
80
5
0
347,181
0
W
Fenrir
9,679
645
101
7
0
303,800
0
W
Hercules
6,646
443
48
3
0
257,065
0
W
Heimdallr
9,138
609
129
9
0
290,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role